RangeDisplay
Estimated range display. Type /rangedisplay for configuration or /rangedisplay locked to lock/unlock the frames.
RangeDisplay is a simple range display addon. It is using spell range, item range and interact-distance based checks to determine the approximate range to your current target. Due to the whackyness of interact-distance based checks, recent versions only use those when spell/item based checks are not possible . The display can be configured in many ways (displaying only the max range, adding border and background, etc).
Currently you can set up RangeDisplay to show your current range to your target, focus, pet and mouseover units. The mouseover unit range can be anchored to the mouse or placed at a fixed position.
New in v3.8.0: It is possible to add sound notifications to "range sections" (similar to color setting). The sound will be played when entering the section. If two sections have the same sound file attached to them, then the sound is not played again if switching between the two sections.
This sound notification is enabled by default for the target unit's close range section.
Displaying max range only: if you want to display only the maxRange, you need to set Text to "%d" and tick the Reverse option for the section(s).

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Posted Jul 10, 2009http://wowui.incgamers.com/?p=mod&m=3107
thanks
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Posted Jul 13, 2009Sorry, I do not plan adding bars to this mod. I suggest you try finding someone who would do a bar display based on LibRangeCheck.
cheers,
mitch
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Posted Jul 9, 2009-
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Posted Jul 10, 2009That hand is a "fake cursor" to aid with positioning the display of mousover unit range in mouse-anchored mode, and is only present if the frames are unlocked. After you find a good place for the frames you really should lock them as that's the "normal" mode of operation. In config mode, the addon uses more resources and the frames eat your mouse clicks.
You can lock the frames with several ways:
- "/rangedisplay locked" console command,
- from the main part of the addon config menu
- or by left-clicking the minimap/LDB icon (the icon is a spyglass sort-of-thing)
cheers,
mitch
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Posted Jun 16, 2009-
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Posted Jun 17, 2009Could you tell me by what method you got this 2.1 sec measurement? On my install I found that after startup RangeDisplay used about 4 millisec CPU, and LibRangeCheck about 2 millisec, compared to Ace3's 1 sec (1000 millisec [*]), so this 2.1 sec startup for RangeDisplay is only valid if it is the only mod you use that's based on Ace3 (which I highly doubt).
I'll try to measure the startup time if only RangeDisplay is installed, but I'd like to know what method to use so that our results would be comparable.
Thanks,
mitch
[*] this is probably not just "warmup" or load time, as I had other Ace3 based addons that probably did some work before I opened up the CPU profiling view
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Posted Jun 5, 2009-
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Posted Jun 8, 2009You cannot set the suffix per-range, but you can set it up globally. The color can be specified per-range though, or you can override the suffix color with "c|AARRGGBBMySuffix|r" (for red: "c|FFFF0000MyRedSuffix|r"). I haven't tested it though.
cheers,
mitch
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Posted Jun 8, 2009cheers,
mitch
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Posted Jun 8, 2009-
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Posted Apr 28, 2009-
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Posted May 13, 2009-
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Posted Apr 24, 2009Thanks, it works perfectly..
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Posted Apr 15, 2009I wish I could make it shown as a vertical bar instead of number tho, is this possible?
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Posted Apr 16, 2009Creating a bar-based display wouldn't be that hard (the actual range checking is done via LibRangeCheck-2.0 library, so RangeDisplay is only doing the display part), but I don't have time (or even an wow account) to do it now. Try finding some volunteer on #wowace on freenode, or the wowace forums.
cheers,
mitch
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Posted Apr 6, 2009is it possible to make this addons to track party members range. Would be especially helpful for healers who dragged out the whole raid member. Just put the little distance numbers at the end of party bar and make it green if its in range, red if its out of range. Would save 1 sec or 2 secs for the healers who tried to heal out of range member.
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Posted Apr 6, 2009-
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Posted Apr 6, 2009Indeed there are many addons that do this for party frames, and do this with a lot less computing (they only need to check the heal range, not all the possible ranges for a more accurate range estimate), so I don't think it's worth implementing it in RangeDisplay.
cheers,
mitch
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Posted Feb 17, 2009Thanks, it works perfectly.
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Posted Feb 9, 2009Hi,
I've applied your changes and re-packaged range-display. Please try the r211 alpha build, and report back if it works or not.
thanks
mitch