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  • |cffeda55fControl + Left Click|r to lock frames
  • |cffeda55fDrag|r to move the frame
  • |cffeda55fLeft Click|r to lock/unlock frames
  • |cffeda55fRight Click|r to open the configuration window
  • |cffeda55fShift + Left Click|r to toggle sound
  • Anchor to Mouse
  • Auto hide
  • Background Color
  • Background Options
  • Background Texture
  • Background Tile Size
  • Border Color
  • Border Texture
  • Border Thickness
  • Check if the unit is visible before doing the range check
  • Check visibility
  • Close range section
  • Color
  • Copy section settings to other units
  • Default section
  • Enable this color section
  • Enabled
  • Enemy only
  • Enemy only sound
  • focus
  • Font
  • Font outline
  • Font size
  • Frame strata
  • Frame's background color
  • Frame's border color
  • Height
  • Hide the background if the range display is not active
  • High
  • Lock/Unlock display frame
  • Locked
  • Long range section
  • Low
  • Medium
  • Medium range section
  • mouseover
  • Mute
  • None
  • Normal
  • Out of range section
  • Over limit display
  • Over limit text
  • pet
  • Play a sound when entering this range
  • playertarget
  • Range limit
  • Ranges above this are not reported
  • Reverse
  • Short range section
  • Show max-min instead of min-max
  • Show range for enemy targets only
  • Show/Hide display if the target is further than range limit
  • Strata
  • Text
  • Texture to use for the frame's background
  • Texture to use for the frame's border
  • The size used to tile the background texture
  • The text to display for this section
  • The text to display when you are further than range limit
  • The thickness of the border
  • Thick
  • Tile Background
  • Tile the background texture
  • Toggle sound
  • Use Section Colors
  • Use section colors for background and background color for text
  • Use warning sound for enemy targets only
  • Warning Sound
  • Warning Sound Name
  • Width

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