MorgDKP2
MorgDKP2 is a full featured mod that allows the master looter (ML) to control the loot distribution process. Only one member is required to have this mod. MorgDKP2 is also capable of tracking DKP and outputting the DKP string for import into eqDKP using a custom php import script.
Please help localize here.
LDB shortcuts:
- L-click => MorgBid2 query
- Shift-L-click => Invite list
- Ctrl-L-click => Raidtracker
- R-click => Options
- L-click itemlink => Add manual item for query
- Shift-L-click Itemlink => Insert link into open chatframe message
- Ctrl-L-click Itemlink => Add item to ignore list
- Hover over itemlink => Show item tooltip
- Shift-hover over itemlink => Show bid history for the item
Bag shortcut - Shift-Alt-L-click any item in your bug to add a manual query (ie a BOE item)
Video Tutorial
BlueWarlord has created a video tutorial for setting up and using the MorgDKP2 system to run a raid. Find it here.
BlueWarlord created another video tutorial for setting up and using MorgDKP2 with eqdkp/eqdkp+. Find it here.
Thanks BlueWarlord!
phpRaid Integration
If you use eqdkp+ for setting up raids you can export the raid attendees (choose lua format) and save the file to the MorgDKP2 folder. When you open the invite list (shift-click) the day of a scheduled raid the phpRaid data will pop open in its own frame.
ClassLoot Integration
If you have ClassLoot (r98 or higher) running as well as MorgDKP2 when a new item drops the classes/altclasses allowed to bid for the item will automatically be filled in if the item is in ClassLoot's database. Only if the classes are NOT already set. Thanks Pneumatis for allowing me to hook your DB:)
Importable item database
There is now and item DB included in the ImportItemDB folder of MorgDKP2. It has as many Northrend raid items I have seen so far with classes set. To import it copy the file to the main MorgDKP2 directory and load WoW. Once imported delete the file from the main directory. Note it will not overwrite any items you already have set.
Using MorgDKP2:
Basic use is identical to MorgDKP. Documentation for setting up the web scripts etc still applies. Will post more information when I have time.
Suggested to start:
- Install the webscripts to the plugins folder of your eqdkp install and install it through the admin plugin menu
- Export your DKP from the website save in MorgDKP2 folder (even if your database currently has no members!)
- Enter WoW and make sure there are no errors
- Track your raid etc
- Click export raid(s) and copy the string
- Click Import raids on the admin panel of edkp and paste the string into the window
- Win!
Webscript help
Export standings
Used to export member DKP, events, aliases, and database information (needed for proper import) to the in game mod. Access through the eqdkp admin menu (after installing plugin)
- Select your game timezone (may not match your actual timezone)
- Select if you want to export member ranks
- Ignore ranks - do not export ranks and hence do not use rank sorting for item rolls
- Use all ranks - export all ranks for all members and use rank sorting for item rolls (only way to activate rank sorting)
- Only export [rank] - only export the selected rank from the website. Caution will only export members of that rank so any unranked members or members of different rank will not be in the file.
- Enter the directory and in game name for up to 5 eqdkp installs (ie if your website is http://sodalityoftheconstant.com/aqdkp/listmembers.php? then you would enter aqdkp and whatever name you want it called in game.)
- For eqdkp+ multiple pool install only enter the main directory name the pool names will be your actual pool names
- For installs in base directory (ie http://eqdkptest.sodalityoftheconstant.com) enter - for the directory name
- Click export
- Right click the link and choose save as .. save in WOW/Interface/Addons/MorgDKP2 directory.
- Load into WoW or reloadui if already in game.
Import raids
Used to import raids recorded with the MorgDKP2 in game mod. Click export raids in the LDB tooltip or export raid in the raidtracker for a single raid. Copy the DKP string (Ctrl-C) and paste it into the editbox. When editing names or adding people you do not need to capitalize them.
- Click parse DKP string
- Check the data and make sure the import looks correct:
- If you have any aliases to import they will be shown with ADD beside them. To not import the alias simply erase the editbox.
- If you have any DKP changes they will be listed. As above erase the value or the names to not import. Can add/remove names as well.
- For each event the name, note, value, attendees, and any items will be shown. Edit them if necessary. To not import a whole event (including items) erase it's name. Erase and item or item value to not import the item.
- If you are using zerosum or skall with zerosum check the use zerosum checkbox.
- Click enter final data:)
Note: - Ranks will only be used in sorting if you export all ranks and set the weight of each rank in the in game options (database options) Higher values should be higher ranks. Also rank sorting is ONLY used on the lootframe rolling window. It is not used anywhere else such as the MorgBid2 check or raid invite tab. This means that the MorgBid2 results frame may show a different winner.
Loot window help:
Here is how the loot window is designed to work for those having trouble understanding it. When you loot a corpse if any items are above the loot threshold the mod will:
- Check each item and if any have not had their classes set (who gets to roll for the item) it will automatically open the item edit page to that item. This takes priority over all other possibilites. ie You edit this item and start the roll for it. The mod checks again and there is still another item with its classes unset so it opens the item edit page for that 2nd item NOT the roll window for the auction you started. If you want to see the roll window simply right click on the 1st item again.
- If no items have unset classes the mod next checks if any items are currently in auction. If so it opens: roll summary window if more than 1 item being rolled for or the single item roll window if only 1 item.
- If none of above conditions apply no window automatically opens (ie not roll window or item edit window) and you can right click any item to open edit window (or roll window if auction started) or alt-right click any item to start ALL queries which will cause the roll summary window to open.
Note: - If you want to use MorgDKP2 with fubar you need to have Broker2Fubar installed or it will only show a minimap icon.
Whisper commands: - whispered to someone running morgdkp2.
Waitlist
mbid wait[+/-] [main] => main only necessary if you are whispering from an unknown alt
Bidding
mbid itemid/itemlink [need/take/pass/offspec] [bid] => itemid/link must be included - bid only for BidWar
Dkp queries
dkplist [pool/s] [class/all] [class] ... => pools only if you want to see what pools are available. pool to get the dkp for that pool (leave out for default pool). all for all members in the raid (if person running morgdkp2 is in a raid), guild otherwise. You own class is automatically included so a pally whispering dkplist rogue will get paladin and rogue.
Webscript note: - The MorgDKP2 webscript requires:PHP 5.2.3 or greater and MySQL 5.0.7 or greater. If you are having issues with special characters make sure your MYSQL database is in UTF-8.
Supported DKP modules:
- Fixed DKP
- Zerosum DKP
- Percent DKP
- Relational DKP
- Random
- SKall
- TakeBid
- BidWar
Syncing:
Options
- Broadcast - enable to send sync messages out during a raid to registered listeners. Usually one person will probably broadcast to the backup people in the raid but you can have more than one broadcaster.
- Receive - enable so your mod will act as a listener and receive syncing events from MorgDKP2 installs which are broadcasting.
- Overwrite raid - enable to overwrite the current raid with the new raid info (in the initial sync) if you have already started a raid. Useful when you zone in to the instance late after raid is already in progress to get the raidlog from the whole run. If you haven't started a raid overwrite is done by default.
- Manual Syncs - ie Sync options/members/items/all/initial sync. Click one of these buttons to manually sync to the current raid.
Sync Details
- Syncing will not be enabled until a raid has started and then the mod will check for sync necessity every 60s.
- When the raid starts or someone joins the raid with receive enabled the broadcaster will send out his eqdkp data (boss events/values, aliases, current pool, certain options, current raid data, and current member DKP) Current member DKP will only be updated in the listener client if it has a newer timestamp or if they are members of your current raid. The broadcasters current raid will overwrite the receivers current raid unless Overwrite raid is off.
- When you make changes to important values the mod will schedule a sync and send those changes to the listeners throughout the raid.
What is synced?
- item database changes (value/classes)
- raid tracker changes to items (value/winner/event)
- custom events
- event changes (value/name/note/deletion)
- alias additions
- BOE items (ie hand out through your inventory and manually trade)
- DKP change events
- item costs different from actual DB cost (ie TakeBid or offspec auctions)
- items incorrectly assigned to ML/DE in listener client
- full current raid sync
- initial waitlist and waitlist changes
NOTE: - There is generally no need for the manual syncs unless you specifically want to transfer the complete itemDB or the listener wants ALL of your MorgDKP2 options. The complete member DKP and necessary options are transferred when the initial sync is sent at the start of the raid (if you have Broadcast enabled and there are listeners present in the raid)
MorgDKP2 Features:
- Allows ML to query raid for interest in loot.
- Tracks DKP including raid attendees, start bonus, and all drops.
- DKP systems supported include zero-sum, relational, random, fixed, percent, and skall.
- Options to award DKP/unit of time, include a start bonus, and include custom events such as boss attempts.
- BidWar mode for item auctions.
- Custom php scripts to export/import/change DKP and add aliases to eqDKP/eqdkp+ website. (can import multiple raids/pools in one string)
- Allows a ML and disenchanter (DE) to be set so that they are not charged for items. (Toggle)
- Remembers what raid members have equipped and will not send a query to them for loot they already have. (Exceptions for some non-unique items included.)
- Sends query results to MorgBid2 (for players in that auction)
- Displays top 5 DKP members for the moused over item in the tooltip.
- Automatically hands out items to the winning player if the loot window is still open. Note: It asks with the standard blizzard confirmation dialogue.
- Allows ML to easily set which classes are eligible and DKP value. Also remembers these values.
- Scans for base installs of MorgBid in the current raid. Automatically outputs a link to MorgBid site on click.
- Allows ML to record BOE items before trading them to member. (Alt-shift click item in your inventory)
- Can load up to 5 separate DKP pools. Ie. MC1, MC2, BWL, AQ40, NAXX. These raids can be named whatever you wish.
- multiPool feature allows up to 5 DKP pools to be used in one raid. (ie separate pool for class items)
- Can change loot threshold on the fly.
- Item history for easy recall of current raid item winners.
- Allows raid members to whisper ML for current DKP for own class or specified classes in all 5 DKP pools. (sent to MorgBid2)
- Lets you know it is working by displaying boss kills, raid changes, and looting events.
- Automatically links items to raid chat.
- Edit item values from item history (Allow you to track DKP without being ML)
- Whisper system for those crazy people who hate mods:P
- Fubar/LDB support
- Main and offspec DKP rolling
- Waitlist including DKP awarding and alt whispering.
- ListDKP - shows guild members online and in/out of group and allows 1 click inviting
- Custom item ignore list
- Automatic loot method switching for certain encounters. (Vashj/MH)
- Boss attempt mode asks if you want to record a boss attempt after dying
- Custom loot frame with buttons for self-loot/random rolling items (loot frame can be used with mod in standby mode)
- Importable item database
- Built in xloot like loot frame which can be used with mod on standby
- New itemframe/rollframe built into loot window
- Customisable font/frame options
- Modular so can disable what you don't need
- Web script can handle offbase/eqdkp installs in main directory
- Imports MorgDKP database data (be sure to run both at same time if you want to mport your database the first time)
- Fully eqdkp/eqdkp+ compatible
- In game raid browser
Alright new version up with many little improvements. Lots of waitlist changes and may need a bit of debugging so post if problems. Big difference is that people on the waitlist always show there main char names not alts. So if Morgalm is on the waitlist but is online on his alt Mogha he will still be on waitlist but will show as "xWAITx" If the alt goes offline and no other KNOWN alt comes online within the grace period he will be removed from the waitlist. If you click a name on the waitlist and its online he will be invited. Offline will get sent a tell to log to main. Oh and waitlist spamming (starting invites) is in now and it will be automatic if you like when you open the invite frame or manual. Waillist syncing will come when I do the sync module.
Note: wailtist heavily uses wholib so things may not happen immediately if results arent available.
Also added a highlight to the lootframe to show what item you are editing which makes it much more obvious I think:)
Seems to be isolated to you I can't reproduce it atm.
the character problem on import/export
Names for import/export? I forget....
But morgdkp has LDB built in and it is on by default. Switch to dockingstation its awesome!
deleting the key fixes it, and it did it even with f2b not enabled, and I never have LDB enabled (at least until i switch to docking station or ninja bar).
I bet it is an issue with fubar2broker trying to run 2 fubar plugins at the same time. Have you tried disabling broker support in morgdkp? I think that ["hidden"] entry may come from fubar2broker as I never put it there.
As I said I think a step coming soon will to be remove the fubar plugin totally. Try delete that hidden key from SV file see if it fixes it?
The problem with fubar is here, not sure what causes it or where it comes from..
non-working
["FubarPlugin"] = { ["profileKeys"] = { ["Kelem - Thunderhorn"] = "Default", }, ["profiles"] = { ["Default"] = { ["showIcon"] = true, ["hideIcon"] = false, ["showText"] = false, ["hidden"] = false, }, }, },
Working
["FubarPlugin"] = { ["profileKeys"] = { ["Kelemvor - Thunderhorn"] = "Default", ["Amberl - Thunderhorn"] = "Default", ["Kelchant - Thunderhorn"] = "Default", ["Kelsjunk - Thunderhorn"] = "Default", ["Tessaril - Thunderhorn"] = "Default", ["Kelem - Thunderhorn"] = "Default", }, ["profiles"] = { ["Default"] = { ["showText"] = false, ["hideIcon"] = false, }, }, },
I currently have broker2fubar, and I don't have LDB loaded. Also, I don't set the minimap icon on or off, the fubar icon just isn't there. It's funny because I have a morgdkp2.lua file that works, and saves the button position and one that doesn't, so no idea.
Anything on the names for import/export?
You find the weirdest problems lol. Did you have only fubar loaded or fubar + LDB? Did you try enable/disable the morgdkp lootframe?
First I fixed a bug where the lootframe would not turn off so that should get rid of that one. With fubar if you set your preferences for where on the bar etc and then tell fubar to show on mimimap button it will forget all your preferences. I do not know why I think its a fubar bug as many mods always did that for me. If you set it and log out without turning minimap icon back on it should remember. Fubar is very buggy with profiles in my experience. Not sure about that error yet.
Can I get a list of your mods. Almost sounds like a mod conflict.
I may rip out the fubar code soon and if you want to use fubar you will have to use broker2fubar.
2 new issues I'm having. First.. I wiped my sv.lua file and reinstalled clean. Now I can't get the fubar icon to stay in place no matter what I do. it shows enabled, no minimap icon and there is no fubar button. Turn the minimap on and then off, it shows up. I move it to center, left or right, log out or /rl and it vanishes again.
second, while doing some old bc instances the loot module would not turn off. I had the addon in standby and the loot frame disabled, yet every time I looted both the default blizz frame and the morg frame would come up, I could use either to loot with. However, i got the following error when using the morg frame when looting an epic gem
MorgDKP2-MorgDKP2 v1.83\basePrototype.lua:954: attempt to index local 'temp' (a nil value) MorgDKP2-MorgDKP2 v1.83\basePrototype.lua:859: in function `Opendewdrop' MorgDKP2-MorgDKP2 v1.83\Modules\Lootframe.lua:1504: in function `?' CallbackHandler-1.0-3:146: in function <string>:\"safecall Dispatcher[1]\":4: in function <in C code>: ? <string>:\"safecall Dispatcher[1]\":13: in function `?' CallbackHandler-1.0-3:91: in function `Fire' AceEvent-3.0-3 (Acheron):73: in function <in C code>: in function `LootSlot' MorgDKP2-MorgDKP2 v1.83\Modules\Lootframe.lua:1362: in function `LootButton_Click' MorgDKP2-MorgDKP2 v1.83\Modules\Lootframe.lua:897: in function <Interface\AddOns\MorgDKP2\Modules\Lootframe.lua:897>
MorgDKP2-MorgDKP2 v1.83\basePrototype.lua:954: attempt to index local 'temp' (a nil value) MorgDKP2-MorgDKP2 v1.83\basePrototype.lua:859: in function `Opendewdrop' MorgDKP2-MorgDKP2 v1.83\Modules\Lootframe.lua:1504: in function `?' CallbackHandler-1.0-3:146: in function <string>:\"safecall Dispatcher[1]\":4: in function <in C code>: ? <string>:\"safecall Dispatcher[1]\":13: in function `?' CallbackHandler-1.0-3:91: in function `Fire' AceEvent-3.0-3 (Acheron):73: in function <in C code>: in function `LootSlot' MorgDKP2-MorgDKP2 v1.83\Modules\Lootframe.lua:1362: in function `LootButton_Click' MorgDKP2-MorgDKP2 v1.83\Modules\Lootframe.lua:925: in function <Interface\AddOns\MorgDKP2\Modules\Lootframe.lua:925>
Haha, this is so cool :D
Really, thank you for the great work, just finished my test raid where I simulated giving stuff for DKP and imported it - super!
And yes, I exported standings from the webscript first, got myself a dkp pool and got it a go. It's easy if you know how it goes... i think the pain for me is over :)
Thanks for the great work, i'll stay tuned :)
As Kelem says you definitely want to export from your database (even if it is empty) before you try to import from the mod otherwise the database name and prefix will be incorrect in the DKP string.
Morguhir: the way I do it to start with no points (such as with wrath) is simply install an instance of eqdkp for each point pool (2 in my case) and export with the morgdkp web script, this creates the pools for in game use.
if you already have dkp and want to start using morg the easiest way to do it is by installing eqdkp for each instance, manually adding each member and their existing points and then exporting for in game use.
The other way is to log in to wow, start a fake raid, give a minimal dkp bonus for everyone, add everyone to a raid and export, go to the dkp install and import. Although this is more of a pain.
@morgulhir I have just started working on creating some documentation. It's only a first tiny tiny step, but it something, see http://www.wowace.com/projects/morg-dkp2/pages/
To your questions: 1. If you want everybody to start from zero, the easiest way is to start raiding with MorgDKP and use the build in raid tracker to update the DKP you want to give to certain events. If you export the standing, these new events will be automatically created inside eqdkp+
2. Yes, at least for eqdkp you make different installations of it for each pool. I'm not sure for eqdkp+ :-( You don't have to create members, the tool does that automatically for you when it imports the data from MorgDKP2 into your eqdkp(+) website.
Hey again!
Somebody mentioned some weeks ago that he'd make some kind of overview of documentation for MorgDKP2. How's that going?
And now that I finally got a eqDKP+ site running, i'm trying to figure out how to get it to work. For first time use, should I create a raid manually on eqDKP+ site and "export standings" or track a raid in WOW and import it to the DKP site? Do I have to make the Members manually or is will the members be created automatically?
How do I first create the DKP pools? or does the DKP-site-host have to do it first? EDIT: Ah, sorry I think i found the answer for that - each DKP pool is simply a different installation of eqDKP+. Correct? Thus, even more important is the question: can i somehow automatically create members, or should i do it manually for each installation(pool)?
http://test.guildsyndicate.com/dkp.txt is the run from yesterday, 25man nax and sarth.
It imports both as Deathtöall and Dòra using 1.5 web scripts and that's what it shows in game for both wait list and points/loot
Yeah send me one of your DKPstrings to try. I made alot of changes since v1.0 though so I expect that was the problem. You may have to transfer (the wrong member names) history to a new correct member name manually and delete the old incorrect one. But I will test on mine a bit later. But I am only hearing of this issue from you so I expect it was the outdated scripts. Although I see incorrect names on both syns10 and syns25.
You are using eqdkp right?
Apparently I didn't update the webscripts in one of my 2 dkp installs.. Everything exported correctly in morgdkp2-r8 (export v1.0) Such as ["Deathtöall"] vs ["Deathtöall"] which starts to happen with R10 (export v1.2)
and when the names are exported from the game, they are imported as <name>Deathtöall</name> (i can give you a dkp string to import if you want)
All of the points that are listed, raids, items, etc.. everything has been from exports. Nothing has changed on the installs other than the morg scripts. I'll copy over some old scripts and see when they break. What part of the site are you looking at?