Incorrect inventory space warning #5

  • New
  • Defect
Assigned to DigitalSorceress
  • ckaotik created this issue May 4, 2012

    What steps will reproduce the problem?
    1. Loot something that stacks

    What is the expected output? What do you see instead?
    Expected: No inventory space warning, since number of available slots hasn't changed
    Instead: I get a warning whenever I loot simething -.-

    Please provide any additional information below.
    A possible fix would be using UNIT_INVENTORY_CHANGED instead of ITEM_PUSH as this one _really_ only fires when the number of available slots changes. ITEM_PUSH fires also when an item stacks and is therefore not the best choice here. Otherwise, some more logic checks would be needed.

  • ckaotik added the tags New Defect May 4, 2012
  • DigitalSorceress posted a comment Nov 27, 2012

    WOW, I'm only what? 8 months behind... sorry.

    Personally, I like the warning even on stacking items because the intent (for me) was to give a warning whenever I add stuff to or attempt to add stuff to my bag and the remaining space threshold is past. This is really useful for multiboxing because full bags should be a stone in my shoe - I WANT to be reminded every time I try and put something in that I have 0 or < n spots left whether the item fit or not.

    However, I will see if I could come up with a way to signal you want 'less spammy" notification... assuming the UNIT_INVENTORY_CHANGED actually fires when I want it to.

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