This site works best with JavaScript enabled. Please enable JavaScript to get the best experience from this site.
I have hit level 80 with several characters now, and I'm still seeing my level 80 (and others) text in my party frame, while in dungeons. Shouldn't the level text of players be hidden at max level?
[Imgur](https://imgur.com/VVbFG6G)
No, but you could create your own text to conditionally show it
Hello Nebula.
I'm sorry, I should have mentioned this in the original message.
I do have a custom lua text for displaying the level of players in the party (a friend made it and I've used it since 2008 or so). This used to work until the TWW pre-patch, and I don't understand why it no longer works as intended.
https://imgur.com/xAfTs6L
The Events dropdown list only has those 3 things marked, "UNIT_AURA", "UNIT_CLASSIFICATION_CHANGED" and "UNIT_LEVEL".
The code in the spoiler button:
},["Lua:Level"] = {["events"] = {["UNIT_LEVEL"] = true,["UNIT_CLASSIFICATION_CHANGED"] = true,["UNIT_AURA"] = true,},["exists"] = true,["code"] = "if Level(unit) ~= MAX_PLAYER_LEVEL then\n return Level(unit)\nend",["location"] = "right",["attach_to"] = "BlankSpace;Name",},
I don't think that constant exists anymore (MAX_PLAYER_LEVEL), you can hard code it or use something like GetMaxLevelForLatestExpansion()
Thank you.
I replaced MAX_PLAYER_LEVEL with GetMaxLevelForLatestExpansion() in that custom code and it now seems to work, at least in follower dungeons.
To post a comment, please login or register a new account.