3.3.0-1.0.0-nolib

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  • Filename
    Spamalyzer-3.3.0-1.0.0-nolib.zip
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    Jan 30, 2010
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Supported WoW Retail Versions

  • 3.3.0

Changelog

tag 3.3.0-1.0.0
ff921723a8d2f22c28448e383b3dab9f84bfcf27
James D. Callahan III <darkenelf@gmail.com>
2010-01-30 01:03:47 -0500

Tagging as 3.3.0-1.0.0

--------------------

James D. Callahan III:
    - Renamed the "sources" member for players and channels to "addons" for clarity.
    - In DrawTooltip(): Use tooltip:EnableMouse(true) to stop things under the tooltip from popping up.
    - If a user changes the default UI's channel colors, Spamalyzer will do the same.
    Added event-function Spamalyzer:UPDATE_CHAT_COLOR() which populates (and updates) the channel colors.
    - Byte values above 1024 will now be displayed using the IEC binary unit symbols.
    Added BtyeStr() function for calculating KiB/MiB values.
    Re-formatted some comments.
    - Added the prefix for Antiarc's MarySue (lol) AddOn, and cleaned up some tab formatting.
    - In Spamalyzer:StoreMessage(): If an addon doesn't have an entry for a player, insert that player's name into its sorted list. Yoshimo was right - I tagged a beta then found a bug.
    - In DrawTooltip(): Only sort sub-sections when the main section is open.
    - When wiping data, also wipe addons and channels.
    - Removed COLOR_YELLOW since it isn't used, and upvalued some globals.
    - Channel names in the tooltip and the ChatFrame output are now localized.
    - Fixed message counts in channel view.
    - Sorting by category will now also sort sub-sections.
    - Moved Debug() above all other code.
    - Added Channel-view tooltip mode. The tooltip now displays the mode name in the header.
    - Fixed debug declaration/definition - properly reference tekDebug.
    - Fixed issue with players sometimes not being colored by class, and just for the hell of it colorized realm names by channel color.
    - Re-formatted the output text for human-readability, and added channel color support.
    - Added channel colors.
    - Added tekDebug support and localized some globals.
    - Fixed an accidental global.
    - There is now an AddOn-centric tooltip mode - Middle-click to toggle.
    - In Spamalyzer:UpdateTooltip(): Cancel timers.tooltip_update then nil it out instead of simply calling CancelAllTimers(). Also, in the case of a nil tooltip, set LDB_anchor and elapsed_line to nil.
    - In Spamalyzer:StoreMessage(): If not tracking this message type, and there is no output_frame, abort immediately.
    - In Spamalyzer:StoreMessage(): Don't try to assign a class to a player who is already known.
    - In data_obj.OnEnter(): Check for timers.tooltip_update before drawing the tooltip or scheduling the tooltip update timer.
    - Changed/added some comments.
    - Renamed SetElapsedLine() to Spamalyzer:UpdateElapsed(), made it abort if the tooltip is nil, and replaced its use in Spamalyzer:UpdateTooltip() with a one-second repeating timer in the data_obj's OnEnter.
    - Renamed Spamalyzer:UpdateGuildInfo() to Spamalyzer:GUILD_ROSTER_UPDATE() - also, added nilling of timers on Spamalyzer:OnDisable().
    - Renamed StoreMessage() to Spamalyzer:StoreMessage().
    - Added "track_cache" table so as to not call string.lower() for every call of StoreMessage()
    - Moved all timers to the new "timers" table and changed firing time for Spamalyzer:OnMessageUpdate() from 0.5 seconds to 1.5 seconds.
    - Renamed "guild_members" to "guild_classes", and changed GetPlayerClass() to do a guild lookup before calling UnitClass().
    - Moved defaults table into Spamalyzer:OnInitialize()
unknown:
    - added Battleground General
James D. Callahan III:
    - Added "addons" and "sorted_addons" tables for future use. Added some comments.
    - In Spamalyzer:OnMessageUpdate() - nil out message_updater so this function will be called again.
    - GetPlayerClass() no longer polls the user's guild for names/classes - instead, that information is looked up in the guild_members table, which is populated in Spamalyzer:OnEnable() and also after GUILD_ROSTER_UPDATE fires.
    - New function - Spamalyzer:OnMessageUpdate(): Updates the LDB feed and the tooltip (if exists and is visible). Fires 0.5 seconds after a call to StoreMessage(), if not already scheduled.
    - Renamed "sorted_data" to "sorted_players".
    - Yanked the homebrew OnUpdate timer in favor of AceTimer-3.0 since this bastard grew up to require a more proper scheduler. Re-organized some code in the process of the re-write.
    - Tweaked tooltip throttle.
    - Added 0.25 second throttle to tooltip refreshes in order to stop massive CPU churn when in large raids or AV.
    - The sorted_data table now uses player names rather than a player's table, and is now automatically sorted whenever the tooltip is drawn.
    - Made the data-wiping functionality be more thorough about its cleanup.
    - UpdateDataFeed() no longer takes a parameter.
    - Re-wrote the sort functions to check for ascending/descending - clicking a column in the tooltip now toggles between the two.
    - In StoreMessage(): Clean up the player sources definition and related code.
    - Strip the realms from cross-realm folks before stuffing them into the players table - Name-Realm will still show in the tooltip.
    - Pre-define values as 0 for the activity table in order to simplify its handler code.
unknown:
    - - Fixed Typo in dG Killshot Notifier
    - Added Ovale
James D. Callahan III:
    - Added new localizations and removed those which are un-used.
    - Re-worked coloring for ChatFrame output - if the prefix is unknown, display "Unknown" in red, else display the AddOn name in green.
    - In StoreMessage(): If we're not tracking a certain type of AddOn message, don't collect data for it.
    - Some optimization.
    - Added tooltip scrolling and also an option to show detailed traffic statistics in the tooltip - defaults to off.
    - Show the time elapsed in the tooltip even when we have no data.
    - Changed configuration formatting and removed Datafeed tab and sorting/display type since these can be done from the tooltip/LDB icon.
    - Added options to filter out known/unknown AddOns when sending output to a ChatFrame.
    - Moved some variables to more apt locations and added some comments.
    - Removed some un-used color constants.
    - In DrawTooltip(): Added the ability to select sort type by clicking on the appropriate column header in the tooltip.
    - In DrawTooltip(): Handle clicks on the player name line, instead of on the plus/minus icon.
    - No longer sort sorted_data when receiving a message - instead, mark "new_activity" as true and handle sorting when applicable in DrawTooltip().
    - Added coloring of player names by class.
    - Added tooltip hint for unmodified left-click on the data_obj.
    - Modified left-click on data_obj so an unmodified left-click cycles through the display types. A shift-click now wipes the activity table and resets the epoch.
    - Added UpdateDataFeed().
    - Added activity table, and assign values to it in StoreMessage().
    - Added DISPLAY_VALUES table for datafeed/config interoperation.
    - Renamed DISPLAY_VALUES to DISPLAY_NAMES and added new names.
    - Changed localization strings "Bytes In" to "Input" and "Bytes Out" to "Output".
    - Fixed race condition with the tooltip timer by caching the previous value between updates.
    - Fixed the broken data-clear feature.
    - Added ability to clear data from the LDB icon - currently broken.
    - When changing the sorting type from the config menu, the list will be automatically sorted.
    - Fixed an issue where having a prefix be the same as the AddOn's name would display the AddOn as unknown.
    - Per yoshimo's request, made the tooltip more resemble that of ASFu, and added the tooltip hint (with the check on whether or not to display it)
    - Changed the localization string for the options menu tooltip hint.
    - Re-wrote TimeStr() and tweaked CPU-usage when updating the tooltip to an acceptable level.
    - Tweaked the updater to use no CPU while there is no tooltip, and to use less while there is.
    - Upvalued some globals.
    - Removed AddonLoader support - we want to capture AddOn messages as soon as possible.
    - StoreMessage() will now re-draw the tooltip if it exists and is visible.
    - The LDB icon now has a tooltip. Needs some tweaking but it mostly works as intended.
    - Added the LDB data object's OnEnter/OnLeave/OnClick.
    - In StoreMessage(): Fixed detection of known prefixes.
    - Moved some variables around.
    - Removed some un-used debug prints.
    - Removed localization entry for "Name", since Blizzard provides NAME.
    - In StoreMessage(): Added logic for storing and sorting players and their AddOn message sources.
    - In StoreMessage(): Renamed the "name" variable to "addon_name" for clarity - fixed its usage in the ChatFrameX output.
    - Added players, sorted_data, and SORT_FUNCS tables.
    - Moved some variables from the AddOn namespace section to the Variables section.
    - Upvalued _G.table
    - Pull ChatFrame1-7 from the local _G
    - Changed event registry for CHAT_MSG_ADDON - call StoreMessage() directly from there using the correct parameters.
    - Removed TRACKING_CHECKS - found a cleaner way to do what I wanted.
    - Added code for StoreMessage() - at present all it does is look for the prefix in the database and add it if not found, and if output_frame is non-nil sends the information to the designated frame colored by whether or not tooltip-tracking is enabled for the message type. Fixed variable names in Spamalyzer:SendAddonMessage()
    - Added output_frame for displaying AddOn message information. Uses CHAT_FRAME_MAP for assignment.
    - Hooked SendAddonMessage() - calls StoreMessage() if the type is "WHISPER".
    - Re-named Spamalyzer:AddMessage() to StoreMessage().
    - Removed some unneeded code.
    - Utilized the AddOn-wide namespace to pull in the KNOWN_PREFIXES from Prefixes.lua and embedded AceHook-3.0
    - New file: Prefixes.lua - contains all of the known AddonMessage prefixes from FuBar_AddonSpamFu.
    - Added AceHook-3.0 to .pkgmeta and embeds.xml
    - Added plus/minus icons for the tooltip.
    - Populated embeds.xml so the packaged AddOn will load properly.
    - Updated DISPLAY_VALUES with new strings.
    - Added four more localization strings.
    - Added SORT_VALUES and DISPLAY_VALUES. DISPLAY_VALUES will be used for the LDB text.
    - Added config toggles for message-type tracking.
    - Added two new localization strings.
    - Mostly the skeleton of an AddOn, though configuration and localization layout is mostly complete and working.