PitBull Unit Frames 4.0

Pitbull 4 Config Menu

PitBull4 is a continuation of PitBull.

Differences from PitBull 3:

  • It's mostly done, but not entirely done thus why there are still only betas (despite this it is still very stable).
  • Documentation is written before functions
  • Much easier for third-party extensions.
  • Options will be much, much simpler. In 3.0, there's about 200 panels that you can mess with, it's overwhelming. I want to bring this down to somewhere around 10.
    • Layouts are defined deterministically and unit groups use the layout rather than ad-hoc layouts on a per-unit basis. This will make setting up your unit frames far, far easier.
    • Due to some decisions made, 4.0 is actually more configurable than 3.0. As a layout designer, you will have a lot more control over how things look. You can have different fonts on the same frame, different textures, more precise positioning, and a whole slough of other things.
  • CPU Efficiency will be taken much more seriously.
  • It uses Ace3 instead of Rock.

FAQ: http://www.wowace.com/addons/pitbull4.../faq/.

Guide: http://www.wowace.com/addons/pitbull4.../guide/.

If you want to help localize PitBull in your language, go to http://www.wowace.com/projects/pitbul.../localization/.

Forum thread: http://forums.wowace.com/showthread.php?t=15552...

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  • Avatar of Dessa Dessa Jan 01, 2009 at 05:28 UTC - 0 likes

    Shadowstormx, thats supposed to be since its not finished yet ;) however, group support was implemented a few hours ago. so you should get that with the newest version (but no raidframes yet)

  • Avatar of Shadowstormx Shadowstormx Dec 30, 2008 at 16:09 UTC - 0 likes

    I love this mod already seems to be one problem. I cannot see UI frames for my group members or raid members.

  • Avatar of Xocide Xocide Dec 30, 2008 at 04:10 UTC - 0 likes

    Tested the latest Alpha, and I have to say its looking great. Can't wait for the first beta release.

  • Avatar of Malphator Malphator Dec 30, 2008 at 00:00 UTC - 0 likes

    Took the latest release for a test drive, just for the hell of it. It's looking good. I like the new options window, for sure.

  • Avatar of 5v3nd0ttg 5v3nd0ttg Dec 26, 2008 at 20:32 UTC - 0 likes

    Pitbull is famed for its in-depth customization, I agree with woodbird. Improving ease of customization, not necessarily reducing the possibilities, and improving CPU Efficiency are all great things. I'll continue to watch the progress. I'm really excited to see what will come!

  • Avatar of deke913 deke913 Dec 18, 2008 at 03:26 UTC - 0 likes

    Great news CK, love your mods thanks for taking the time to make the game that much more fun to play!

  • Avatar of Cafeine Cafeine Dec 17, 2008 at 17:23 UTC - 0 likes

    So cool to read that. Thx for you work !

  • Avatar of pusikas2 pusikas2 Dec 17, 2008 at 11:02 UTC - 0 likes

    w000t?

  • Avatar of kappesante kappesante Dec 16, 2008 at 08:50 UTC - 0 likes

    lovely news

  • Avatar of jamespeed jamespeed Dec 16, 2008 at 07:27 UTC - 0 likes

    Ok, see what we can do in this version.

Facts

Date created
Aug 01, 2008
Category
Last update
Oct 18, 2014
Development stage
Beta
Language
  • deDE
  • enUS
  • esES
  • esMX
  • frFR
  • koKR
  • ruRU
  • zhCN
  • zhTW
License
All Rights Reserved
Curse link
PitBull Unit Frames 4.0
Reverse relationships
4
Downloads
3,563,192
Recent files

Authors