InspectEquip 3
This is a fork of the original InspectEquip since the author seems to be abandoned it. But anyways all the credits for the addon creating and maintaining go to the emelio.
InspectEquip attaches a panel to the inspect window that shows a list of the character's equipment sorted by source (i.e. Raid: Dragon Soul, Vendor, Crafted...). This gives you a quick overview of a character's equipment.
InspectEquip also adds detailed item source information (including boss names, item prices for vendor items etc) to all item tooltips.
Currently supported items include (no green items):
- All raid items with detailed boss information, including Legion raids
- Dungeon drops for all instances
- Quest rewards for dungeon/raid quests, including legendary items
- Justice/Valor Point items
- Honor/Conquest Point items
- Reputation items sold by faction vendors
- Crafted items
- Darkmoon Faire items, including the cards and the new rewards
- The Kirin Tor rings sold in Dalaran
- World Event items
- The Argent Tournament rewards
- Guild Vendor items
Please report bugs and missing items in the ticket system or leave a comment on this page. If you want to contribute a translation, please visit the Localization page. Thank you!
Please note that the dungeon and raid drops are updated automatically via the Encounter Journal (i.e. they should be available immediately when a new WoW patch is released). Some extra data still require an addon update.
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Posted Oct 20, 2020Found a new error today. Seems to be conflicting with Tradeskill Master Again.
66x InspectEquip-3-v3.1.2\Tooltips.lua:105: attempt to index local 'curInfo' (a nil value)
[string "@InspectEquip-3-v3.1.2\Tooltips.lua"]:105: in function <InspectEquip-3\Tooltips.lua:18>
[string "@InspectEquip-3-v3.1.2\Tooltips.lua"]:204: in function <InspectEquip-3\Tooltips.lua:192>
[string "@InspectEquip-3-v3.1.2\Tooltips.lua"]:226: in function `AddToTooltip'
[string "@InspectEquip-3-v3.1.2\Tooltips.lua"]:258: in function <InspectEquip-3\Tooltips.lua:255>
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "@TradeSkillMaster\LibTSM\Service\ItemTooltipClasses\Wrapper.lua"]:98: in function <...Master\LibTSM\Service\ItemTooltipClasses\Wrapper.lua:96>
[string "=[C]"]: in function `SetMerchantItem'
[string "@FrameXML\MerchantFrame.lua"]:631: in function `MerchantItemButton_OnEnter'
[string "*:OnEnter"]:1: in function <[string "*:OnEnter"]:1>
Locals:
tip = GameTooltip {
0 = <userdata>
OnBackdropLoaded = <function> defined @SharedXML\Backdrop.lua:205
InspectEquipItem = "|cffa335ee|Hitem:46072::::::::50:250::14::1:28:772:::|h[Titan-Forged Girdle of Triumph]|h|r"
ItemTooltip = <unnamed> {
}
SetHyperlink = <function> defined =[C]:-1
RightEdge = <unnamed> {
}
SetVoidWithdrawalItem = <function> defined @TradeSkillMaster\LibTSM\Service\ItemTooltipClasses\Wrapper.lua:96
ClearBackdrop = <function> defined @SharedXML\Backdrop.lua:335
SetLFGDungeonReward = <function> defined @AllTheThings\AllTheThings.lua:4672
numMoneyFrames = 2
SetRecipeReagentItem = <function> defined =[C]:-1
SetBuybackItem = <function> defined =[C]:-1
SetMerchantItem = <function> defined =[C]:-1
SetupTextureCoordinates = <function> defined @SharedXML\Backdrop.lua:267
TopRightCorner = <unnamed> {
}
GetEdgeSize = <function> defined @SharedXML\Backdrop.lua:241
updateTooltip = 0.133000
SetInventoryItem = <function> defined =[C]:-1
TopEdge = <unnamed> {
}
SetLootRollItem = <function> defined =[C]:-1
SetAuctionSellItem = <function> defined @TradeSkillMaster\LibTSM\Service\ItemTooltipClasses\Wrapper.lua:96
SetBagItem = <function> defined =[C]:-1
AttachComplete = true
BottomRightCorner = <unnamed> {
}
SetBackdropColor = <function> defined @SharedXML\Backdrop.lua:452
LeftEdge = <unnamed> {
}
SetAuctionItem = <function> defined @TradeSkillMaster\LibTSM\Service\ItemTooltipClasses\Wrapper.lua:96
AllTheThingsProcessing = true
SetCurrencyByID = <function> defined @AllTheThings\AllTheThings.lua:4634
ZGV_ShowManyLines = <function> defined @ZygorGuidesViewer\Functions.lua:322
textLeft1Font = "GameTooltipHeaderText"
SetCurrencyToken = <function> defined @AllTheThings\AllTheThings.lua:4645
SetGuildBankItem = <function> defined =[C]:-1
SetVoidItem = <function> defined @TradeSkillMaster\LibTSM\Service\ItemTooltipClasses\Wrapper.lua:96
TopLeftCorner = <unnamed> {
}
hasMoney = 1
TextRight1 = GameTooltipTextRight1 {
}
CIMI_tooltipWritten = true
ApplyBackdrop = <function> defined @SharedXML\Backdrop.lua:347
SetBackdrop = <function> defined @SharedXML\Backdrop.lua:382
TopOverlay = <unnamed> {
}
GetBackdropBorderColor = <function> defined @SharedXML\Backdrop.lua:462
GetBackdrop = <function> defined @SharedXML\Backdrop.lua:400
comparing = false
SetItemByID = <function> defined =[C]:-1
__tamedCounts = true
SetQuestItem = <function> defined =[C]:-1
SetBorderBlendMode = <function> defined @SharedXML\Backdrop.lua:319
SetToyByItemID = <function> defined =[C]:-1
SetMerchantCostItem = <function> defined @TradeSkillMaster\LibTSM\Service\ItemTooltipClasses\Wrapper.lua:96
SetInboxItem = <function> defined =[C]:-1
BottomLeftCorner = <unnamed> {
}
TextLeft1 = GameTooltipTextLeft1 {
}
SetVoidDepositItem = <function> defined @TradeSkillMaster\LibTSM\Service\ItemTooltipClasses\Wrapper.lua:96
SetLFGDungeonShortageReward = <function> defined @AllTheThings\AllTheThings.lua:4689
Center = <unnamed> {
}
OnBackdropSizeChanged = <function> defined @SharedXML\Backdrop.lua:235
SetTradeTargetItem = <function> defined =[C]:-1
HasBackdropInfo = <function> defined @SharedXML\Backdrop.lua:331
SetTradePlayerItem = <function> defined =[C]:-1
textRight1Font = "GameTooltipHeaderText"
SetSendMailItem = <function> defined =[C]:-1
GetBackdropColor = <function> defined @SharedXML\Backdrop.lua:443
SetBackdropBorderColor = <function> defined @SharedXML\Backdrop.lua:475
textLeft2Font = "GameTooltipText"
BottomEdge = <unnamed> {
}
TextRight2 = GameTooltipTextRight2 {
}
TextLeft2 = GameTooltipTextLeft2 {
}
SetQuestLogItem = <function> defined =[C]:-1
textRight2Font = "GameTooltipText"
SetLootItem = <function> defined =[C]:-1
shoppingTooltips = <table> {
}
needsReset =
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Posted Oct 21, 2020In reply to RuneDemomn:
Fixed in 3.1.3
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Posted Oct 19, 2020These are my errors that I'm getting. Hope you can use them to bug squish.



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Posted Oct 19, 2020In reply to RuneDemomn:
Will look into first one, last two were fixed minutes earlier
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Posted Oct 19, 2020In reply to RuneDemomn:
Fixed in 3.1.2
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Posted Oct 18, 2020Everything for 9.0.1 was fixed, please wait until 3.1.0 update will become available. If you encounter additional problems, report here.
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Posted Oct 18, 2020In reply to KleMiX_:
Running 3.10 and getting these errors;
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Posted Oct 18, 2020In reply to Forge_User_49870489:
Also seeing these errors on version 3.10
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Posted Oct 19, 2020In reply to Forge_User_49870489:
Will look into it
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Posted Oct 19, 2020In reply to Forge_User_49870489:
Should be fixed now
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Posted Oct 20, 2020In reply to KleMiX_:
Many thanks much appreciated. will give it a whirl tonight.
Thanks again
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Posted Oct 17, 2020This addon creates an invisible frame somewhere on your character that is not letting you click through it. So you will have a mouse deadzone.
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Posted Oct 17, 2020Getting the following error after shadowlands prepatch:
Date: 2020-10-17 15:12:09
ID: 45
Error occured in: Global
Count: 1
Message: ..\AddOns\InspectEquip-3\LocalDatabase.lua line 64:
attempt to call method 'SetBackdrop' (a nil value)
Debug:
[string "@PersoLootRoll\Core\Addon.lua"]:590:
PersoLootRoll\Core\Addon.lua:589
[string "=[C]"]: SetBackdrop()
[string "@InspectEquip-3\LocalDatabase.lua"]:64:
InspectEquip-3\LocalDatabase.lua:56
[string "@InspectEquip-3\LocalDatabase.lua"]:542: ?()
[string "@TradeSkillInfo\Libs\AceTimer-3.0\AceTimer-3.0.lua"]:55:
...ns\TradeSkillInfo\Libs\AceTimer-3.0\AceTimer-3.0.lua:50
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Posted Oct 17, 2020In reply to Forge_User_20414294:
Same here
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Posted Oct 18, 2020In reply to Forge_User_20414294:
Working on a fix atm
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Posted Jun 21, 2019Hi,
The panel that attaches to char screen have option to "check for unenchanted items" and put a little red star next to it. I find that most usefull in these days of ilvl hunting and fast item upgrading/replacing.
But, what I come here is to look for a way to make that star more visible - like larger or brighter? You know - something to poke me in the eye every time I open the char screen :)
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Posted Jun 22, 2019In reply to bubalazzy:
Hi, Something like this?
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Posted Jun 27, 2019Yes, Lovely.
I noticed that in game and I urged here to see what happened. :)
Thank you.
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Posted Jan 7, 2020Any chance this check can be extended to check for empty gem sockets too?
Now with the 8.3 upcomming next week, the mad gear change will start all over again :/
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Posted Jan 10, 2020In reply to bubalazzy:
Yes, when the patch hits I will look into this