RangeDisplay
Estimated range display. Type /rangedisplay for configuration or /rangedisplay locked to lock/unlock the frames.
RangeDisplay is a simple range display addon. It is using spell range, item range and interact-distance based checks to determine the approximate range to your current target. Due to the whackyness of interact-distance based checks, recent versions only use those when spell/item based checks are not possible . The display can be configured in many ways (displaying only the max range, adding border and background, etc).
Currently you can set up RangeDisplay to show your current range to your target, focus, pet and mouseover units. The mouseover unit range can be anchored to the mouse or placed at a fixed position.
New in v3.8.0: It is possible to add sound notifications to "range sections" (similar to color setting). The sound will be played when entering the section. If two sections have the same sound file attached to them, then the sound is not played again if switching between the two sections.
This sound notification is enabled by default for the target unit's close range section.
Displaying max range only: if you want to display only the maxRange, you need to set Text to "%d" and tick the Reverse option for the section(s).

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Posted Aug 19, 2019In reply to mitchnull:
I've tested v4.9.0 on a 1.12.1 server (though I believe the official classic will be 1.13+). The major problem is that Libstub crashes when loaded - I think Libstub was written for Ace3 while all addons for 1.12 use Ace2. So I believe there must be some incompatibility with the Ace version & 1.12 :(
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Posted Aug 19, 2019In reply to Forge_User_86084452:
The crash comes from: \RangeDisplay\libs\Libstub-1.0\Libstub.lua:6 ---> attempt to index global "_G" (a nil value)
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Posted Aug 25, 2019In reply to Forge_User_86084452:
Yeah Classic addons will not work on 1.12.1 and vice versa. Classic is version 1.13.2.
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Posted Aug 1, 2018I'm using Range Display anchored to my mouse. Is there a way to bring the Range Display closer to my mouse pointer instead of 4" or so above the pointer?
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Posted Dec 31, 2018In reply to Kriid007:
mitch
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Posted Jul 29, 2018As of 8.0, the range numbers are always in the foreground, i.e. when I open my map I still see the distance numbers over the map. Is there any way to fix this problem?
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Posted Jul 31, 2018In reply to entlassen:
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Posted Jul 31, 2018In reply to mitch0:
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Posted Apr 9, 2018I don't think the values here are accurate. I'm compared them to Hard Yards (https://wow.curseforge.com/projects/hard-yards?gameCategorySlug=addons&projectID=60094) and to my own spells and abilities in game.
For example: Melee range is 5 yards or closer. I got close enough to a Dummy so that your addon displayed 0-4, Hard Yards displayed 5.1-6, and I could not melee attack the Dummy. Moving in slightly, Hard Yards changed to Melee, RangeDisplay stayed at 0-4, and I was able to melee attack the Dummy.
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Posted Apr 10, 2018In reply to Crelam:
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Posted Apr 26, 2017setting mouseover at cursor sends it halfway to the left of the screen edge - any ideas how to fix?
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Posted Apr 27, 2017You probably moved the mouse-over anchor. You can adjust it if you unlock the frames (/rangedisplay locked) and move the green rectangle near the green "shadow cursor".
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Posted Mar 31, 2017I'm having a slight problem, when targeting non hostile mobs, the addon give a general guess as to how far the thing is, eg; 9 - 28+. While with Hostile mobs, players and pets it gives a more specific distance, eg; 25 - 30. I want that specific distance for everything, I looked through the setting and could not find an option for it.
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Posted Mar 31, 2017Make sure you test it out in the wild, in some cities ("sanctuaries") players are neither hostile, nor friendly thus the normal spell and item based checks don't work there.
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Posted Sep 21, 2016Just fyi. If you're doing Ursoc in Emerald Nightmare and using RangeDisplay. The staying within 25 yards is not the same as 25 yards for the addon. Apparently you need to stay within 25 yards of the center of the boss and Rangedisplay counts from the melee hitbox.
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Posted Sep 22, 2016Thanks
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Posted Aug 4, 2016Thank you for updating Addon! :)
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Posted Jul 21, 2016Does this recolor or fade skills on the skillbar when they're out of range to your target? If not is there an addon that does?
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Posted Jul 25, 2016No, RangeDisplay doesn't do that. Isn't that part of the default GUI and most button-replacement addons (like Bartender) though?
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Posted Jul 18, 2016Seems come legion friendly range display doesn't quite work as it should. Reverse sticks at 28 and normal (unchecking reverse) sticks at 9 yards.
Looking at librangedisplay, it most likely is the hardcoded spells it used to calculate. Most of those have been removed.