v2026.32-10-gc43de30

Details

  • Filename
    SilverDragon-v2026.32-10-gc43de30.zip
  • Uploaded by
  • Uploaded
    Sep 5, 2026
  • Size
    803.25 KB
  • Downloads
    32
  • MD5
    a26f2c0bde99ed9c868f8d7011739692

Supported WoW Retail Versions

  • 12.1.0
  • 12.0.7

Supported WoW Mists of Pandaria Classic Versions

  • 5.5.4

Supported WoW Wrath of the Lich King Classic Versions

  • 3.4.5

Supported WoW Classic Versions

  • 1.15.9

Supported WoW Burning Crusade Classic Versions

  • 2.5.6

Changelog

SilverDragon

v2026.32-10-gc43de30 (2026-09-05)

Full Changelog Previous Releases

  • Mists: sync data from handynotes again
    This picked up all the unique loot
  • lootminer: keep stdout for the generated Lua
    Makes it easier to pipe things around, rather than needing to do some
    cleanup.
  • tools: cope better with being throttled
    429s were being silently dropped rather than treated as a sign than
    the mining was doomed until we were unthrottled.
  • Mists: sync data from handynotes
    This filled out loot_shared extensively via the new mining script
  • Rewards: cope with INVTYPE_NON_EQUIP_IGNORE gear in tooltips
    It was jumbling items together because I wasn't expecting a path through
    TooltipLabel that could return "".
  • sharedloot: find the loot a group of rares share
    A zone's rares often (depends on expansion) share a pool of rare gear,
    plus an item or two of their own. I was eyeballing this, which worked
    okay but was a bit failure-prone, and left going back and redoing early
    expansions daunting.
    It's still a bit fiddly and requiring some tweaking and judgement calls,
    but automating the bulk of it makes it approachable...
  • Mists: re-sync now that syncdata strips the " +N" label tag
  • syncdata: drop the miner's " +N" tag when building a label
  • GetClosestLocationForMob: respect per-coordinate conditions
  • Keep per-coordinate conditions when merging a mob's imported points
    My HandyNotes data is ultimately per-coordinate, and we're squashing it
    into SilverDragon's per-ID model. This mostly works, but occasionally
    there's outliers like the Bloated Snapdragon where coordinates have
    different conditions. In those cases whatever condition came last won,
    which produced inaccurate results (worse than before the import,
    because then I tended to just show all the points and let the user
    figure it out).
    Now split it out so that if there's different requirements they'll be
    stored, and the map overlay will check them per-coord.