PitBull Unit Frames 4.0

Pitbull 4 Config Menu

PitBull4 is a continuation of PitBull.

Differences from PitBull 3:

  • It's mostly done, but not entirely done thus why there are still only betas (despite this it is still very stable).
  • Documentation is written before functions
  • Much easier for third-party extensions.
  • Options will be much, much simpler. In 3.0, there's about 200 panels that you can mess with, it's overwhelming. I want to bring this down to somewhere around 10.
    • Layouts are defined deterministically and unit groups use the layout rather than ad-hoc layouts on a per-unit basis. This will make setting up your unit frames far, far easier.
    • Due to some decisions made, 4.0 is actually more configurable than 3.0. As a layout designer, you will have a lot more control over how things look. You can have different fonts on the same frame, different textures, more precise positioning, and a whole slough of other things.
  • CPU Efficiency will be taken much more seriously.
  • It uses Ace3 instead of Rock.

FAQ: http://www.wowace.com/addons/pitbull4.../faq/.

Guide: http://www.wowace.com/addons/pitbull4.../guide/.

If you want to help localize PitBull in your language, go to http://www.wowace.com/projects/pitbul.../localization/.

Forum thread: http://forums.wowace.com/showthread.php?t=15552...

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  • Avatar of tomytomy tomytomy Jan 29, 2009 at 07:54 UTC - 0 likes

    I posted a ticket earlier for placing buffs/debuffs inside the health/mana bars. But I can't seem to find it anywhere anymore. What's up?

  • Avatar of AndehX2 AndehX2 Jan 29, 2009 at 02:38 UTC - 0 likes

    /golfclap latest file is corrupt. thanks...

  • Avatar of Chrnotic Chrnotic Jan 29, 2009 at 02:13 UTC - 0 likes

    The current svn "r20090129011240" zip folder comes up as corrupted.

  • Avatar of SteelDrake SteelDrake Jan 28, 2009 at 17:59 UTC - 0 likes

    savege320, just use different layout for ToT w/o portrait.

  • Avatar of savege320 savege320 Jan 28, 2009 at 16:56 UTC - 0 likes

    Nice work ckknight, I was wondering if you are going to make it so we can use portrait on unitframes that we want too. Cause I don't like using it on target of target. Also the same things goes for buffs, I like using them on player and target, but not target of target. Cause atm, if I disable portrait, it disables it for all unitframes. Same things goes with buffs and debuffs.

  • Avatar of dafox dafox Jan 28, 2009 at 11:17 UTC - 0 likes

    Hello i just wanted to recomend a feater that the comunaty might like how about making Pitbull 4 able to copy the profiles frome pitbull 3

    like you copy the profile text thing frome Pitbull 3 and then paste it somewere in pitbull 4 to carry over your previes settings.

  • Avatar of Reivas Reivas Jan 28, 2009 at 01:26 UTC - 0 likes

    Hey just wanted to say I really enjoy the work you've done on PB4. The only thing that bothers me currently is that if I set a custom color for the Health bar it will no longer change color when a mob is tapped by someone else.

    I don't know if you knew about this already just thought I'd post something about it.

  • Avatar of rakkarage rakkarage Jan 27, 2009 at 20:53 UTC - 0 likes

    can you add more location options for text please?

    top right, top left, bottom right and bottom left

  • Avatar of deleted_1330635 deleted_1330635 Jan 27, 2009 at 11:15 UTC - 0 likes

    Hi ! I've been happily using PB3 for a long time now and in the process of switching to PB4. So far I'm missing ClassColor for power bar and HPColor for empty part of Health bar. I'd also love to be able to distinguish my debuffs from others. Thanks for the good job ! S.

  • Avatar of rasapian rasapian Jan 26, 2009 at 00:58 UTC - 0 likes

    Status of the ability to move or disable runes?


Date created
Aug 01, 2008
Last update
Sep 28, 2015
Development stage
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