r491

Details

  • Filename
    Skada-r491.zip
  • Uploaded by
  • Uploaded
    Feb 16, 2014
  • Size
    481.60 KB
  • Downloads
    1,095
  • MD5
    417253722c403e5037f63814e2f896c2

Supported WoW Versions

  • 5.4.2

Changelog

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r491 | oscarucb | 2014-02-16 11:54:51 +0000 (Sun, 16 Feb 2014) | 4 lines
Changed paths:
   M /trunk/modules/SkadaDamageTaken/DamageTaken.lua

Fix ticket 354: Missing locale strings
Adjust DamageTaken code to use the existing locale strings, and fix some copy/paste errors
The CLEU arguments Criticial, Crushing and Glancing are all boolean modifier flags on the hit amount, so display them as such (ie they are not separate damage components, either the entire damage amount is a crit/crush/glance or none of it is).

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r490 | oscarucb | 2014-02-15 21:36:54 +0000 (Sat, 15 Feb 2014) | 3 lines
Changed paths:
   M /trunk/BarDisplay.lua
   M /trunk/Options.lua
   M /trunk/Skada.lua
   M /trunk/locale/enUS.lua

Add a config option to show the set name in the title bar
So eg. instead of saying "Damage" it will say "Damage: Current Fight" or "Damage: Total" etc.

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r489 | oscarucb | 2014-02-12 15:47:28 +0000 (Wed, 12 Feb 2014) | 3 lines
Changed paths:
   M /trunk/Skada.lua

Fix spurious data reset for relogging while in a group
IsInGroup() always returns false during PLAYER_ENTERING_WORLD on login (but not reload), so make sure we don't trigger the "joined a group" reset behavior as we're logging in to an existing group.

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r488 | oscarucb | 2014-02-12 15:09:33 +0000 (Wed, 12 Feb 2014) | 3 lines
Changed paths:
   M /trunk/modules/SkadaDeaths/Deaths.lua

Tweak the timestamp biasing to handle some corner cases
Notably fixes "simultaneous" events at the log wraparound and simultaneous killing blow and death events

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r487 | oscarucb | 2014-02-07 13:52:21 +0000 (Fri, 07 Feb 2014) | 6 lines
Changed paths:
   M /trunk/Skada.lua
   M /trunk/modules/SkadaDeaths/Deaths.lua

Fix SkadaDeaths to correctly handle Holy Priest Spirit of Redemption
Previously it was almost never displaying what actually killed a holy priest. The death log now show the correct (first) death, and omits the irrelevant damage-immune events on the Spirit of Redemption.
Fix a bug where multiple close events with the same timestamp were displayed by the death log in an unstable and randomly-sorted order.
Fix another bug where battle-rezzes would often overwrite a random event in the death log.
Fix the chat report output of SkadaDeaths, broken by r478.

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r486 | oscarucb | 2014-01-28 05:41:21 +0000 (Tue, 28 Jan 2014) | 2 lines
Changed paths:
   M /trunk/BarDisplay.lua

add a shift-click handler to BarDisplay spell icons, for linking spells into chat

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r485 | oscarucb | 2014-01-28 05:37:40 +0000 (Tue, 28 Jan 2014) | 2 lines
Changed paths:
   M /trunk/modules/SkadaDeaths/Deaths.lua

better spellid for death bar

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r484 | zarnivoop | 2014-01-20 19:17:50 +0000 (Mon, 20 Jan 2014) | 1 line
Changed paths:
   M /trunk/modules/SkadaDamageTaken/DamageTaken.lua

fix for new data messing up old Total segments
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r483 | zarnivoop | 2014-01-19 21:32:42 +0000 (Sun, 19 Jan 2014) | 1 line
Changed paths:
   M /trunk/Skada.lua

fix "hide in combat" to not open previously hidden windows after combat end - quick fix, may have unintended consequences, for your enjoyment
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r482 | zarnivoop | 2014-01-15 22:48:43 +0000 (Wed, 15 Jan 2014) | 1 line
Changed paths:
   M /trunk/modules/SkadaDamageTaken/DamageTaken.lua

added more details to damage taken tooltip
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Additional Files

Type Name Size Uploaded Game Version Downloads
355.25 KB Feb 16, 2014 5.4.2 47