X-Perl UnitFrames
Patch 6.0.3 compatibility and future of X-Perl
Use latest alpha from WoWAce for using in Patch 6.0.3
http://www.wowace.com/addons/xperl/files/
May still has problems but for most cases it should be working(at least was tested on beta), if not, clearing old setting by killing(and backup) XPerlxxxxxxx.lua in the WTF directory of your WoW installlation and try again with fresh new default setting, thanks your patience.
If still someone want to help Zeksie for he earns his donates from X-Perl then that's fine for Zek and X-Perl, but seems like it's time to cut him out as no one want to help X-Perl anymore (as many of users already heard about the mess of this poor addon), I guess.
I don't know X-Perl will still be continue or not(it's highly possible it won't be, as the new maintainer Resike continued the developing and forked to Z-Perl, and he said he won't abandon his addons), I won't force everyone should must to use Resike's one at this point, as his Z-Perl isn't stable yet, and for some reasons, I don't think he want to port his fixes back to X-Perl as he knows about how Zek did about his addons and everyone who helped Zek to maintaining this poor addon...and, of course...X-Perl may broken again when next time Blizzard's patches released..... /sigh
(At this point, I won't force everyone who used X-Perl to go Z-Perl until it's more stable than now, feel free to use Z-Perl or other Unitframe addons if you want, and do NOT hold your breathe about X-Perl too much, too. I already lost my hope on X-Perl, at least I can trust Resike and Z-Perl now...)
Sincerely,
PlayerLin - Maintainer of X-Perl but not a proper skilled coder, just a locale translator and do some shitty PRs. :(
Bug Reporting
Please use the Ticketing System on WoWAce Here and avoid posting bugs using comments on Curse because they're difficult to track and they will probably get lost.
Use a good error catcher (like BugSack from files.wowace.com) and provide the full error text, and give as much information as possible to recreate the problem. Don't assume We know what you're talking about with some three word report.
Introduction
Perl, with Extra stuff. Much enchanced from Nymbia's Perl UnitFrames, and a complete replacement for Blizzard's default unit frames, including raid frames and raid tools, with little remaining of the original Nymbia code.
- Range Finder (combined with optional health check and/or debuff check) for all frames based on spell or item range test.
- HoT Monitor will highlight units clearly that have ''your own'' active Heal over Time spells. Regardless of how many other heal over time buffs are on the raid members, you can keep track of your own ones and when they expire.
- Debuff Highlighting in standard debuff colours on all friendly frames. Priority given to show debuffs that ''you'' can cure first.
- Raid Frames, buff icons, MT list units and some other portions or X-Perl are Created on demand. Saving a lot of time and memory at system startup. Defering the creation of many parts of X-Perl to when they are actually required. And of course, most often outside of raids they are never required and are never created.
- Raid Target icon support for Target, Target's Target, MT Targets.
- Raid Tooltip will show combat rezzers available (druids with Rebirth ready (or very soon available) and any normal rezzers out of combat) if you bring up tooltip of a dead person.
- In-combat indicators for all units.
- 3D Portraits for player, pet, target, focus, party. Optional. Of course this may degrade your framerate somewhat because you are displaying more 3D character models that without this option. But some like it pretty, and it does look cool.
- Red and Green combat flashes for frames when player, pet, target, party, partypets, raid take damage/heals. Useful indication of things happening.
- Added '''time left''' on party member/target buffs/debuffs when in a raid, these depend somewhat on CTRA sending appropriate information over the addon channel, although some of it can be determined at run time by X-Perl, when a player gets a buff for example, we know how long it should last, and therefor when it should expire.
- Totally new options window including all X-Perl options and access via minimap icon and the /xperl splash command.
- Configurable colours for borders and backgrounds. Including class coloured names, and configurable reaction colours.
Much care has been taken with code size, memory load, memory usage per cycle and so on. LuaProfiler/OnEvent mods used extensively and regularly to ensure that X-Perl does not do more work than is absolutely necessary.
Assists View
Will show anyone from raid assising you with your target, and can also show healers or all plus known enemies targetting you.
Tooltips for the same also available (on player and target frames) if you prefer to not use the main window.
MT Targets
Replaces CTRA MT Targets window, and doubles as a replacement for the Perl RaidFrames warrior targets.
Indicator shows which target you are on.
Frames will be coloured to show if tanks have duplicate targets.
Casting Monitor
(WORK IN PROGRESS)
Shows selected classes (defaults to healer classes) in a list (much like the MT List), but with some differences.
Shows mana bars and cast bars on left. Their targets on right. Health bar as normal, but a secondary small red bar on targets which shows the maximum single hit this unit has received since entering combat. The secondary bar will extend downwards from their current HP level down to as far as zero.
A green name on the targets indicates this is the same target that you have. You can click on casters or their targets as expected.
For druids, right clicking on a caster will cast Innervate on them.
For shamans, right clicking on a caster will cast Mana Tide Totem. Check the * indicator to see if they're in your group.
All bars can be re-sized in X-Perl main options (Monitor section).
Totals can be toggled (from the 'T' minibutton at top of frame) which gives overview of raid mana status.
Raid Admin
(WORK IN PROGRESS)
Save/Load raid roster setups Only does direct save and load for the moment, but more to come (templates and such).
Item Check
Replacement for /raitem /radur /raresist /rareg. Use the old commands before, or drop items in the left item list.
Query button will perform /raitem on all ticked items (query always includes dur and resists) and you can then view and review all the results whenever, without having to re-query each item.
Includes everyone in raid, so you don't have to work out who doesn't have items, it'll list them with 0 instead of no entry.
Active Scanner to check raid member's equipment for the item selected. So you can be sure that people actually have the item worn (Onyxia Cloak for example), without having to go round single target inspecting everyone who 'forgot' to install CTRA for the 50th raid in a row.
Grim Reaper
Removed from X-Perl, but continues as it's own standalone Ace mod.
[http://www.wowace.com/projects/grim-reaper/]
More Buffing Features
Can be found in my new universal buffing mod, ZOMGBuffs
@Tharai
I couldn't go further, it was already there in the big code import in 2008, commit 985a945be54125a2d92e3453593c83e1a7886381
@Tharai
There is a similar code in XPerl_RaidPets and it was commented out by Zeksie with commit 8210a8235fff13b4ffc34c01c3571bb1b30317ed
It's still there (commented out) at line 86 in XPerl_RaidPets.lua
@Tharai
After a bit of searches in the repo, I found that in commit 61f4827258a126fbce55f5054457a986cc11240b by playerlin, there was a comment in the code saying that the code you removed was added in WoW 2.1 to fix a problem with UNIT_NAME_UPDATE.
-- Fix for WoW 2.1 UNIT_NAME_UPDATE issue
PlayerLin just fixed the global stuff for cata. I'll do further searches to find the original insertion.
Raid frame loading issue has been fixed, if anyone could tell me when the code that I commented out got introduced and for what reason that would be great.
does anyone use this as a monk i can not get it to show my monk healer buffs on party members
@Tharai
You're right, there's no reason for the frames pf being shown, we can just hide them if in Pet battle
Date: 2012-10-08 23:22:07
ID: 1
Error occured in: AddOn: XPerl
Count: 3
Message: Note: AddOn XPerl attempted to call a protected function (CompactRaidFrame1:Show()) during combat lockdown.
Debug:
[C]: Show()
..\FrameXML\CompactUnitFrame.lua:276: CompactUnitFrame_UpdateVisible()
..\FrameXML\CompactUnitFrame.lua:234: CompactUnitFrame_UpdateAll()
..\FrameXML\CompactUnitFrame.lua:96:
..\FrameXML\CompactUnitFrame.lua:43
Locals:
None
+1
bartender will allow you to move the special button
Is there anyway this addon also can move the stuipd special encounter bar/button that appears in raid bosses and some heroic bosses?
Example:
please let me know something, for the many who have this addon
Why can't I set anyone for Focus when this addon is enabled? :o Please help / fix
@Asixandur
I haven't done a pet battle. Is there a particular reason for the frames to ever be shown?
I think we should implement a checkbox in the options to hide every frame when you enter in a pet battle. This has been requested a lot. I'll try to do that, but i'm not sure how to add a checkbox in the options.
Still trying to figure out how to get raid frames to work 100% of the time..
If I am in a raid, close the game, then log back in 100% of the time the raid does not show up and requires a reload....
2x [ADDON_ACTION_FORBIDDEN] AddOn "XPerl" tried to call the protected function "UseQuestLogSpecialItem()".
!BugGrabber-r188\BugGrabber.lua:587: in function <!BugGrabber\BugGrabber.lua:587>
<in C code>
FrameXML\WatchFrame.lua:1427: in function "WatchFrameItem_OnClick"
<string>:"*:OnClick":1: in function <string>:"*:OnClick":1
Locals:
nil
any chance to add an option to hide all xperl frames when entering a pet battle? or is there a way to do this now?
As a warlock, the demonic gateway icon, which is similar to totems, doesn't appear under the player's portrait.
Without that we have to use a macro to cancel the portals, is there a chance to add that, its already there for shamans with their totems, and the demonic gateway is treated as a totem ingame.
Thanks,
@Asixandur
I'm too, because the position of my X-Perl frames and whole layout doesn't fit the effects...
It was overlaying or funny positions when Patch 4.0 happens, I haven't check it with Patch 5.0 but I won't think it does works.
Doesn't show names above nameplates, nor shows the damage /healing done on targets..
Had to uninstall this just to get that back and working again..
look into this?
if you need a screenshot i'll be happy to post one!