WIM (WoW Instant Messenger) v3
wow-instant-messenger
WIM (WoW Instant Messenger) is a World of Warcraft addon which brings an instant messenger feel to communication in game.
Features
- Whispers in their own windows.
- Chat in their own windows.
- Tabbed windows
- Highly configurable.
- History
- Copy and paste as:
- Raw Text
- BBCode
- Advanced, intellectual window behaviors & animations.
- Skins
- Emoticons
- Clickable web URLS for easy viewing. No more retyping a long url a friend sends you.
- Customizable sound options.
- Expose - great way to clear your screen of windows when you are in combat.
Known Issues
- Addons can not process messages while chat is in lock down. To get around this, WIM logs all events and then rebuilds and processes them once you have excited lock down. During this time, chat is routed as normal to the default chat frame so you don't miss anything. Unfortunately, /r and similar keybindings to reply during this time will NOT work. Allowing the default chat frame to handle these events cause severe tainting issues and breaks everything.
- Community Chat is now supported. It comes with limitations though because the sender name and message are protected and can not be read by addons or saved.
- No filtering
- No History
Addon Compatibility: (Always make sure you are running the latest versions.)
- Prat
- DBM
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Posted Dec 9, 2009-
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Posted Dec 8, 2009-
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Posted Dec 8, 2009-
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Posted Dec 8, 2009-
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Posted Dec 8, 2009-
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Posted Dec 7, 2009Message: Interface\AddOns\WIM\WIM.lua:501: attempt to index field 'talent' (a nil value)
Time: 12/07/09 18:35:11
Count: 4
Stack: [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
[C]: ?
Interface\AddOns\WIM\WIM.lua:501: in function `TalentsToString'
Interface\AddOns\WIM\Modules\W2W.lua:288: in function `ShowW2WTip'
Interface\AddOns\WIM\Modules\ShortcutBar.lua:283: in function `OnEnter'
Interface\AddOns\WIM\Modules\ShortcutBar.lua:36: in function <Interface\AddOns\WIM\Modules\ShortcutBar.lua:34>
Locals: talents = "2/14/55"
class = "Hexenmeisterin"
t1 = "2"
t2 = "14"
t3 = "55"
classTbl =
color = "9482ca"
tag = "WARLOCKF"
}
fVal = "55"
f = "3"
sVal = "2"
s = "1"
tVal = "14"
t = "2"
(*temporary) = nil
(*temporary) = 3
(*temporary) = "3"
(*temporary) = 3
(*temporary) = nil
(*temporary) = "attempt to index field 'talent' (a nil value)"
string =
split = <function> defined =[C]:-1
match = <function> defined =[C]:-1
gmatch = <function> defined =[C]:-1
len = <function> defined =[C]:-1
upper = <function> defined =[C]:-1
gsub = <function> defined =[C]:-1
format = <function> defined =[C]:-1
utf8sub = <function> defined @Interface\AddOns\Outfitter\utf8.lua:189
lower = <function> defined =[C]:-1
sub = <function> defined =[C]:-1
utf8lower = <function> defined @Interface\AddOns\Outfitter\utf8.lua:285
join = <function> defined =[C]:-1
utf8len = <function> defined @Interface\AddOns\Outfitter\utf8.lua:157
gfind = <function> defined =[C]:-1
rtgsub = <function> defined @Interface\FrameXML\RestrictedExecution.lua:504
find = <function> defined =[C]:-1
replace = <function> defined =[C]:-1
char = <function> defined =[C]:-1
dump = <function> defined =[C]:-1
utf8upper = <function> defined @Interface\AddOns\Outfitter\utf8.lua:274
reverse = <function> defined =[C]:-1
byte = <function> defined =[C]:-1
trim = <function> defined =[C]:-1
utf8reverse = <function> defined @Interface\AddOns\Outfitter\utf8.lua:296
rep = <function> defined =[C]:-1
}
pairs = <function> defined =[C]:-1
talentOrder =
1 = "142"
2 = "21"
3 = "553"
}
table =
setn = <function> defined =[C]:-1
insert = <function> defined =[C]:-1
getn = <function> defined =[C]:-1
foreachi = <function> defined =[C]:-1
maxn = <function> defined =[C]:-1
foreach = <function> defined =[C]:-1
concat = <function> defined =[C]:-1
sort = <function> defined =[C]:-1
wipe = <function> defined =[C]:-1
remove = <function> defined =[C]:-1
}
_G =
ARKINV_SearchFrameViewTableRow12T1 = ARKINV_SearchFrameViewTableRow12T1 {
}
ContainerFrame5Item7 = ContainerFrame5Item7 {
}
PowaDropDownAnim1ButtonHighlightTexture = PowaDropDownAnim1ButtonHighlightTexture {
}
MultiCastActionButton6Cooldown = MultiCastActionButton6Cooldown {
}
MerchantItem9ItemButtonStock = MerchantItem9ItemButtonStock {
}
GetTrainerServiceTypeFilter = <function> defined =[C]:-1
UNIT_NAMES_COMBATLOG_TOOLTIP = "Namen von Einheiten einfärben."
KBASE_NUM_FAKE_CATEGORIES = 1
Recount_MainWindow_Bar6 = Recount_MainWindow_Bar6 {
}
SetTrainerServiceTypeFilter = <function> defined =[C]:-1
MerchantItem6AltCurrencyFrameHonorTexture = MerchantItem6AltCurrencyFrameHonorTexture {
}
AltoholicAccountSharingOptionsIconNever = AltoholicAccountSharingOptionsIconNever {
}
MultiCastActionButton2Cooldown = MultiCastActionButton2Cooldown {
}
ERR_TRADE_EQUIPPED_BAG = "Mit von Euch angelegten Taschen könnt Ihr nicht handeln."
PVP_RANK_6_1 = "Fußknecht"
MultiBarLeftButton7 = MultiBarLeftButton7 {
}
AudioOptionsVoicePanelOutputDeviceDropDownButtonHighlightTexture = AudioOptionsVoicePanelOutputDeviceDropDownButtonHighlightTexture {
}
InterfaceOptionsDisplayPanelShowAggroPercentageText = InterfaceOptionsDisplayPanelShowAggroPercentageText {
}
VideoOptionsFrameDefaults = VideoOptionsFrameDefaults {
}
MerchantItem6AltCurrencyFrameItem1Text = MerchantItem6AltCurrencyFrameItem1Text {
}
BI
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Posted Dec 7, 2009-
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Posted Dec 3, 2009-
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Posted Dec 3, 2009-
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Posted Dec 11, 2009-
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Posted Dec 2, 2009-
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Posted Nov 30, 2009For eksample:
"Hey, check this new item out ***link***"
equals
"***item*** ***item****"
Help please! :O
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Posted Nov 28, 2009-
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Posted Nov 26, 2009-
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Posted Nov 24, 2009-
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Posted Nov 23, 2009my macro is:
/cast [target=mouseover] Power Infusion
/run SendChatMessage("You just got "..GetSpellLink("Power Infusion").."...haste it up!","WHISPER",nil,UnitName("mouseover"))
So if i use it, it whispers to the person targete: You just got [Power Infusion]...haste it up!
the Power infusion is the actually spell you will see like i would link it from my spellbook, anything i can do to block that?
thank you for your time :)
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Posted Nov 22, 2009-
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Posted Nov 17, 2009Is there a possibility to see the location of someone without whispering them first? I am on a roleplaying realm, and I like to stealth behind my friends, hug and greet them, it brings a smile to them.
But without the possibility to see, without whispering first or be whispered, I got to scan the whole zone...
I think it should fully function that you can see anyone's location even if you havent been in or have contacted them, and can only be turned off in the options.
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Posted Nov 16, 2009ID: 1
Error occured in: AddOn: WIM
Count: 1
Message: Error: AddOn WIM attempted to call a forbidden function (UNKNOWN()) from a tainted execution path.
Debug:
[C]: ?
[C]: ?
[C]: UseAction()
..\FrameXML\SecureTemplates.lua:310: handler()
..\FrameXML\SecureTemplates.lua:529: SecureActionButton_OnClick()
..\FrameXML\VehicleMenuBar.lua:802: VehicleActionButton_OnClick()
[string "*:OnClick"]:1:
[string "*:OnClick"]:1
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