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Curse Client 5.1.1.480, Microsoft Windows NT 6.1.7601 Service Pack 1
1.4-3
On my hunter I always name my pets the same as my character (for PvP reasons). not sure if it has to do with the name, i didn't do extensive testing but my character "tìgerblood" with the pet having the same name "tìgerblood" it doesn't merge the pet damage with the owner in instances (works fine with random names)
_NPCScan - _NPCScan 5.0.0.4 _NPCScan.Overlay - _NPCScan.Overlay 5.0.0.1 Archy - Archaeology Assistant - 1.8.31a Auction Profit - v1.6 Auctioneer - Auctioneer Suite 5.14.5335 AutoConfirmRoll - v0.8.1 AutoPlates - 2.34 Dominos - 5.0.25 Extended Guild UI - Extended Guild UI v1.0.1 GatherMate2 - 1.20 GatherMate2_Data - v12.3 Guild Kicker - GuildKicker 1.2 Mappy - 3.2.1 OmniCC - 5.0.4 Postal - v3.5.0 QuestGuru - QuestGuru2.2.13-50001 Repz - Repz 5.0.0 SavedInstances - 4.8.8 Skada Damage Meter - 1.4-3 SuperGuildInvite - SuperGuildInvite 6.2a TellMeWhen - 6.0.3 TipTac - 12.09.29 TomTom - v50001-1.0.3 Turn In - 2.1.4 Vendorizer - Yen-1 VendorVision - 1.0.2
It's also very buggy if the pet name is the same as someone else in the raid, example:
Hunter: Bob
Hunter's Pet: Steve
Mage: Steve
The Hunter's Pet will show up on Skada as if it was a player.
The last known bug of this kind is now fixed in r535
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