PitBull Unit Frames 4.0

Pitbull 4 Config Menu

PitBull4 is a continuation of PitBull.

Differences from PitBull 3:

  • It's mostly done, but not entirely done thus why there are still only betas (despite this it is still very stable).
  • Documentation is written before functions
  • Much easier for third-party extensions.
  • Options will be much, much simpler. In 3.0, there's about 200 panels that you can mess with, it's overwhelming. I want to bring this down to somewhere around 10.
    • Layouts are defined deterministically and unit groups use the layout rather than ad-hoc layouts on a per-unit basis. This will make setting up your unit frames far, far easier.
    • Due to some decisions made, 4.0 is actually more configurable than 3.0. As a layout designer, you will have a lot more control over how things look. You can have different fonts on the same frame, different textures, more precise positioning, and a whole slough of other things.
  • CPU Efficiency will be taken much more seriously.
  • It uses Ace3 instead of Rock.

FAQ: http://www.wowace.com/addons/pitbull4.../faq/.

Guide: http://www.wowace.com/addons/pitbull4.../guide/.

If you want to help localize PitBull in your language, go to http://www.wowace.com/projects/pitbul.../localization/.

Forum thread: http://forums.wowace.com/showthread.php?t=15552...

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  • Avatar of Coldfreeze51 Coldfreeze51 Jan 17, 2009 at 18:11 UTC - 0 likes

    Really great mod any idea how long raid units are gonna be?

  • Avatar of Cecyll Cecyll Jan 17, 2009 at 15:15 UTC - 0 likes

    I welcome the removal of Rock.

    I'm really liking v4. Especially the new layout editor, and the X/Y positioning for the frames themselves.

    Ooooh, and the saved vars are much cleaner, too!

  • Avatar of airtonix airtonix Jan 17, 2009 at 09:05 UTC - 0 likes

    I would love to have some some vertical & horizontal adjusters for the text objects once they are in there spots :

    health, localtion : health bar. position : right. x-adjust: -5, y-adjust: 2
  • Avatar of hmin514 hmin514 Jan 16, 2009 at 14:28 UTC - 0 likes

    Very nice unitframe addon! btw i wonder when will this addon be beta version? Alpha is somewhat difficult to use to me.

  • Avatar of Malphator Malphator Jan 16, 2009 at 14:13 UTC - 0 likes

    Border options? Will there be any?

  • Avatar of druid2468 druid2468 Jan 16, 2009 at 13:29 UTC - 0 likes

    So far Pitbull 4 is much easier to configure and it's usable as is(Unless you raid, no raid frames, "yet"). Back in early August, before quitting World of Warcraft for Warhammer, I redid my UI and it took me almost two weeks to get Pitbull set up exactly how I wanted it. I recently started playing WoW again as of two days ago and I set up my unit frames exactly the way I had them before in less than 3 hours! Talk about an improvement! Keep up the good work and I'm looking forward to a completed version of Pitbull 4.0.

  • Avatar of ckknight ckknight Jan 14, 2009 at 21:15 UTC - 0 likes

    bossmansmith, when it's done. It'll be a lot more complex (though probably less complicated) than PitBull 3.0, since I want to provide a lot more control, so I'm still fleshing out ideas.

  • Avatar of bossmansmith bossmansmith Jan 14, 2009 at 15:51 UTC - 0 likes

    any word on when raid frames will be implemented. not really totally usable until you can set up raid frames - that it will be such an improvement over pitbull 3.0

  • Avatar of ckknight ckknight Jan 12, 2009 at 23:11 UTC - 0 likes

    Do _not_ report bugs or feature requests in these comments. Use the ticket system. Also, make sure you're not duplicating an existing ticket.

  • Avatar of Necrolai Necrolai Jan 12, 2009 at 23:05 UTC - 0 likes

    Amazing!! I love the changes from PB3. Much easier to configure. Can't wait for raid frames

    Couple of things.. my rune icons on my DK are not moveable - I like my player icon in the lower/centre part of my UI, the Rune CD icons seem stuck at the blizzard UI location.


Date created
Aug 01, 2008
Last update
Feb 27, 2015
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