r478

Details

  • Filename
    Skada-r478.zip
  • Uploaded by
  • Uploaded
    Jan 8, 2014
  • Size
    495.63 KB
  • Downloads
    641
  • MD5
    ac7b04eaf3e20b4ad9dbf0d7279f6c24

Supported WoW Versions

  • 5.4.2

Changelog

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r478 | oscarucb | 2014-01-08 15:10:38 +0000 (Wed, 08 Jan 2014) | 2 lines
Changed paths:
   M /trunk/Skada.lua

use spell links in reports when applicable

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r477 | funkydude | 2013-12-13 17:09:52 +0000 (Fri, 13 Dec 2013) | 1 line
Changed paths:
   M /trunk/Skada.lua
   M /trunk/modules/Damage.lua

Don't schedule wipe checks when starting combat via the encounter events.
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r476 | stanzilla | 2013-12-13 05:20:13 +0000 (Fri, 13 Dec 2013) | 1 line
Changed paths:
   D /trunk/fonts/Bazooka.ttf
   D /trunk/fonts/BigNoodleTitling-Oblique.ttf
   D /trunk/fonts/BigNoodleTitling.ttf
   D /trunk/fonts/BlackChancery.ttf
   D /trunk/fonts/Emblem.ttf
   D /trunk/fonts/Enigma__2.ttf
   D /trunk/fonts/Movie_Poster-Bold.ttf
   D /trunk/fonts/Porky.ttf
   D /trunk/fonts/Tangerin.ttf
   D /trunk/fonts/Tw_Cen_MT_Bold.ttf
   D /trunk/fonts/Ultima_Campagnoli.ttf
   D /trunk/fonts/Yellowjacket.ttf
   D /trunk/fonts/rm_midse.ttf

delete the fonts that are not loaded
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r475 | funkydude | 2013-12-13 03:49:08 +0000 (Fri, 13 Dec 2013) | 1 line
Changed paths:
   M /trunk/Skada.lua
   D /trunk/modules/SkadaDamage
   M /trunk/modules.xml

Fix opening the config using the slash command by calling open twice to bypass the Blizz bug, fix loading the damage module, delete the SkadaDamage directory.
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r474 | funkydude | 2013-12-13 03:44:59 +0000 (Fri, 13 Dec 2013) | 1 line
Changed paths:
   A /trunk/modules/Damage.lua (from /trunk/modules/SkadaDamage/Damage.lua:473
   D /trunk/modules/SkadaDamage/Damage.lua

Move the damage module up a level into the modules directory.
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r473 | funkydude | 2013-12-13 03:25:33 +0000 (Fri, 13 Dec 2013) | 1 line
Changed paths:
   M /trunk/.pkgmeta
   M /trunk/Options.lua
   M /trunk/Skada.lua
   M /trunk/locale/enUS.lua
   M /trunk/modules/SkadaDamage/Damage.lua
   M /trunk/modules.xml

Instead of polluting the addons folder with an addon for every module, we can load that code on demand via an ingame menu and merge the modules back into the main folder. Starting off with just the damage module/addon for testing. You can enable/disable it via the Skada config which will invoke a UI reload.
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r472 | funkydude | 2013-12-12 20:41:16 +0000 (Thu, 12 Dec 2013) | 1 line
Changed paths:
   M /trunk/Skada.lua

ENCOUNTER_START/END support for better boss detection.
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r471 | funkydude | 2013-12-10 22:49:13 +0000 (Tue, 10 Dec 2013) | 1 line
Changed paths:
   M /trunk/Skada.lua

Remove an extra check when adding pets that would add NPC summoned pets like Jaina's water elementals. I'm not sure why this was here in the first place (no comments) but I'm sure someone will complain if it breaks something else.
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r470 | funkydude | 2013-12-09 03:19:49 +0000 (Mon, 09 Dec 2013) | 1 line
Changed paths:
   M /trunk/Skada.toc
   M /trunk/embeds.xml
   M /trunk/lib/LibDataBroker-1.1/LibDataBroker-1.1.lua

Fix no-lib strip and update ancient databroker hard embed.
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r469 | funkydude | 2013-12-09 03:04:00 +0000 (Mon, 09 Dec 2013) | 1 line
Changed paths:
   M /trunk/.pkgmeta
   M /trunk/Skada.lua
   M /trunk/embeds.xml
   A /trunk/lib/LibStub
   A /trunk/lib/LibStub/LibStub.lua

Remove AceConsole and AceConfigCmd.
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r468 | funkydude | 2013-12-07 03:14:08 +0000 (Sat, 07 Dec 2013) | 1 line
Changed paths:
   M /trunk/Skada.lua

How does whitespace usage get SO BAD!?
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Additional Files

Type Name Size Uploaded Game Version Downloads
353.10 KB Jan 8, 2014 5.4.2 41