Color quest items in the loot feed. The loot feed now colors quest items the same way the loot window
does, finishing what 12.16.0 started. The item name, the row border and the icon border all take the color,
and you can pick any color you like or tick "Use my class color". It covers both quest-type items and the
ordinary drops your active quests ask you to collect. Quest items are shown even when they fall below your
quality thresholds, so the setting works without having to lower them. Only your own loot is colored, and
only items that come from a loot window - a quest reward handed straight to your bags is not. Off by
default, under Loot Monitor > Colors. Suggested by Kharris.
Bug Fixes
The Loot Toast anchor no longer un-hides itself. Hiding it and then changing any setting brought it straight
back, because opening the options panel put the anchor into a preview mode that outranked the anchor's own
hide button on every later change. The saved setting is now the only thing that decides, matching the Loot
Monitor and roll anchors. One consequence worth knowing: opening the options panel no longer reveals a
hidden Toast anchor, so use Loot Toast > Anchor > "Anchor visible" to bring it back.
Roll results no longer stop at the first finished roll. When a roll finished while an earlier roll's bar was
still on screen, the second one never got a winner, because the search gave up as soon as it met a bar it
had already filled in. Classic flavors only.
A roll no longer errors when somebody never chooses. A player still deciding when the roll completed
reported no roll type, which the winner comparison could not handle. Classic flavors only.
The winning type icon now actually appears. The dice, coin and disenchant icons shown next to the winner's
name were compared against the wrong kind of value and could never match, so "Show winning type icon" had no
effect at all. Classic flavors only.
The roll test command no longer hides your real loot history. After running /xlgd, its practice entries sat
in front of the real ones for the rest of the session, so genuine roll results stopped appearing entirely
until you reloaded. Classic flavors only.