LibUnitControl-1.0

This project is abandoned and its default file will likely not work with the most recent version of World of Warcraft. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.

A library which provide tools for detecting adverse effects on units (such as those that cause you to lose control of your character).

Includes:
  • Individual API's used to indicate whether a specified unit is Asleep/Banished/Charmed/Confused/Disoriented/Ensnared/Feared/Frozen/Horrified/Incapacitated/Polymorphed/Sapped/Shackled/Stunned/Turned/Disarmed/Pacified/Rooted/Silenced (as well as Enraged/Wounded) or has simply lost control of their character.
    • Can differentiate between mainhand/offhand/rangedslot disarms.
    • Can create effect masks which can be used to query whether a unit has all or some of the desired effects (rather than using the individual API's).
  • Callback events for when a unit has effect modifiers applied or removed.



Comments

  • To post a comment, please or register a new account.
Posts Quoted:
Reply
Clear All Quotes

About This Project

  • Project ID
    26672
  • Created
    Oct 5, 2010
  • Last Released File
    Nov 23, 2010
  • Total Downloads
    1,458
  • License

Categories

Members

Recent Files