PitBull Unit Frames 4.0

Pitbull 4 Config Menu

PitBull4 is a continuation of PitBull.

Differences from PitBull 3:

  • It's mostly done, but not entirely done thus why there are still only betas (despite this it is still very stable).
  • Documentation is written before functions
  • Much easier for third-party extensions.
  • Options will be much, much simpler. In 3.0, there's about 200 panels that you can mess with, it's overwhelming. I want to bring this down to somewhere around 10.
    • Layouts are defined deterministically and unit groups use the layout rather than ad-hoc layouts on a per-unit basis. This will make setting up your unit frames far, far easier.
    • Due to some decisions made, 4.0 is actually more configurable than 3.0. As a layout designer, you will have a lot more control over how things look. You can have different fonts on the same frame, different textures, more precise positioning, and a whole slough of other things.
  • CPU Efficiency will be taken much more seriously.
  • It uses Ace3 instead of Rock.

FAQ: http://www.wowace.com/addons/pitbull4.../faq/.

Guide: http://www.wowace.com/addons/pitbull4.../guide/.

If you want to help localize PitBull in your language, go to http://www.wowace.com/projects/pitbul.../localization/.

Forum thread: http://forums.wowace.com/showthread.php?t=15552...

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  • Avatar of Caerdwyn Caerdwyn Jan 04, 2009 at 20:18 UTC - 0 likes

    Very usable so far, but still needs some tweaks. Couldn't get the portrait window to mimic PB3 behavior (treating it like a bar, basically, similar to Health/Power/etc.) - it wants to have a square portrait no matter what. Looking forward to further refinements :)

  • Avatar of Xocide Xocide Jan 04, 2009 at 15:40 UTC - 0 likes

    @doxxx: After testing one of the latest alpha releases, it's pretty usable but I wouldn't recommend installing it for full time use.

  • Avatar of doxxx doxxx Jan 04, 2009 at 15:12 UTC - 0 likes

    How usable would you consider PitBull4 to be in its current state? Is it something a bleeding edge tester could install or is it still in the "only its developer could love it" stage?

  • Avatar of H0PE H0PE Jan 04, 2009 at 11:20 UTC - 0 likes

    Ahh Ok got it, thanks.

  • Avatar of ckknight ckknight Jan 02, 2009 at 23:09 UTC - 0 likes

    Don't post bug reports or feature requests in this comment section. Use the ticket system.

    H0PE, http://www.wowace.com/projects/pitbul.../pages/. By documentation, I mean API docs and specifications about the PitBull4 framework, not user documentation.

  • Avatar of H0PE H0PE Jan 02, 2009 at 13:51 UTC - 0 likes

    BTW: If the docs are made before the addon that measn I could read it already? Where is the documentation please, where could I access it?

  • Avatar of lockofwar lockofwar Jan 02, 2009 at 12:23 UTC - 0 likes

    Hi, really great job you've done here. But one little problem i cannot lock the frames

  • Avatar of cncdfd cncdfd Jan 02, 2009 at 05:27 UTC - 0 likes

    Hi, it's really a great update! but, still a big problem that: the "Target of target" frame's Portrait is broken, please fix it, thanks!

  • Avatar of ckknight ckknight Jan 01, 2009 at 22:59 UTC - 0 likes

    Mushgog, the idea is for you to gain customizability, actually. Things are arranged to be a lot easier to customize, though.

  • Avatar of Mushgog Mushgog Jan 01, 2009 at 21:20 UTC - 0 likes

    a question to someone who's played around with PB4:
    exactly how much customization are you losing going from v3?

Facts

Date created
Aug 01, 2008
Category
Last update
Nov 04, 2013
Development stage
Beta
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PitBull Unit Frames 4.0
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