Addon Description Magic Runes is a set of bars displaying rune cooldowns. It's meant as either a replacement or addition to the normal Blizzard rune display.
[09:44:39] ...e\AddOns\MagicRunes\Libs\LibBars-1.0\LibBars-1.0.lua:178: Division by zero (tail call): ? ...e\AddOns\MagicRunes\Libs\LibBars-1.0\LibBars-1.0.lua:178: in function <...e\AddOns\MagicRunes\Libs\LibBars-1.0\LibBars-1.0.lua:163> ...e\AddOns\MagicRunes\Libs\LibBars-1.0\LibBars-1.0.lua:205: in function <...e\AddOns\MagicRunes\Libs\LibBars-1.0\LibBars-1.0.lua:186> ...e\AddOns\MagicRunes\Libs\LibBars-1.0\LibBars-1.0.lua:630: in function `SetColorAt' Interface\AddOns\MagicRunes\MagicRunes.lua:356: in function <Interface\AddOns\MagicRunes\MagicRunes.lua:352> (tail call): ? [C]: ? [string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5> (tail call): ? ...ce\AddOns\BigWigs\Libs\AceAddon-3.0\AceAddon-3.0.lua:543: in function `EnableAddon' ...ce\AddOns\BigWigs\Libs\AceAddon-3.0\AceAddon-3.0.lua:636: in function <...ce\AddOns\BigWigs\Libs\AceAddon-3.0\AceAddon-3.0.lua:621> [C]: in function `LoadAddOn' Interface\FrameXML\UIParent.lua:271: in function `UIParentLoadAddOn' Interface\FrameXML\UIParent.lua:294: in function `CombatLog_LoadUI' Interface\FrameXML\UIParent.lua:602: in function <Interface\FrameXML\UIParent.lua:568>
Main Magic Runes pane has a toggle for "Lock bar positions" that you can change. If you use any kind of LDB display like ButtonBin, you can right click on the icon to toggle the lock.
Is there any possibility to play a sound, if a combination of runes e.g Death+Frost, Death+Unholy Frost+Unholy are ready or coming up in the next 2 seconds?
This may be a crazy question, but is there a way to reorganise the way the rune bars/runes display? Currently they seem to default to BBUUFF, whereas i'm used to having BBFFUU. Just wondering if there is a way to rearrange them so.
since yesterday the blood runes partially are not correctly shown as bloodrunes in Blood Presence. Somtimes they are shown as deathrunes but can't be used so - obviously the color is wrong.
I have a Blood / Frost dual spec. In Frost, former Bloodrunes are always Deathrunes - maybe that's the problem??
Firstly love the addon, have been using it for a long time. I used to have my runes show the global cooldown when I got a parry/miss but can't for the life of me get it to work now. Has something changed? Or am I missing a simple option somewhere to turn it on?
I would like to know if the DOT and Scarlet Fever boxes can remain on screen when they have run out, with a 0 or nothing in them, instead of seeing nothing?
As a user of Acherus (which hasn't been updated for some time, apparently?) I'm glad to see that someone has made a full featured Rune addon. However, Acherus included a numeric or graphical display of runic power, which was formatted to look aesthetically pleasing with the rune displays. Would you consider adding a similar Runic Power display to compliment your runes?
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Posted Oct 17, 2011Anyone knows of a version/tweak for PTR?
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Posted Oct 9, 2011[09:44:39] ...e\AddOns\MagicRunes\Libs\LibBars-1.0\LibBars-1.0.lua:178: Division by zero
(tail call): ?
...e\AddOns\MagicRunes\Libs\LibBars-1.0\LibBars-1.0.lua:178: in function <...e\AddOns\MagicRunes\Libs\LibBars-1.0\LibBars-1.0.lua:163>
...e\AddOns\MagicRunes\Libs\LibBars-1.0\LibBars-1.0.lua:205: in function <...e\AddOns\MagicRunes\Libs\LibBars-1.0\LibBars-1.0.lua:186>
...e\AddOns\MagicRunes\Libs\LibBars-1.0\LibBars-1.0.lua:630: in function `SetColorAt'
Interface\AddOns\MagicRunes\MagicRunes.lua:356: in function <Interface\AddOns\MagicRunes\MagicRunes.lua:352>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?
...ce\AddOns\BigWigs\Libs\AceAddon-3.0\AceAddon-3.0.lua:543: in function `EnableAddon'
...ce\AddOns\BigWigs\Libs\AceAddon-3.0\AceAddon-3.0.lua:636: in function <...ce\AddOns\BigWigs\Libs\AceAddon-3.0\AceAddon-3.0.lua:621>
[C]: in function `LoadAddOn'
Interface\FrameXML\UIParent.lua:271: in function `UIParentLoadAddOn'
Interface\FrameXML\UIParent.lua:294: in function `CombatLog_LoadUI'
Interface\FrameXML\UIParent.lua:602: in function <Interface\FrameXML\UIParent.lua:568>
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Posted Sep 15, 2011-
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Posted Oct 21, 2011Main Magic Runes pane has a toggle for "Lock bar positions" that you can change. If you use any kind of LDB display like ButtonBin, you can right click on the icon to toggle the lock.
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Posted Aug 11, 2011-
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Posted Jun 5, 2011-
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Posted May 20, 2011This may be a crazy question, but is there a way to reorganise the way the rune bars/runes display? Currently they seem to default to BBUUFF, whereas i'm used to having BBFFUU. Just wondering if there is a way to rearrange them so.
Thanks in advance.
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Posted May 1, 2011I have a Blood / Frost dual spec. In Frost, former Bloodrunes are always Deathrunes - maybe that's the problem??
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Posted May 1, 2011-
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Posted Mar 3, 2011-
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Posted Feb 15, 2011-
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Posted Feb 15, 2011How do I disable the main bars in middle?
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Posted Oct 21, 2011You can disable the "basic" bars by opening the Magic Runes -> Bar Configuration page and hiding all bars.
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Posted Jan 26, 2011-
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Posted Jan 18, 2011-
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Posted Jan 14, 2011-
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Posted Oct 21, 2011Currently there's no way to show them when they aren't on target. Interesting and potentially useful though, I suppose.
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Posted Dec 28, 2010-
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Posted Dec 11, 2010-
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Posted Dec 28, 2010