This project is abandoned and its default file will likely not work with the most recent version of World of Warcraft. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.

Special Thanks:
Kitsuki, my wife and forever in-game love
daihenka and Archy
Ludus of Naz'jatar-US
The trollers of #wowuidev on

Upcoming Changes:
* Double right-click surveying
* Make a configuration dialog
* Make the window position persist
* For Brainh: Arrow on minimap that points to closest dig site

Things to Test:
* All races in queue
* Ensure new race shows up upon first survey

Enable: /solvent show
Disable: /solvent hide
Set Alpha of background in frame: /solvent alpha [0.0 - 1.0]
Set scale of frame: /solvent scale [0.10 - 2.0]
Solve: /solve
Solve a certain Race: /solve raceId

On Github:
Please submit all bugs and feature requests to Github, my main project tool.

* Add slash command to automatically solve everything
* Click on race icon to solve artifact (when bar is yellow)
* Icon is dimmed until artifact is solvable
* Prevent sound and solvable message spam in various cases
* Changed color of notification text so it "stands out"

* Display archaeology skill level next to title
* Add slash commands to show/hide
* Add slash commands to set alpha (0.0 - 1.0) and scale (0.0 - 2.0)
* Make sure configuration settings persist
* Handle characters that do not have archaeology a bit better

* Rare artifacts should have blue statusbar color
* Statusbar color should change to yellow when artifact is solvable
* Play a sound when something is solvable
* Sorted out events so that initial load didn't throw errors
* When a survey is completed, it should update all information
* When an artifact is solved, it should update all information


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About This Project

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    Feb 26, 2011
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