PitBull Unit Frames 4.0

Pitbull 4 Config Menu

PitBull4 is a continuation of PitBull.

Differences from PitBull 3:

  • It's mostly done, but not entirely done thus why there are still only betas (despite this it is still very stable).
  • Documentation is written before functions
  • Much easier for third-party extensions.
  • Options will be much, much simpler. In 3.0, there's about 200 panels that you can mess with, it's overwhelming. I want to bring this down to somewhere around 10.
    • Layouts are defined deterministically and unit groups use the layout rather than ad-hoc layouts on a per-unit basis. This will make setting up your unit frames far, far easier.
    • Due to some decisions made, 4.0 is actually more configurable than 3.0. As a layout designer, you will have a lot more control over how things look. You can have different fonts on the same frame, different textures, more precise positioning, and a whole slough of other things.
  • CPU Efficiency will be taken much more seriously.
  • It uses Ace3 instead of Rock.

FAQ: http://www.wowace.com/addons/pitbull4.../faq/.

Guide: http://www.wowace.com/addons/pitbull4.../guide/.

If you want to help localize PitBull in your language, go to http://www.wowace.com/projects/pitbul.../localization/.

Forum thread: http://forums.wowace.com/showthread.php?t=15552...

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  • Avatar of ckknight ckknight Jan 07, 2009 at 05:03 UTC - 0 likes

    Great, translators. I made the localization app (Using PitBull4 to test it, hehe), so your comments are appreciated. If you find any issues or have any suggestions with it, go to http://www.curseforge.com/projects/cu.../tickets/.

  • Avatar of Eveigh Eveigh Jan 06, 2009 at 20:11 UTC - 0 likes

    Wow, it is really fun to translate an addon :D I'm doing russian translation now.

  • Avatar of adriweb adriweb Jan 06, 2009 at 18:12 UTC - 0 likes

    I started a french translation ;)

  • Avatar of transitbus transitbus Jan 04, 2009 at 22:45 UTC - 0 likes

    This is coming along great. I really love the new portrait transparency.

    Let's hope blizzard opens the focus frame to better use for 3rd party addons.

    Any word on when raid frames will be in? would love to start testing them for memory, etc

  • Avatar of Caerdwyn Caerdwyn Jan 04, 2009 at 20:18 UTC - 0 likes

    Very usable so far, but still needs some tweaks. Couldn't get the portrait window to mimic PB3 behavior (treating it like a bar, basically, similar to Health/Power/etc.) - it wants to have a square portrait no matter what. Looking forward to further refinements :)

  • Avatar of Xocide Xocide Jan 04, 2009 at 15:40 UTC - 0 likes

    @doxxx: After testing one of the latest alpha releases, it's pretty usable but I wouldn't recommend installing it for full time use.

  • Avatar of doxxx doxxx Jan 04, 2009 at 15:12 UTC - 0 likes

    How usable would you consider PitBull4 to be in its current state? Is it something a bleeding edge tester could install or is it still in the "only its developer could love it" stage?

  • Avatar of H0PE H0PE Jan 04, 2009 at 11:20 UTC - 0 likes

    Ahh Ok got it, thanks.

  • Avatar of ckknight ckknight Jan 02, 2009 at 23:09 UTC - 0 likes

    Don't post bug reports or feature requests in this comment section. Use the ticket system.

    H0PE, http://www.wowace.com/projects/pitbul.../pages/. By documentation, I mean API docs and specifications about the PitBull4 framework, not user documentation.

  • Avatar of H0PE H0PE Jan 02, 2009 at 13:51 UTC - 0 likes

    BTW: If the docs are made before the addon that measn I could read it already? Where is the documentation please, where could I access it?

Facts

Date created
Aug 01, 2008
Category
Last update
May 19, 2014
Development stage
Beta
Language
  • deDE
  • enUS
  • esES
  • esMX
  • frFR
  • koKR
  • ruRU
  • zhCN
  • zhTW
License
All Rights Reserved
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PitBull Unit Frames 4.0
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