v2026.32

Details

  • Filename
    SilverDragon-v2026.32.zip
  • Uploaded by
  • Uploaded
    Sep 4, 2026
  • Size
    830.27 KB
  • Downloads
    46,318
  • MD5
    4df99641c928f8b395c501f8d8a327d2

Supported WoW Retail Versions

  • 12.1.0
  • 12.0.7

Supported WoW Mists of Pandaria Classic Versions

  • 5.5.4

Supported WoW Wrath of the Lich King Classic Versions

  • 3.4.5

Supported WoW Classic Versions

  • 1.15.9

Supported WoW Burning Crusade Classic Versions

  • 2.5.6

Changelog

Changed in v2026.32

  • The map overlay now shows treasures as well as rares, from the same data as my HandyNotes treasure plugins
  • "What to display" for rares and treasures is now: show all of them, or just the ones that still have something for you
  • Treasure icons are coloured by what's left in them now, the way rare icons already were -- this matters most for repeatable treasures that come back each week
  • New "Emphasize notable" option, to make the icons bigger for anything that still has a mount, an unfinished achievement, or loot you're missing
  • Right-clicking SilverDragon's icon in the world map header now opens a menu of the rares and treasures display options, rather than going straight to the settings
  • "What's notable?" has moved out of General and into its own top-level "Notability" section
  • Overlay tooltips:
    • Quest and achievement completion is always shown now
    • "Completion" and "Popout loot window" have become a single "Show loot" choice: in the tooltip, in a popout window, both, or neither
    • "Regular loot" moved to the Tooltips options, where it now covers mouseover tooltips as well -- those always listed everything before
  • Loot window:
    • Loot that's notable is marked with a coloured frame
    • Classic: item borders are coloured by quality, the way they already were on retail
  • Classic: fix locations for Clutchmother Zavas, Tsu'zee, Lord Hel'nurath
  • Bugfixes:
    • Overlay: the "something you want" icon in the stars theme is a star again
    • Several attempts to avoid secret-taint with some 12.1 adjustments
    • Items that didn't bind at all weren't counting as "sellable duplicates"; I'm looking at you, Nok-Karosh