X-Perl UnitFrames
Patch 6.0.3 compatibility and future of X-Perl
Use latest alpha from WoWAce for using in Patch 6.0.3
http://www.wowace.com/addons/xperl/files/
May still has problems but for most cases it should be working(at least was tested on beta), if not, clearing old setting by killing(and backup) XPerlxxxxxxx.lua in the WTF directory of your WoW installlation and try again with fresh new default setting, thanks your patience.
If still someone want to help Zeksie for he earns his donates from X-Perl then that's fine for Zek and X-Perl, but seems like it's time to cut him out as no one want to help X-Perl anymore (as many of users already heard about the mess of this poor addon), I guess.
I don't know X-Perl will still be continue or not(it's highly possible it won't be, as the new maintainer Resike continued the developing and forked to Z-Perl, and he said he won't abandon his addons), I won't force everyone should must to use Resike's one at this point, as his Z-Perl isn't stable yet, and for some reasons, I don't think he want to port his fixes back to X-Perl as he knows about how Zek did about his addons and everyone who helped Zek to maintaining this poor addon...and, of course...X-Perl may broken again when next time Blizzard's patches released..... /sigh
(At this point, I won't force everyone who used X-Perl to go Z-Perl until it's more stable than now, feel free to use Z-Perl or other Unitframe addons if you want, and do NOT hold your breathe about X-Perl too much, too. I already lost my hope on X-Perl, at least I can trust Resike and Z-Perl now...)
Sincerely,
PlayerLin - Maintainer of X-Perl but not a proper skilled coder, just a locale translator and do some shitty PRs. :(
Bug Reporting
Please use the Ticketing System on WoWAce Here and avoid posting bugs using comments on Curse because they're difficult to track and they will probably get lost.
Use a good error catcher (like BugSack from files.wowace.com) and provide the full error text, and give as much information as possible to recreate the problem. Don't assume We know what you're talking about with some three word report.
Introduction
Perl, with Extra stuff. Much enchanced from Nymbia's Perl UnitFrames, and a complete replacement for Blizzard's default unit frames, including raid frames and raid tools, with little remaining of the original Nymbia code.
- Range Finder (combined with optional health check and/or debuff check) for all frames based on spell or item range test.
- HoT Monitor will highlight units clearly that have ''your own'' active Heal over Time spells. Regardless of how many other heal over time buffs are on the raid members, you can keep track of your own ones and when they expire.
- Debuff Highlighting in standard debuff colours on all friendly frames. Priority given to show debuffs that ''you'' can cure first.
- Raid Frames, buff icons, MT list units and some other portions or X-Perl are Created on demand. Saving a lot of time and memory at system startup. Defering the creation of many parts of X-Perl to when they are actually required. And of course, most often outside of raids they are never required and are never created.
- Raid Target icon support for Target, Target's Target, MT Targets.
- Raid Tooltip will show combat rezzers available (druids with Rebirth ready (or very soon available) and any normal rezzers out of combat) if you bring up tooltip of a dead person.
- In-combat indicators for all units.
- 3D Portraits for player, pet, target, focus, party. Optional. Of course this may degrade your framerate somewhat because you are displaying more 3D character models that without this option. But some like it pretty, and it does look cool.
- Red and Green combat flashes for frames when player, pet, target, party, partypets, raid take damage/heals. Useful indication of things happening.
- Added '''time left''' on party member/target buffs/debuffs when in a raid, these depend somewhat on CTRA sending appropriate information over the addon channel, although some of it can be determined at run time by X-Perl, when a player gets a buff for example, we know how long it should last, and therefor when it should expire.
- Totally new options window including all X-Perl options and access via minimap icon and the /xperl splash command.
- Configurable colours for borders and backgrounds. Including class coloured names, and configurable reaction colours.
Much care has been taken with code size, memory load, memory usage per cycle and so on. LuaProfiler/OnEvent mods used extensively and regularly to ensure that X-Perl does not do more work than is absolutely necessary.
Assists View
Will show anyone from raid assising you with your target, and can also show healers or all plus known enemies targetting you.
Tooltips for the same also available (on player and target frames) if you prefer to not use the main window.
MT Targets
Replaces CTRA MT Targets window, and doubles as a replacement for the Perl RaidFrames warrior targets.
Indicator shows which target you are on.
Frames will be coloured to show if tanks have duplicate targets.
Casting Monitor
(WORK IN PROGRESS)
Shows selected classes (defaults to healer classes) in a list (much like the MT List), but with some differences.
Shows mana bars and cast bars on left. Their targets on right. Health bar as normal, but a secondary small red bar on targets which shows the maximum single hit this unit has received since entering combat. The secondary bar will extend downwards from their current HP level down to as far as zero.
A green name on the targets indicates this is the same target that you have. You can click on casters or their targets as expected.
For druids, right clicking on a caster will cast Innervate on them.
For shamans, right clicking on a caster will cast Mana Tide Totem. Check the * indicator to see if they're in your group.
All bars can be re-sized in X-Perl main options (Monitor section).
Totals can be toggled (from the 'T' minibutton at top of frame) which gives overview of raid mana status.
Raid Admin
(WORK IN PROGRESS)
Save/Load raid roster setups Only does direct save and load for the moment, but more to come (templates and such).
Item Check
Replacement for /raitem /radur /raresist /rareg. Use the old commands before, or drop items in the left item list.
Query button will perform /raitem on all ticked items (query always includes dur and resists) and you can then view and review all the results whenever, without having to re-query each item.
Includes everyone in raid, so you don't have to work out who doesn't have items, it'll list them with 0 instead of no entry.
Active Scanner to check raid member's equipment for the item selected. So you can be sure that people actually have the item worn (Onyxia Cloak for example), without having to go round single target inspecting everyone who 'forgot' to install CTRA for the 50th raid in a row.
Grim Reaper
Removed from X-Perl, but continues as it's own standalone Ace mod.
[http://www.wowace.com/projects/grim-reaper/]
More Buffing Features
Can be found in my new universal buffing mod, ZOMGBuffs
can't use tidyplates and xperl together for some reason since patch
5.1 update?
@Asixandur
You can editing the description page when you're X-Perl maintainer, feel free to do so. :)
Have been using xperl for i dunno how long now and theres always something thats buggs out. Its a shame coz i rly like this addon.
x perl has been blocked by an action only available to the blizzard ui
PVPFlag disable not working. r791
Still not working. r793
The newest update seemed to have turned off my Monk's chi bar. To re-enable this go int othe settings, then hit the "Player" tab. 5th option down "Show special bar" was unchecked. Checking this option will re-enable the chi meter.
It still doesn't show the special bar for me. It shows the one for SPARTAN UI but not xPerl.
XPerl notices that there's another addon that is modding the chi bar so he doesn't show it
Weird cause I dont want SPARTAN tracking it. I want XPerl. ><;
I suggest to mention about CompactRaidFrame taint in the description (near WorldMapBlobFrame one)
Is there a way to get a castbar to show up on target's target frame?
Anyone?
You said:
IT'S NOT X-PERL'S FAULT!
XPerl attempted to call a protected function (WorldMapBlobFrame:Show()) during combat lockdown...blah blah
This taint IS NOT CAUSE BY X-Perl, it happens by other addons or just Blizzard APIs/UIs glitches made Bug catcher addons got confused and thinks it cause by X-Perl but IT'S NOT!!
Funny thing is that I delete xperl and I no longer get this error at all so it obviously has something to do with xperl. I have swapped back to pitbull, which is garbage compared to xperl, but I get no errors with it. Please fix it.
Actually, same thing happened here. I uninstalled xperl three days ago and no longer get this error. I had been receiving it almost every time I opened the map. Nothing shows up in BugGrabber at all now.
Considering Panda's been out for some time now and Blizzard hasn't changed this (and problebly never will) it's something the addon authors will have to end up working around. The question is, which authors will.
I had a similar problem with another addon, the author insisted there wasn't a problem and guess what... We eventually figured out what it was, fixed it, and voila! No more taint. A lot of taint errors get caused by addons having their settings modifiable while in combat. Perhaps that is the source of the problem?
You guys don't get the real problem...
I cannot reproduce it and nobody given his/her loaded addons list with X-Perl and just want us fixing this taint problem, WHAT?
When we don't know what source of this stupid WorldMap API taints so this message on there. If you think it's X-Perl problem, you must try do disable all addons but all X-Perl addons loaded and see what happens, then reporting again else we can't help, if you guys still provide nothing then that's about it.
And I may say... "Fix my a**!" Sorry, bottomline is you MUST testing with X-Perl loaded only, NOT disable/deleting it.
If it's cause by in-combat lockdown then I won't surpise. But we must know what's going on with this taint if we want try to fix it.
Nothing known, nothing happens. :(
I think you're right, now. I can't get Xperl to bug like it was with only Xperl loaded. I'll keep experimenting.
Reporting a bug: The player pet frame in x-perl does not get hidden while in pet battles.