PitBull Unit Frames 4.0

Pitbull 4 Config Menu

PitBull4 is a continuation of PitBull.

Differences from PitBull 3:

  • It's mostly done, but not entirely done thus why there are still only betas (despite this it is still very stable).
  • Documentation is written before functions
  • Much easier for third-party extensions.
  • Options will be much, much simpler. In 3.0, there's about 200 panels that you can mess with, it's overwhelming. I want to bring this down to somewhere around 10.
    • Layouts are defined deterministically and unit groups use the layout rather than ad-hoc layouts on a per-unit basis. This will make setting up your unit frames far, far easier.
    • Due to some decisions made, 4.0 is actually more configurable than 3.0. As a layout designer, you will have a lot more control over how things look. You can have different fonts on the same frame, different textures, more precise positioning, and a whole slough of other things.
  • CPU Efficiency will be taken much more seriously.
  • It uses Ace3 instead of Rock.

FAQ: http://www.wowace.com/addons/pitbull4.../faq/.

Guide: http://www.wowace.com/addons/pitbull4.../guide/.

If you want to help localize PitBull in your language, go to http://www.wowace.com/projects/pitbul.../localization/.

Forum thread: http://forums.wowace.com/showthread.php?t=15552...

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  • Avatar of Shefki Shefki Jan 10, 2009 at 11:37 UTC - 0 likes

    BlackPandemic, Modules will eventually be split like PB3. That setup is superior in that it allows unused modules to not be loaded at all.

  • Avatar of gominosensei gominosensei Jan 10, 2009 at 09:24 UTC - 0 likes

    silkfire said > >Can anyone post a screenshot, to see the difference?

    There isn't a difference in look (except what's not yet completed, like auras), the difference is under the hood, and in the configuration/options. The idea is to be able to do everything pb3 did, except easier to configure, and use less resources.

  • Avatar of silkfire silkfire Jan 10, 2009 at 09:21 UTC - 0 likes

    Can anyone post a screenshot, to see the difference?

  • Avatar of kappesante kappesante Jan 10, 2009 at 09:19 UTC - 0 likes

    ds_store should remain, cos ppl have to know best works are made an a mac :D

  • Avatar of BlackPandemic BlackPandemic Jan 10, 2009 at 03:44 UTC - 0 likes

    About to go give this a try. First thing I love? It's not in a million folders! Look forward to trying this, keep up the fantastic work!

  • Avatar of Eveigh Eveigh Jan 08, 2009 at 17:32 UTC - 0 likes

    Thanks for finishing my translation, I like how everything is working. However, in some cases capital letters are missing. I tried fixing it, but nothing changed :\ It looks just bad. Is it fixable?

  • Avatar of adriweb adriweb Jan 07, 2009 at 23:55 UTC - 0 likes

    Thanks to whoever finished my work on the french translation :P

    Merci pour certains termes francais que je ne connais pas sur la version francaise du jeu .... meme si je suis francais, j'ai la version enUS :P

  • Avatar of nitra nitra Jan 07, 2009 at 21:06 UTC - 0 likes

    Spent a few hours with this last night running right beside Pitbull3, It's amazing for an alpha so far, I've disabled PB3 and took the time to setup this to match the PB3 config I had and will be using it at raid tonight. I'll report back any issues I see.

    Thanks CKK for yet another amazing addon :D

  • Avatar of Soxism Soxism Jan 07, 2009 at 14:56 UTC - 0 likes

    Pitbull 4 is Looking GREAT!... Cant wait for some of the more features! Would Love to See Raid Support and Auras

  • Avatar of aangus aangus Jan 07, 2009 at 13:08 UTC - 0 likes

    i heart pitbull 4.0.. looking really good Thanks!

Facts

Date created
Aug 01, 2008
Category
Last update
Oct 30, 2014
Development stage
Beta
Language
  • deDE
  • enUS
  • esES
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  • frFR
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All Rights Reserved
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PitBull Unit Frames 4.0
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