PitBull4 is a continuation of PitBull.
It is currently experimental.
Differences from PitBull 3:
- It's not done
- Documentation is written before functions
- Much easier for third-party extensions.
- Options will be much, much simpler. In 3.0, there's about 200 panels that you can mess with, it's overwhelming. I want to bring this down to somewhere around 10.
- Layouts are defined deterministically and unit groups use the layout rather than ad-hoc layouts on a per-unit basis. This will make setting up your unit frames far, far easier.
- Due to some decisions made, 4.0 is actually more configurable than 3.0. As a layout designer, you will have a lot more control over how things look. You can have different fonts on the same frame, different textures, more precise positioning, and a whole slough of other things.
- CPU Efficiency will be taken much more seriously.
- It uses Ace3 instead of Rock.
If you want to help localize PitBull in your language, go to http://www.wowace.com/projects/pitbul.../localization/.
Forum thread: http://forums.wowace.com/showthread.php?t=15552...
Facts
- Date created
- 01 Aug 2008
- Category
- Last update
- 20 Oct 2009
- Development stage
- Beta
- Language
- deDE
- enUS
- esES
- esMX
- frFR
- koKR
- ruRU
- zhCN
- zhTW
- License
- All Rights Reserved
- Curse link
- PitBull Unit Frames 4.0
- Reverse relationships
- 3
- Recent files
- A: v4.0.0-beta5-23-ge4c6b5b for 3.2.0 on 20 Oct 2009
- A: v4.0.0-beta5-22-g0bbccdd for 3.2.0 on 18 Oct 2009
- A: v4.0.0-beta5-20-gb3e985f for 3.2.0 on 26 Sep 2009
- A: v4.0.0-beta5-17-g8303ec6 for 3.2.0 on 26 Sep 2009
- A: v4.0.0-beta5-16-g8e38c70 for 3.2.0 on 25 Sep 2009
- #729
FynexFox Sun, 22 Nov 2009 01:55:01Hello. First, let me start by stating that I absolutely LOVE Pitbull. I can't play without it. But, recently(patch 3.2.2) I have been running into an issue. My health and power bars aren't updating properly. Lets say I have 32,000 mana in total. If I am at 3000 mana and cast a spell that costs 500 mana, my power bar and text reflect that my mana is 2500 for 1 second, then they reset to my maximum mana. This is the same with my health bars. This is also evident in my target frame with myself targeted. Through testing this issue doesn't apply to targeting other players. Any help would be very appreciated!
- #728
jman1761 Sat, 21 Nov 2009 22:23:12All of the buffs and debuffs for every frame are perfect and right where i want them except for my target's buffs. It seems they are anchored in the middle of the screen. They are the scale I want, it's just that they won't move. When I go to configuration mode, it shows that all the buffs should be right below the target frame, yet they are still in the middle of the screen. It seems to be only certain buffs. Please help!
Picture: http://s494.photobucket.com/albums/rr308/jman1761/?action=view¤t=WoWScrnShot_112109_170557.jpg
- #727
Bluheim Sat, 21 Nov 2009 16:11:26is there any way to copy the settings of 3.0 to 4.0?
- #726
Vealan Fri, 20 Nov 2009 16:58:28I use pitbull 3.0 i have an awesome setup. for some reason i can no longer edit the options the pitbull tab doesnt open up and i recieve some errors also my focus frame doesnt work at all. i believe its because its outdated. I tried installing 4.0 thinking it was just an upgraded version but its completely different and messes up my whole setup how do i fix this?
- #725
Kitjan Thu, 19 Nov 2009 21:14:26Lorenszo: If you're using any custom LUA Texts, it's possible for the LUA text to leak. There was a tooltip-scraping text out there that leaked a ton of memory.
- #724
Ronikin Wed, 18 Nov 2009 19:54:35Hello There!
Just switched from Xperl and was wanting to use this for a week or so to get a good feel of it.
Got a big issue early on. I am unable to find the settings to disables the "Auras" for the player frame.
The only frames I want auras to show up are on the "target" and "target of target" frames.
If anyone can help me out I greatly appreciate it! Other than that Pitbull looks great!
- #723
Shefki Wed, 18 Nov 2009 09:58:42Lorenszo, Raids create more frames that solo or 5 man party playing. We can't delete frames (a limitation of WoW itself). We do reuse frames as much as possible. But ultimately, the frames use memory. Memory usage really isn't a huge concern. Addon memory usage is really a very very very tiny proportion of the memory that WoW uses.
Addtionally, if you're using an embedded version (which if you don't know if you are or aren't you are), then memory usage of the libraries that we use and that may also be used by other addons that you have installed may be being attributed to PitBull. Instead of to these specific libraries and addons.
- #722
Lorenszo Wed, 18 Nov 2009 01:57:25Just curious if anyone else has ran across this. During raids my memory usage for pitbull goes from it's usual 2ish and continues to balloon from there, until i reload my ui (normally reset it when it gets up around 15). I can't think of what might be causing it.
- #721
eflow Sat, 14 Nov 2009 03:38:08just a suggestion on the range fader:
elseif class == "DEATHKNIGHT" then
enemy_spells .....
friendly_spells[#friendly_spells+1] = GetSpellInfo(47541) -- Death Coil
res_spells ....
not all dks have hysteria. So if you are not blood, the range for allies to fade in, will be melee range.
Deathcoil is the only targeted skill that a dk can cast on allies (the healing version if the target is undead) besides hysteria, only difference is that every dk have deathcoil =).
- #720
silkfire Wed, 11 Nov 2009 14:14:12Liantha to add color you need to meddle with LUA texts.