Will this be updated for 5.04? Icons are missing now. There are a lot of new ones for Mists of Pandaria that were added. Also, it seems that there are a lot of icons that are appearing in duplicate and/or triplicate in the default view. So, maybe all of this has changed how the icons appear with the addon installed.
LOVE this :D Please please make an option to rescale all other icon selection windows too tho, such as equipment set icons, bank tab icons, etc etc etc
For anyone having issues after 4.3 you have to replace lines 93-105 in the lua with the code below...
starting at line 93...
local numMacroIcons = #(GetMacroIcons()); local macroPopupIcon, macroPopupButton; local macroPopupOffset = FauxScrollFrame_GetOffset(MacroPopupScrollFrame); local index; local texture;
for i=1, NUM_MACRO_ICONS_SHOWN do macroPopupIcon = _G["MacroPopupButton"..i.."Icon"]; macroPopupButton = _G["MacroPopupButton"..i]; index = (macroPopupOffset * NUM_ICONS_PER_ROW) + i; texture = GetSpellorMacroIconInfo(index); if ( index <= numMacroIcons and texture ) then macroPopupIcon:SetTexture("INTERFACE\\ICONS\\"..texture);
That worked perfectly! The only difference is that mine wasn't on those lines.
For anyone else wanting to fix this on their own, look for the lines:
local function Hooked_MacroPopupFrame_Update()
and
macroPopupButton:Hide();
Place the update info posted by JudFromHud between those two lines and save the lua file. Mine started working immediately upon opening my macros, even though I was still in the game when I changed it.
I understand this addon was designed with simplicity in mind, but it would be great if it could work with other macro addons, such as iMacro. Or at least have a drop-down option to view icons by category. Thanks for updating this, it's a very lightweight and useful addon.
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Posted Aug 31, 2012Will this be updated for 5.04? Icons are missing now. There are a lot of new ones for Mists of Pandaria that were added. Also, it seems that there are a lot of icons that are appearing in duplicate and/or triplicate in the default view. So, maybe all of this has changed how the icons appear with the addon installed.
Other than that, great addon!
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Posted Jul 8, 2012Just found this great addon. Takes a bit of the frustration away when creating macros & searching for the correct spell icon.
I wondered the same though... is it possible for you to make it work with the item sets icon selection window?
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Posted Jun 7, 2012@Twopro
Aah, I knew about that one but haven't checked it out. Thanks!
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Posted Mar 21, 2012LOVE this :D
Please please make an option to rescale all other icon selection windows too tho, such as equipment set icons, bank tab icons, etc etc etc
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Posted Feb 29, 2012@spiralofhope
advancediconselector, advancediconselector[keyworddata]
http://www.wowinterface.com/downloads/info20821-AdvancedIconSelector.html
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Posted Jan 27, 2012Could you please make same for item set selection menu? :3
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Posted Dec 3, 2011@Twopro
No, what's it called?
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Posted Dec 3, 2011um did u know there is already an addon that does this but you can resize your window scale frame?
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Posted Dec 2, 2011For anyone having issues after 4.3 you have to replace lines 93-105 in the lua with the code below...
starting at line 93...
local numMacroIcons = #(GetMacroIcons());
local macroPopupIcon, macroPopupButton;
local macroPopupOffset = FauxScrollFrame_GetOffset(MacroPopupScrollFrame);
local index;
local texture;
for i=1, NUM_MACRO_ICONS_SHOWN do
macroPopupIcon = _G["MacroPopupButton"..i.."Icon"];
macroPopupButton = _G["MacroPopupButton"..i];
index = (macroPopupOffset * NUM_ICONS_PER_ROW) + i;
texture = GetSpellorMacroIconInfo(index);
if ( index <= numMacroIcons and texture ) then
macroPopupIcon:SetTexture("INTERFACE\\ICONS\\"..texture);
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Posted Jan 31, 2013@JudFromHud
That worked perfectly! The only difference is that mine wasn't on those lines.
For anyone else wanting to fix this on their own, look for the lines:
local function Hooked_MacroPopupFrame_Update()
and
macroPopupButton:Hide();
Place the update info posted by JudFromHud between those two lines and save the lua file. Mine started working immediately upon opening my macros, even though I was still in the game when I changed it.
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Posted Oct 27, 2011i love it. but it would be nice if we could get the same benefit on the other icon selection screens in game, specifically, the guild bank tabs.
thanks for the great addon.
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Posted Nov 28, 2011Love it and agree with the previous commenter about possible support for the guild bank tabs.
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Posted Aug 15, 2011although mostly use #tooltip
thanks.
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Posted May 4, 2011will still try it out.
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Posted May 4, 2011buttons at the top of the icon window:
warrior warlock rogue mage hunter deathknight druid shaman priest paladin and Misc
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Posted Apr 6, 2011-
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Posted Oct 24, 2010