German
        
        
    Status:
All Namespaces
- |cffeda55fControl + Left Click|r to lock frames
 - |cffeda55fDrag|r to move the frame
 - |cffeda55fLeft Click|r to lock/unlock frames
 - |cffeda55fRight Click|r to open the configuration window
 - |cffeda55fShift + Left Click|r to toggle sound
 - Anchor to Mouse
 - Auto hide
 - Background Color
 - Background Options
 - Background Texture
 - Background Tile Size
 - Border Color
 - Border Texture
 - Border Thickness
 - Check if the unit is visible before doing the range check
 - Check visibility
 - Close range section
 - Color
 - Copy section settings to other units
 - Default section
 - Enable this color section
 - Enabled
 - Enemy only
 - Enemy only sound
 - focus
 - Font
 - Font outline
 - Font size
 - Frame strata
 - Frame's background color
 - Frame's border color
 - Height
 - Hide the background if the range display is not active
 - High
 - Lock/Unlock display frame
 - Locked
 - Long range section
 - Low
 - Medium
 - Medium range section
 - mouseover
 - Mute
 - None
 - Normal
 - Out of range section
 - Over limit display
 - Over limit text
 - pet
 - Play a sound when entering this range
 - playertarget
 - Range limit
 - Ranges above this are not reported
 - Reverse
 - Short range section
 - Show max-min instead of min-max
 - Show range for enemy targets only
 - Show/Hide display if the target is further than range limit
 - Strata
 - Text
 - Texture to use for the frame's background
 - Texture to use for the frame's border
 - The size used to tile the background texture
 - The text to display for this section
 - The text to display when you are further than range limit
 - The thickness of the border
 - Thick
 - Tile Background
 - Tile the background texture
 - Toggle sound
 - Use Section Colors
 - Use section colors for background and background color for text
 - Use warning sound for enemy targets only
 - Warning Sound
 - Warning Sound Name
 - Width