de/De locale error " Assembly of Iron " #4


  • New
  • Defect
Open
Assigned to _ForgeUser252680
  • Forge_User_15518507 created this issue May 29, 2010

    1x LootDB-3.3.0\lootdbLocals-deDE.lua:3: AceLocale(LootDB): Improper translation exists. "Assembly of Iron" is likely misspelled for locale deDE.
    Ace2-r1098\AceLibrary\AceLibrary.lua:122: in function `error'
    AceLocale-2.2-91094 (Ace2):220: in function `RegisterTranslations'
    LootDB-3.3.0\lootdbLocals-deDE.lua:3: in main chunk

    Locals:
    self = <table> {
    (null) = "enUS"
    (null) = false
    (null) = <table> {}
    reverse = <table> {}
    RegisterTranslations = <function> @ Ace2\AceLocale-2.2\AceLocale-2.2.lua:175:
    (null) = "enUS"
    (null) = "LootDB"
    (null) = <table> {}
    }
    message = "AceLocale(LootDB): Improper translation exists. "Assembly of Iron" is likely misspelled for locale deDE."
    stack = "Ace2\AceLibrary\AceLibrary.lua:80: in function `error'
    ...nterface\AddOns\Ace2\AceLocale-2.2\AceLocale-2.2.lua:220: in function `RegisterTranslations'
    LootDB\lootdbLocals-deDE.lua:3: in main chunk
    "
    first = "Ace2\AceLibrary\AceLibrary.lua:80: in function `error'"
    file = "AceLocale%-2%.2"
    i = 1
    j = 2
    (for generator) = <function> defined =[C]:-1
    (for state) = nil
    (for control) = "LootDB\lootdbLocals-deDE.lua:3: in main chunk"
    s = "LootDB\lootdbLocals-deDE.lua:3: in main chunk"
    _G = <table> {
    Inst53Quest10_HORDE_Attain = "70"
    ContainerFrame5Item7 = ContainerFrame5Item7 {}
    Inst11Quest2_HORDE_QuestID = "5518"
    MultiCastActionButton6Cooldown = MultiCastActionButton6Cooldown {}
    MerchantItem9ItemButtonStock = MerchantItem9ItemButtonStock {}
    GetTrainerServiceTypeFilter = <function> defined =[C]:-1
    UNIT_NAMES_COMBATLOG_TOOLTIP = "Namen von Einheiten einfärben."
    KBASE_NUM_FAKE_CATEGORIES = 1
    SetTrainerServiceTypeFilter = <function> defined =[C]:-1
    MerchantItem6AltCurrencyFrameHonorTexture = MerchantItem6AltCurrencyFrameHonorTexture {}
    Inst12Quest6description1_HORDE = "Schmuck"
    Inst37Quest1PreQuest_HORDE = "true"
    Inst4Quest2Rewardtext = " Keine Belohnung"
    AltoholicAccountSharingOptionsIconNever = AltoholicAccountSharingOptionsIconNever {}
    TutorialFrameLeft19 = TutorialFrameLeft19 {}
    MultiCastActionButton2Cooldown = MultiCastActionButton2Cooldown {}
    ERR_TRADE_EQUIPPED_BAG = "Mit von Euch angelegten Taschen könnt Ihr nicht handeln."
    PVP_RANK_6_1 = "Fußknecht"
    MultiBarLeftButton7 = MultiBarLeftButton7 {}
    OPTION_TOOLTIP_SHOW_MULTIBAR4 = "Blendet eine zusätzliche optionale Aktionsleiste auf der rechten Bildschirmseite ein/aus."
    InterfaceOptionsDisplayPanelShowAggroPercentageText = InterfaceOptionsDisplayPanelShowAggroPercentageText {}
    CT_RAMenuFrameBuffsDebuff4 = CT_RAMenuFrameBuffsDebuff4 {}
    VideoOptionsFrameCategoryFrameButton17ToggleHighlightTexture = VideoOptionsFrameCategoryFrameButton17ToggleHighlightTexture {}
    MerchantItem4AltCurrencyFrameItem1Text = MerchantItem4AltCurrencyFrameItem1Text {}
    Inst8Quest6name1_HORDE = "Prismatalisman"
    BINDING_NAME_NAMEPLATES = "Plaketten für Gegner einblenden"
    IsReferAFriendLinked = <function> defined =[C]:-1
    MAIL_LETTER_TOOLTIP = "Klicken, um eine dauerhafte
    Kopie dieses Briefs anzufertigen."
    CharacterModelFrameGemsEmptyMetaText = CharacterModelFrameGemsEmptyMetaText {}
    UnitFrameManaBar_UnregisterDefaultEvents = <function> @ Interface\FrameXML\UnitFrame.lua:298:
    Inst27Quest4_Attain = "40"
    CALENDAR_RAID_RESET_DESCRIPTION = "%1$s wird um %2$s zurückgesetzt."
    CHAT_CONFIG_OTHER_COMBAT = <table> {}
    Inst93Quest1_Prequest = "Nein"
    CONSOLIDATED_BUFFS_PER_ROW = 4
    TutorialFrameRight19 = TutorialFrameRight19 {}
    MoneyFrame_OnEvent = <function> @ Interface\FrameXML\MoneyFrame.lua:184:
    WatchFrameItem_OnEvent = <function> @ Interface\FrameXML\WatchFrame.lua:1206:
    InterfaceOptionsCombatTextPanelFCTDropDown_OnClick = <function> @ Interface\FrameXML\InterfaceOptionsPanels.lua:1080:
    Inst25Quest13description1_HORDE = " Stangenwaffe"
    LFGTeleport = <function> defined =[C]:-1
    SpellButton6Cooldown = SpellButton6Cooldown {}
    Inst25Quest12description3_HORDE = "Stab"
    ChannelMemberButton10Name = ChannelMemberButton10Name {}
    PetStableMoneyFrameGoldButtonText = PetStableMoneyFrameGoldButtonText {}
    Inst91Quest1_HORDE_Prequest = "Echos gequälter Seelen (Die Seelenschmiede)"
    AltoGuildBankEntry7Item7 = AltoGuildBankEntry7Item7 {}
    VOICEMACRO_4_Sc_1_FEMALE = "Helft mir beim Angriff!"
    Inst74Quest3ITC1_HORDE = ""
    Inst
      ---
    Assembly of Iron = Versammlung des Eisens

    greetings from germany

  • Forge_User_15518507 added the tags New Defect May 29, 2010

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