LilSparky's Workshop
LilSparky's Workshop adds auction-derived pricing information for trade skills right into the trade skill recipe frame. Each skill is evaluated for material costs and potential value of the item created. These two numbers are listed next to each skill in an easy-to-read format.
Supported Auction Scanners:
- Auctioneer
- AuctionLite
- AuctionMaster
- Auctionator
Optionally Requires:
- Informant (for vendor availability)
LibPeriodicTable (for vendor availability)
Trade Skill Interfaces Supported:
- GnomeWorks
- AdvancedTradeSkillWindow
- Skillet
- Blizzard's Standard UI
- Doublewide Tradeskills
- Tradeskill HD
Auction pricing models can be selected by right-clicking either the value column or the cost column (each can have a different pricing method attached).
The Value column can be left clicked to cycle through the different valuation methods for the resultant item: Auction Value (a), Vendor Value (v), Disenchant Value (d) or the greatest of the three different values (the default). Any instance of an item Value being greater than the Cost to create it will have a highlighted Value entry. Optionally, the Value column can be displayed as a percentage of the Cost column.
The Cost column simply sums up the costs for each reagent and reports the total.
Both columns can be combined into a single "Profit" column which simply reflects the Value minus the Cost.
Tooltips for each column give more details about the price breakdowns LSW is considering.
A note regarding vendor availability:
LSW utilizes supplied item databases to determine when an item is readily available from a vendor. Occasionally this may not be accurate, usually because the item is a trade in for another item and not buyable with gold. I have provided a simple way to over-ride the vendor database:
/script LSWConfig.vendorOverride[item#] = (true/false/nil)
The item# is the item ID for the specific item. It is a single number. For example, 2589 is Linen Cloth.
Setting the value to "true" means the item is available at the vendor.
Setting the value to "false" means the item is not available at the vendor.
Setting the value to "nil" means to use the provided databse.
There is now also a right-click option to override the vendor availability and also to hand enter specific prices for items.
A note about frame/auction support:
LSW utilizes a plug in scheme to handle support to handle pricing and frame support. I am unlikely to add additional plugins directly into LSW. The goal of the plugin system is to provide basic templates that other addon authors could employ to provide LSW support on their end while at the same time providing functionality for a base set of common mods. Addon authors are free to contact me regarding the plugin system if issues arise or the system doens't make sense.
LilSparky, thanks so much for letting us know that you're planning on putting in an override for the fictitious "vendor" prices being reported by the database for items being sold for Justice Points and Frozen Orbs. I know you're are very busy with Gnomeworks, but is there a chance you could put the override into the Workshop soon?
The reason I ask is that this addon is in heavy use by lots of people and is one of the highest downloaded trade addons. Since the database problem affects key ingredients used in many recipes (such as all of the Eternals, epic gems, and Primordial Saronite), it would greatly benefit a lot of your fans to have it calculating realistic profit expectations, again.
Thanks, Iverie
it's a problem with the vendor databases. if they include such items as being "vendor" items, lsw doesn't really know not to use vendor prices.
i'm going to add a mechanism to over-ride these value when i get a chance.
The Workshop is currently using fictitious "vendor" prices, instead of auction house prices, for all raw materials that can be purchased from vendors using Justice Points or Frozen Orbs. This includes Primordial Saronite, Frost Lotus, all of the Eternals (Fire, Shadow, Life, Water, Air), and all epic gems, among others.
This leads to HUGE errors in profit calculations. For example, Primordial Saronite is being valued at only 28g in cost calculations when the current auction house market price is close to 300g. This can lead to making crafted items that are worth far less than the cost of the raw materials required to make them.
warcraftic, make sure you've really got the latest version. r99/r99release both removed all references to "this".
Error in latest version r99:
Tried /LSW and doesn't work.
Installed newest version of LSW plus out of date addons.
Have used previous versions no probem.
Thanks
For examples, Primordial Saronite is being priced at a fictitious vendor price of 140g, while the true auction price is 335g, and Frost Lotus is being priced at a fictitious vendor price of 4g when the auction house price is over 10g. These lead to HUGE profit calculation errors and can lead to major mistakes in making things that sell for much less than the materials it takes to make them.
Though I don't have a jewelcrafting character to check with, I would assume that the fictitious vendor price would show up with all of the epic gems, since they can be purchased for Justice Points.
How do I get LSW to not use the vendor price for certain items, like Frost Lotus, so that I can see the correct costs for me to make the Flasks with that item?