WIM (WoW Instant Messenger) v3
WIM (WoW Instant Messenger) is a World of Warcraft addon which brings an instant messenger feel to communication in game.
Features
- Whispers in their own windows.
- Chat in their own windows.
- Tabbed windows
- Highly configurable.
- History
- Copy and paste as:
- Raw Text
- BBCode
- Copy and paste as:
- Advanced, intellectual window behaviors & animations.
- Skins
- Emoticons
- Clickable web URLS for easy viewing. No more retyping a long url a friend sends you.
- Customizable sound options.
- Expose - great way to clear your screen of windows when you are in combat.
- Addon Compatibility: (Always make sure you are running the latest versions.
- Prat
- DBM
anyone have any idea on how to fix it
I have a question because there is someting missing (or i have a setting wrong, dont know).
When a Item is announced in Raid then you get message on screen and a Item link in chat window..
I got the warning but no link in chat window... is this missing ?
Or do i have a setting wrong. Pls info
Thanks
Is it possible to turn off the regular chat and use this one instead ? (like Bartender does with Blizzard Castbar area.
Is it possible to lock the Chatboxes somewhere on screen ??
Thanks. Finmakin (hellfire)
Date: 2010-04-01 07:54:41 ID: 4 Error occured in: Global Count: 1 Message: ..\AddOns\WIM\Sources\WindowHandler.lua line 603: attempt to perform arithmetic on a nil value Debug: [C]: ? WIM\Sources\WindowHandler.lua:603: WIM\Sources\WindowHandler.lua:582
Thank you for the addon by the way =).
Message: ...s\WIM\Libs\LibChatHandler-1.0\LibChatHandler-1.0.lua line 227:
attempt to call method 'GetName' (a nil value)
Resulting in the whisper being blocked. Not sure of the background /who is causing it, but would be my first guess given the "GetName" line.
Anyone know where I can change the coding to resolve this?
Time: 03/27/10 07:57:25
Count: 1
Stack: Interface\AddOns\WIM\Modules\Expose.lua:29: in function `fun'
Interface\AddOns\WIM\WIM.lua:297: in function `CallModuleFunction'
Interface\AddOns\WIM\Sources\StateHandler.lua:56: in function <Interface\AddOns\WIM\Sources\StateHandler.lua:34>
Interface\AddOns\WIM\Sources\StateHandler.lua:85: in function `fun'
Interface\AddOns\WIM\WIM.lua:337: in function `CoreEventHandler'
Interface\AddOns\WIM\WIM.lua:62: in function <Interface\AddOns\WIM\WIM.lua:62>
Locals: self =
enabled = true
OnContainerHide = <function> defined @Interface\AddOns\WIM\Modules\Expose.lua:88
RegisterWidget = <function> defined @Interface\AddOns\WIM\WIM.lua:245
OnContainerShow = <function> defined @Interface\AddOns\WIM\Modules\Expose.lua:79
canDisable = false
OnStateChange = <function> defined @Interface\AddOns\WIM\Modules\Expose.lua:27
RegisterEvent = <function> defined @Interface\AddOns\WIM\WIM.lua:240
dPrint = <function> defined @Interface\AddOns\WIM\WIM.lua:243
db_defaults =
}
enableByDefault = true
title = "Expose"
Enable = <function> defined @Interface\AddOns\WIM\WIM.lua:241
resources =
}
hasWidget = false
Disable = <function> defined @Interface\AddOns\WIM\WIM.lua:242
}
state = "other"
combatFlag = false
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index global 'db' (a nil value)"
_G =
ContainerFrame5Item7 = ContainerFrame5Item7 {
}
MultiCastActionButton6Cooldown = MultiCastActionButton6Cooldown {
}
MerchantItem9ItemButtonStock = MerchantItem9ItemButtonStock {
}
GetTrainerServiceTypeFilter = <function> defined =[C]:-1
UNIT_NAMES_COMBATLOG_TOOLTIP = "Color unit names."
KBASE_NUM_FAKE_CATEGORIES = 1
Recount_MainWindow_Bar6 = Recount_MainWindow_Bar6 {
}
SetTrainerServiceTypeFilter = <function> defined =[C]:-1
BeginAutoSell_Old = <function> defined @Interface\AddOns\Auctionator\Auctionator.lua:1056
MerchantItem6AltCurrencyFrameHonorTexture = MerchantItem6AltCurrencyFrameHonorTexture {
}
PallyPowerC8P7BuffIcon = PallyPowerC8P7BuffIcon {
}
TutorialFrameLeft19 = TutorialFrameLeft19 {
}
MultiCastActionButton2Cooldown = MultiCastActionButton2Cooldown {
}
ERR_TRADE_EQUIPPED_BAG = "You can't trade equipped bags."
PVP_RANK_6_1 = "Corporal"
MultiBarLeftButton7 = MultiBarLeftButton7 {
}
OPTION_TOOLTIP_SHOW_MULTIBAR4 = "Toggles an additional optional actionbar on the right side of the screen."
InterfaceOptionsDisplayPanelShowAggroPercentageText = InterfaceOptionsDisplayPanelShowAggroPercentageText {
}
VideoOptionsFrameDefaults = VideoOptionsFrameDefaults {
}
MerchantItem9AltCurrencyFrameItem1Text = MerchantItem9AltCurrencyFrameItem1Text {
}
BINDING_NAME_NAMEPLATES = "Show Enemy Name Plates"
Atr_StackList9 = Atr_StackList9 {
}
IsReferAFriendLinked = <function> defined =[C]:-1
MAIL_LETTER_TOOLTIP = "Click to make a permanent
copy of this letter."
UnitFrameManaBar_UnregisterDefaultEvents = <function> defined @Interface\FrameXML\UnitFrame.lua:298
ERR_NOAMMO_S = "%s"
CHAT_CONFIG_OTHER_COMBAT =
}
CONSOLIDATED_BUFFS_PER_ROW = 4
TutorialFrameRight19 = TutorialFrameRight19 {
}
MoneyFrame_OnEvent = <function> defined @Interface\FrameXML\MoneyFrame.lua:184
WatchFrameItem_OnEvent = <function> defined @Interface\FrameXML\WatchFrame.lua:1206
InterfaceOptionsCombatTextPanelFCTDropDown_OnClick = <function> defined @Interface\FrameXML\InterfaceOptionsPanels.lua:1080
PallyPowerConfigFramePlayer2Line12 = PallyPowerConfigFramePlayer2Line12 {
}
LFGTeleport = <function> defined =[C]:-1
SpellButton6Cooldown = SpellButton6Cooldown {
}
ChannelMemberButton10Name = ChannelMemberButton10Name {
}
PetStableMoneyFrameGoldButtonText = PetStableMoneyFrameGoldButtonText {
}
VOICEMACRO_4_Sc_1_FEMALE = "Help me attack!"
VideoOptionsPanel_Cancel = <function> defined @Interface\FrameXML\VideoO
1.) you know how when you go into a fight and it minimizes, and re-sizes after you exit combat? you should make it do the same for opening/closing map, because I open map and it minimizes, when i close map it won't re size...
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2.) would be GREAT to add an addon to have liek 1 chat window you can minimize/resize that comes built into it as an option to open for Both Group chat, and Guild chat, to have those 2 windows that way I can have them open all the time, to easily see what people say.
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I will post another reply when I think of any more helpful addons, hope that isn't too much to ask :P just it would really spice this mod up some more.