PitBull Unit Frames 4.0

Pitbull 4 Config Menu

PitBull4 is a continuation of PitBull.

Differences from PitBull 3:

  • It's mostly done, but not entirely done thus why there are still only betas (despite this it is still very stable).
  • Documentation is written before functions
  • Much easier for third-party extensions.
  • Options will be much, much simpler. In 3.0, there's about 200 panels that you can mess with, it's overwhelming. I want to bring this down to somewhere around 10.
    • Layouts are defined deterministically and unit groups use the layout rather than ad-hoc layouts on a per-unit basis. This will make setting up your unit frames far, far easier.
    • Due to some decisions made, 4.0 is actually more configurable than 3.0. As a layout designer, you will have a lot more control over how things look. You can have different fonts on the same frame, different textures, more precise positioning, and a whole slough of other things.
  • CPU Efficiency will be taken much more seriously.
  • It uses Ace3 instead of Rock.

FAQ: http://www.wowace.com/addons/pitbull4.../faq/.

Guide: http://www.wowace.com/addons/pitbull4.../guide/.

If you want to help localize PitBull in your language, go to http://www.wowace.com/projects/pitbul.../localization/.

Forum thread: http://forums.wowace.com/showthread.php?t=15552...

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  • Avatar of ckknight ckknight Jan 14, 2009 at 21:15 UTC - 0 likes

    bossmansmith, when it's done. It'll be a lot more complex (though probably less complicated) than PitBull 3.0, since I want to provide a lot more control, so I'm still fleshing out ideas.

  • Avatar of bossmansmith bossmansmith Jan 14, 2009 at 15:51 UTC - 0 likes

    any word on when raid frames will be implemented. not really totally usable until you can set up raid frames - that it will be such an improvement over pitbull 3.0

  • Avatar of ckknight ckknight Jan 12, 2009 at 23:11 UTC - 0 likes

    Do _not_ report bugs or feature requests in these comments. Use the ticket system. Also, make sure you're not duplicating an existing ticket.

  • Avatar of Necrolai Necrolai Jan 12, 2009 at 23:05 UTC - 0 likes

    Amazing!! I love the changes from PB3. Much easier to configure. Can't wait for raid frames

    Couple of things.. my rune icons on my DK are not moveable - I like my player icon in the lower/centre part of my UI, the Rune CD icons seem stuck at the blizzard UI location.

  • Avatar of silkfire silkfire Jan 12, 2009 at 22:10 UTC - 0 likes

    Still some stuff missing:

    Make an option for FrameStrata, PitBull obscures Blizzard's DK rune bar, maybe put PB one level down?

    Be able to remove non-mana/energy bar at Target (NPCs for example.)

    Make padding/spacing smaller between portrait and the rest.

    Portrait still suffers from that some NPCs are shown fullbody. Add a customizable list so one can edit which NPCs need a fullBody setting in order to show correctly.

    Colors! I miss the ability to change the color of the mana bar.

  • Avatar of Shefki Shefki Jan 12, 2009 at 21:46 UTC - 0 likes

    You can do settings for individual frames. You just have to make a layout for that frame and apply it to the frame. Go into layout editor. Next to the drop down there is a text edit box. Type a name for a new layout and click the button that appears next to edit box to make the layout. Set the settings in your layout that you want for whatever frame.

    Now go down to the Units section. On the frame you want select the layout you just made.

    The point of this is you can have as many frames sharing a config as you want or as few.

    There are a lot of things that aren't implemented yet. It's still not even a beta. Raid Frames, Visual Heal, Filtering of Auras, etc etc etc...

  • Avatar of Gigi Gigi Jan 12, 2009 at 19:41 UTC - 0 likes

    I would like to see visual heal put into this also. I would also like to be able to turn off certain things for different frames. Like auras for example. I only like them to show up on the party, party pets and target frames. Not on anything else. If i turn them off for me it turns them off for every frame. I use elkano buff bars so I don't need to see my buffs on my frame. It would be nice if you can place the portrait as a bar on the frame also like how it is in Pitbull 3. Unless I just haven't figured out oh to attach it that way. I do like the config window a lot. It's very nice!

    Also, I was having a problem when in a party where the party pet frames weren't showing up. I had them enabled but they never showed up.

    I didn't see an option for raid frames or raid pets frames. In Malygos I use the raid pets frames to be able to heal when everyone is on the drakes.

    I'll check back for more changes to this but I think I'm going to stick with Pitbull 3 for now since it has a lot of small options I like still.

  • Avatar of tossetaz tossetaz Jan 11, 2009 at 09:53 UTC - 0 likes

    In PB3 it showed the effect of incomming heals (that is how much it would increase your healthpool), I can't seem to activate this in PB4, is it implemented yet?

    Love the new configuration-window!

  • Avatar of gominosensei gominosensei Jan 10, 2009 at 22:12 UTC - 0 likes

    YES! Auras! My DeathKnight is very excited about this...

  • Avatar of Shefki Shefki Jan 10, 2009 at 11:37 UTC - 0 likes

    BlackPandemic, Modules will eventually be split like PB3. That setup is superior in that it allows unused modules to not be loaded at all.

Facts

Date created
Aug 01, 2008
Category
Last update
May 19, 2014
Development stage
Beta
Language
  • deDE
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All Rights Reserved
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PitBull Unit Frames 4.0
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