v3.0-27-gd292f96

Details

  • Filename
    SilverDragon-v3.0-27-gd292f96.zip
  • Uploaded by
  • Uploaded
    Oct 20, 2012
  • Size
    239.48 KB
  • Downloads
    349
  • MD5
    0c01ffd48804b03bbc94109f95f9576a

Supported WoW Retail Versions

  • 5.0.5

Changelog

David Lynch:
    - Apply MysticalOS's rerun datamine
    - Switch dataminer back to main wowhead URL. Fisherman.
    - Ignore Alani and Sha of Anger by default. They're not very rare.
    - Announce coords for more than just sync
    It's pretty useful if you're announcing to chat, let's face it.
    - Macro should consider ignored mobs
    - Some useful debugging
    - "Safely" option's meaning was inverted
    - Change the achievement tooltip strategy
    Scanning the achievement for changes: fail. API is slow, and events
    are fired ridiculously quickly. Instead scan once on entering the
    world, and ping for updates when mousing over a known criteria mob.
    - I'll admit, I didn't realize quite how often CRITERIA_UPDATE fired
    - Rearrange mouseover/target scanning
    Removes the dependency between mouseover/target scanning being
    enabled and the marker output working.
    - Don't automatically record location from cache hit
    - Proper event for achievement update (probably)
    - Move the taxi check to immediately before the seen event is fired
    Catches more routes into it.
    - Err in favor of the earlier zoneid if multiple mapfiles
    - Fix some handynodes note management
    Separate out deleting the single point and deleting the entire rare.
    Call UpdateNodes before telling handynotes there's an update.
    - Typo: achievememememenete
    - Level not required for sync
    - I wrote this in regexp, not patterns.
    - mob_level is keyed off id now
    - Only record location for mouseover/target if we're close enough
    - Re: mob tooltips, DURRRRR.
    - Zoneid doesn't change. So.
    - Order of file loading tweak
    - Check cache to see if we know the name already when adding a mob to the always/ignore lists
    - Mark properly if the first notification is the cache
    - Achievement scan needs to wait until entering world, otherwise it's inconsistent
    - Mark rares when seen (suggested by "WofW68")

Additional Files