PitBull Unit Frames 4.0

Pitbull 4 Config Menu

PitBull4 is a continuation of PitBull.

Differences from PitBull 3:

  • It's mostly done, but not entirely done thus why there are still only betas (despite this it is still very stable).
  • Documentation is written before functions
  • Much easier for third-party extensions.
  • Options will be much, much simpler. In 3.0, there's about 200 panels that you can mess with, it's overwhelming. I want to bring this down to somewhere around 10.
    • Layouts are defined deterministically and unit groups use the layout rather than ad-hoc layouts on a per-unit basis. This will make setting up your unit frames far, far easier.
    • Due to some decisions made, 4.0 is actually more configurable than 3.0. As a layout designer, you will have a lot more control over how things look. You can have different fonts on the same frame, different textures, more precise positioning, and a whole slough of other things.
  • CPU Efficiency will be taken much more seriously.
  • It uses Ace3 instead of Rock.

FAQ: http://www.wowace.com/addons/pitbull4.../faq/.

Guide: http://www.wowace.com/addons/pitbull4.../guide/.

If you want to help localize PitBull in your language, go to http://www.wowace.com/projects/pitbul.../localization/.

Forum thread: http://forums.wowace.com/showthread.php?t=15552...

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  • Avatar of esullivan esullivan Jun 06, 2009 at 16:32 UTC - 0 likes

    I had to disable my Aura's until next release

  • Avatar of kefircheg kefircheg Jun 06, 2009 at 10:18 UTC - 0 likes

    changing frame level at Aura-Debuff level fixxed that.

  • Avatar of silkfire silkfire Jun 06, 2009 at 08:48 UTC - 0 likes

    Help, my Auras don't work anymore!

    Modules\Aura\Update.lua:470: attempt to perform arithmetic on field 'frame_level' (a nil value)

  • Avatar of FireAllianceNX FireAllianceNX Jun 06, 2009 at 05:41 UTC - 0 likes

    Sweet, You're amazing!

    Thank god I only have it on 1 Frame :P

  • Avatar of Shefki Shefki Jun 05, 2009 at 23:25 UTC - 0 likes

    FireAllianceNX, it's a bug. I need to fix it.

    Fixed: You'll need to choose Reputation - Standard on all your layouts that have the Reputation text. Since the bug was actually in the default code and not the support code.

  • Avatar of FireAllianceNX FireAllianceNX Jun 05, 2009 at 22:29 UTC - 0 likes

    Using LuaText... with no rep faction being watched, (using the default text), OnMouseOver would show faction name... since we're not watching one, we error instead of getting a blank for faction name. Anyway to work around the error?

  • Avatar of Shefki Shefki Jun 05, 2009 at 20:45 UTC - 0 likes

    Umm if anything performance has improved not diminished. It's entirely possible that whatever problem you were having had nothing to do with PB4 and just coincidentally was fixed when you downgraded.

  • Avatar of Hugster Hugster Jun 05, 2009 at 18:32 UTC - 0 likes

    guys what happened since 3.1 patch PB4 has been killing my CPU usage in 25 mans, I am dropping 15 FPS to like 10

    i had to downgrade to run smoothly to one of the earlier versions

    here is my setup

    http://img513.imageshack.us/img513/3648/48002710.jpg

  • Avatar of Sofer Sofer Jun 05, 2009 at 15:06 UTC - 0 likes

    Hey, my PitBull4 works just as fine but there is still one thing, which I can't bear.

    How I can change the Size of the Time Remaining Text on Auras? Simply, the time remaining text on Aura _ICONS_. How I can change the size of those texts?

  • Avatar of licwid licwid Jun 05, 2009 at 05:46 UTC - 0 likes

    Kupotek, both of these requests are already doable. I don't play wow much anymore, so i'll guide you as best as I can. For PVP icons etc: Go to Layout Editor -> Select unit you want to disable them on. Click Indicator tab and disable the ones you want to disable.

    IF you want to not use the indicator on any of your unitframes, i'd recommend doing it this way: Modules -> Select appropriate one (ie PVP icon), uncheck the enable box. This won't even load the module so it basically disabables it on all frames at once.

    To disable auras for focus and focus target: Layout Editor -> Create a new layout for Focus (if you want it to look different from Focus Target make 2 new layouts, one for each) Configure your layouts and uncheck enable under the aura tab. THEN goto Units select your Focus as Current Unit. Under layout, select the new one you just created for it. Do the same for Focus Target.

    Regards -Licwid

Facts

Date created
Aug 01, 2008
Category
Last update
Nov 06, 2014
Development stage
Beta
Language
  • deDE
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All Rights Reserved
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PitBull Unit Frames 4.0
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