That worked perfectly! The only difference is that mine wasn't on those lines.
For anyone else wanting to fix this on their own, look for the lines:
local function Hooked_MacroPopupFrame_Update()
and
macroPopupButton:Hide();
Place the update info posted by JudFromHud between those two lines and save the lua file. Mine started working immediately upon opening my macros, even though I was still in the game when I changed it.
I understand this addon was designed with simplicity in mind, but it would be great if it could work with other macro addons, such as iMacro. Or at least have a drop-down option to view icons by category. Thanks for updating this, it's a very lightweight and useful addon.
As of patch 3.3.3, this works just fine as long as you do not try to use it with Macro Bank. The two conflict and this mod just ceases to function. Other than that, great!
Not sure if it works with 3.2 with no problems or not - but did work fine (or at least seemed to - up to 3.1.
Unless some coding was changed in WoW itself with the release of 3.2 I don't see why this wouldn't work with 3.2. I'll try it shortly and see if there is any problems or not.
@JudFromHud
That worked perfectly! The only difference is that mine wasn't on those lines.
For anyone else wanting to fix this on their own, look for the lines:
local function Hooked_MacroPopupFrame_Update()
and
macroPopupButton:Hide();
Place the update info posted by JudFromHud between those two lines and save the lua file. Mine started working immediately upon opening my macros, even though I was still in the game when I changed it.
i love it. but it would be nice if we could get the same benefit on the other icon selection screens in game, specifically, the guild bank tabs.
thanks for the great addon.
Love it and agree with the previous commenter about possible support for the guild bank tabs.
although mostly use #tooltip
thanks.
will still try it out.
buttons at the top of the icon window:
warrior warlock rogue mage hunter deathknight druid shaman priest paladin and Misc
Would love to see the same functionality with bank frame.
Unless some coding was changed in WoW itself with the release of 3.2 I don't see why this wouldn't work with 3.2. I'll try it shortly and see if there is any problems or not.