LilSparky's Workshop
LilSparky's Workshop adds auction-derived pricing information for trade skills right into the trade skill recipe frame. Each skill is evaluated for material costs and potential value of the item created. These two numbers are listed next to each skill in an easy-to-read format.
Supported Auction Scanners:
- Auctioneer
- AuctionLite
- AuctionMaster
- Auctionator
Optionally Requires:
- Informant (for vendor availability)
LibPeriodicTable (for vendor availability)
Trade Skill Interfaces Supported:
- GnomeWorks
- AdvancedTradeSkillWindow
- Skillet
- Blizzard's Standard UI
- Doublewide Tradeskills
- Tradeskill HD
Auction pricing models can be selected by right-clicking either the value column or the cost column (each can have a different pricing method attached).
The Value column can be left clicked to cycle through the different valuation methods for the resultant item: Auction Value (a), Vendor Value (v), Disenchant Value (d) or the greatest of the three different values (the default). Any instance of an item Value being greater than the Cost to create it will have a highlighted Value entry. Optionally, the Value column can be displayed as a percentage of the Cost column.
The Cost column simply sums up the costs for each reagent and reports the total.
Both columns can be combined into a single "Profit" column which simply reflects the Value minus the Cost.
Tooltips for each column give more details about the price breakdowns LSW is considering.
A note regarding vendor availability:
LSW utilizes supplied item databases to determine when an item is readily available from a vendor. Occasionally this may not be accurate, usually because the item is a trade in for another item and not buyable with gold. I have provided a simple way to over-ride the vendor database:
/script LSWConfig.vendorOverride[item#] = (true/false/nil)
The item# is the item ID for the specific item. It is a single number. For example, 2589 is Linen Cloth.
Setting the value to "true" means the item is available at the vendor.
Setting the value to "false" means the item is not available at the vendor.
Setting the value to "nil" means to use the provided databse.
There is now also a right-click option to override the vendor availability and also to hand enter specific prices for items.
A note about frame/auction support:
LSW utilizes a plug in scheme to handle support to handle pricing and frame support. I am unlikely to add additional plugins directly into LSW. The goal of the plugin system is to provide basic templates that other addon authors could employ to provide LSW support on their end while at the same time providing functionality for a base set of common mods. Addon authors are free to contact me regarding the plugin system if issues arise or the system doens't make sense.
/script table.wipe(SkilletDBPC)
/reload
also, you can do this:
/dump SkilletDBPC
to examine the info there. that is where the frame coordinates should be stored. if the issue is that you've moved it off screen, then your values there will indicate it.
you can also try going to your WTF folder and deleting the character-specific saved-variables file: WTF/Account/ACTNAME/SERVER/CHAR/SavedVariables/Skillet.lua
delete this file when you're not running wow and see if that helps.
/script SkilletDBPC.global.y = 0
then reload the ui
/script SkilletDBPC.global.x = 0
/script SkilletDBPC.global.y = 0
/script SkilletDBPC.global.tradeSkillLocation_x = 0
/script SkilletDBPC.global.tradeSkillLocation_y = 0
/script SkilletDBPC.global.tradeSkillLocation_point = "CENTER"
/script SkilletDBPC.global.point = "TOP"
That should get the trade skill window back so you can see it.
There is something that prevents me to use LSW properly: it's the fact that LSW seems to use Average price of items. Nobody buys or sells items according to their Average price. People usually use Average Minimal Buyout price, or Minimal Today price. I'll appreciate if LSW will use some of them (or we'll be able to choose criteria).
Thank you.
How do I fix this ?
I have to mouse over each glyph all over again too see what I have or dont have created, without being able to use skillet and this addon together :(
I click my inscription icon and nothing opens in my screen, it used too and stopped working lastnight so I updated the mod and stil no joy.
If I disable the mod I see my tradeskills, but i dont see anything with it enabled
How do I make it show ?
English is not my main language, so i don't understand the "cost basis options" ^^
if you use resale value, then the reagent prices used to calculate the item cost will be the auction price for non-vendor items and the sell price for vendor items (sell price being how much you get for selling to the vendor).
if you use reagent cost, then the reagent prices use to calculate the item cost will be the auction price for non-vendor items and the purchase price for vendor items (four times the sell price). in addition, lsw will consider look at how much it costs to craft any craftable reagents using the same basis. for example, if raw cloth is cheaper than bolts, it will go with raw cloth.
the basic philosophy between the two is that resale value answers the question: "if i have all the reagents to craft item X, should i craft it and sell it or just sell the reagents?"
meanwhile, reagent cost answers the question: "if i have no reagents on me, what's the cheapest way to create item X?"
I'm scanning the ah with my bank-alt and want to know what i have to do that i can see the scanned stuff in the profession window of my main char? I tried loading auctioneer to my mainchar (which i normaly don't) but it says no auction support or something like that when i right klick in the profession window. Hope you can help me
Greets