X-Perl UnitFrames
Patch 6.0.3 compatibility and future of X-Perl
Use latest alpha from WoWAce for using in Patch 6.0.3
http://www.wowace.com/addons/xperl/files/
May still has problems but for most cases it should be working(at least was tested on beta), if not, clearing old setting by killing(and backup) XPerlxxxxxxx.lua in the WTF directory of your WoW installlation and try again with fresh new default setting, thanks your patience.
If still someone want to help Zeksie for he earns his donates from X-Perl then that's fine for Zek and X-Perl, but seems like it's time to cut him out as no one want to help X-Perl anymore (as many of users already heard about the mess of this poor addon), I guess.
I don't know X-Perl will still be continue or not(it's highly possible it won't be, as the new maintainer Resike continued the developing and forked to Z-Perl, and he said he won't abandon his addons), I won't force everyone should must to use Resike's one at this point, as his Z-Perl isn't stable yet, and for some reasons, I don't think he want to port his fixes back to X-Perl as he knows about how Zek did about his addons and everyone who helped Zek to maintaining this poor addon...and, of course...X-Perl may broken again when next time Blizzard's patches released..... /sigh
(At this point, I won't force everyone who used X-Perl to go Z-Perl until it's more stable than now, feel free to use Z-Perl or other Unitframe addons if you want, and do NOT hold your breathe about X-Perl too much, too. I already lost my hope on X-Perl, at least I can trust Resike and Z-Perl now...)
Sincerely,
PlayerLin - Maintainer of X-Perl but not a proper skilled coder, just a locale translator and do some shitty PRs. :(
Bug Reporting
Please use the Ticketing System on WoWAce Here and avoid posting bugs using comments on Curse because they're difficult to track and they will probably get lost.
Use a good error catcher (like BugSack from files.wowace.com) and provide the full error text, and give as much information as possible to recreate the problem. Don't assume We know what you're talking about with some three word report.
Introduction
Perl, with Extra stuff. Much enchanced from Nymbia's Perl UnitFrames, and a complete replacement for Blizzard's default unit frames, including raid frames and raid tools, with little remaining of the original Nymbia code.
- Range Finder (combined with optional health check and/or debuff check) for all frames based on spell or item range test.
- HoT Monitor will highlight units clearly that have ''your own'' active Heal over Time spells. Regardless of how many other heal over time buffs are on the raid members, you can keep track of your own ones and when they expire.
- Debuff Highlighting in standard debuff colours on all friendly frames. Priority given to show debuffs that ''you'' can cure first.
- Raid Frames, buff icons, MT list units and some other portions or X-Perl are Created on demand. Saving a lot of time and memory at system startup. Defering the creation of many parts of X-Perl to when they are actually required. And of course, most often outside of raids they are never required and are never created.
- Raid Target icon support for Target, Target's Target, MT Targets.
- Raid Tooltip will show combat rezzers available (druids with Rebirth ready (or very soon available) and any normal rezzers out of combat) if you bring up tooltip of a dead person.
- In-combat indicators for all units.
- 3D Portraits for player, pet, target, focus, party. Optional. Of course this may degrade your framerate somewhat because you are displaying more 3D character models that without this option. But some like it pretty, and it does look cool.
- Red and Green combat flashes for frames when player, pet, target, party, partypets, raid take damage/heals. Useful indication of things happening.
- Added '''time left''' on party member/target buffs/debuffs when in a raid, these depend somewhat on CTRA sending appropriate information over the addon channel, although some of it can be determined at run time by X-Perl, when a player gets a buff for example, we know how long it should last, and therefor when it should expire.
- Totally new options window including all X-Perl options and access via minimap icon and the /xperl splash command.
- Configurable colours for borders and backgrounds. Including class coloured names, and configurable reaction colours.
Much care has been taken with code size, memory load, memory usage per cycle and so on. LuaProfiler/OnEvent mods used extensively and regularly to ensure that X-Perl does not do more work than is absolutely necessary.
Assists View
Will show anyone from raid assising you with your target, and can also show healers or all plus known enemies targetting you.
Tooltips for the same also available (on player and target frames) if you prefer to not use the main window.
MT Targets
Replaces CTRA MT Targets window, and doubles as a replacement for the Perl RaidFrames warrior targets.
Indicator shows which target you are on.
Frames will be coloured to show if tanks have duplicate targets.
Casting Monitor
(WORK IN PROGRESS)
Shows selected classes (defaults to healer classes) in a list (much like the MT List), but with some differences.
Shows mana bars and cast bars on left. Their targets on right. Health bar as normal, but a secondary small red bar on targets which shows the maximum single hit this unit has received since entering combat. The secondary bar will extend downwards from their current HP level down to as far as zero.
A green name on the targets indicates this is the same target that you have. You can click on casters or their targets as expected.
For druids, right clicking on a caster will cast Innervate on them.
For shamans, right clicking on a caster will cast Mana Tide Totem. Check the * indicator to see if they're in your group.
All bars can be re-sized in X-Perl main options (Monitor section).
Totals can be toggled (from the 'T' minibutton at top of frame) which gives overview of raid mana status.
Raid Admin
(WORK IN PROGRESS)
Save/Load raid roster setups Only does direct save and load for the moment, but more to come (templates and such).
Item Check
Replacement for /raitem /radur /raresist /rareg. Use the old commands before, or drop items in the left item list.
Query button will perform /raitem on all ticked items (query always includes dur and resists) and you can then view and review all the results whenever, without having to re-query each item.
Includes everyone in raid, so you don't have to work out who doesn't have items, it'll list them with 0 instead of no entry.
Active Scanner to check raid member's equipment for the item selected. So you can be sure that people actually have the item worn (Onyxia Cloak for example), without having to go round single target inspecting everyone who 'forgot' to install CTRA for the 50th raid in a row.
Grim Reaper
Removed from X-Perl, but continues as it's own standalone Ace mod.
[http://www.wowace.com/projects/grim-reaper/]
More Buffing Features
Can be found in my new universal buffing mod, ZOMGBuffs
i think in the party tab near the bottom is the option to hide in raid.
is there a way to remove party frames in raid? I never ever need the party frames when I'm in raid group. there's a sword x blocking me from removing the party in raid and it'll be mega helpful if I could just turn the party off while in raid groups
I get a big green box on my pandaren player fream too!
I get a big green box on my Pandaren player frame where normally the faction symbol shows (since she doesn't have a faction yet). Please add a check for that, thanks!
@Tharai
Then I guess we can stick on 3.5.x like, uh...forever? :p
Also, Patch 5.0.x and itIT supports both can considered "new features", not just bugfixes if you ask me.
@PlayerLin
First number indicates major rewrites, or additions. Second number indicates new features. Third number indicates bug fixes.
3.5.60...ok...whatever... What's wrong with bumping the minor one of release version number? Is it really too hard just made it "3.6.0" when it's already fixed a lot of shit, or......I just failed see the point...
And I don't think pandas have Paladins, ever. When they have Monks. :p
ive been having alot of error messages popping up saying something about holy priests. is there any way to turn them off or get rid of them?
@Asixandur
Your number one priority should be to not break existing functionality. If I hadn't checked that stuff over could be scratching our heads down the line wondering why stuff broke.
Sorry if I did some mistakes, it was difficult to change all those files at once
@Asixandur
Still looking over your changes, found some issues already...
Can someone do a version bump, please?
@Sombrio
If you're using other addons with X-Perl, I don't think it's good idea... It's looks like you're using other addons with X-Perl and modified its behavior(or not, but who knows) at all. Maybe it's OK but, X-Perl may do something wrong if others do not compatible with X-Perl.
No, the damage indicator is hardcoded, no way to disable it unless changing some X-Perl base code...
@Asixandur
That's the only solution. Manually use /setfocus or use Macro.
Or just stop using X-Perl and use Blizzard one...
This is an old problem related to Blizzard secure things. There's apparently no solution, search on Google. You can workaround this problem by having a /setfocus macro
I can't set focus on any target, anyone could help me with this "problem"??
@Sombrio Are you sure that the addon you're using is x-perl?
Hello people!
I am looking for some help so here is my question:
My target frame, everytime the target takes damage, the frame is kinda highlighted, and, what i really would like to know is how to disable this forever. I dont mind if its with lua editing or something else, cause theres no option in the xperl options to disable it, and im kinda anoyed cause its ruining my UI.
Here's a look of my UI, and maybe u guys understand what im asking about:
Really apreciate you guys help.
Thanks in advance.
hey, I'm having the same problem at UKballer24. On my shaman the magic debuffs arent turning the frames blue, however I have tested my druid and priest and they are functioning normally. is there a fix for this, or one in the works?
having some issues with range finder working consistantly. I'm always haivng to turn it on and off again.