Announce loot on open. The Loot Frame can automatically link a loot window's contents to your chat
channel the moment it opens, using the same quality threshold as the Link all button. Each loot source
is announced only once, so reopening a partially-looted corpse never repeats it. Off by default, under
/xloot → Loot Frame → Link all button.
Urgent roll timer. The Group Loot roll countdown can ramp to red as time runs out, reddening the
whole row border (not just the draining bar) so a roll about to expire is easy to catch at a glance.
Off by default, under /xloot → Group Loot → Details.
Bug Fixes
Fixed What's New notices comparing versions as text, which sorted "12.10.0" below "12.9.0" and could
show or skip the wrong release notes. Versions now compare numerically, and the seen state never moves
backward, so a downgrade neither re-notifies you nor forgets newer notes.
Fixed the item-scanning tooltip being parented into the main UI, which kept the game's tooltip refresh
loop perpetually re-processing items with dynamic tooltips (weapon enchants, temporary buffs, tradeable
timers). It now lives on the WorldFrame, off that refresh path. Thanks to RoadBlock for the report.
Improvements
Reworded the auto-loot options help text to make clear that section is XLoot's own auto-loot, separate
from Blizzard's built-in Auto Loot, and that running both at once can cause "that object is busy"
warnings. Thanks to RoadBlock for flagging the confusing wording.