Incompatible with Dominos when setting to nonstandard number of buttons #294


  • Defect
  • Waiting
Open
Assigned to adirelle
  • _ForgeUser1991571 created this issue Dec 17, 2012

    ----- What steps will reproduce the problem?
    1. Install Dominos and Inline Aura (no other addons)
    2. Set Dominos to 15 buttons per bar (/dom numbuttons 15)
    3. Inline Aura no longer displays consistently.

    ----- What is the expected output? What do you see instead?
    Expected: my beloved debuff time ticking down on my buttons.  Instead, nothing.  At least not consistently.  Maybe 1 out of 20 times it will work.

    ----- What version of the product are you using?
    1.8.10 from Curse.  Dominos current as well ( 5.1.1)

    ----- Do you have an error log of what happened?
    No, no errors generated.

    ----- Please provide any additional information below.
    Seems to have started in the past ~2 weeks, possibly after patch 5.1 or the minor one shortly after.  This is only an issue when setting Dominos to the nonstandard button number, which is a cornerstone of how I play using a Belkin n52te.  I imagine it's not common, but hoping it can be resolved in one addon or the other!  I've cross posted to Domino's Curse page as well.  If it helps, this does not seem to affect OmniCC which I assume functions in a similar way under the hood.

  • _ForgeUser1991571 added the tags New Defect Dec 17, 2012
  • Adirelle posted a comment Sep 22, 2013

    Can't reproduce this. I'm using Dominos too. Additionnal buttons added by /dom numbuttons 15 seems to work fine every time. Have you got any error message ?


    Edited Sep 22, 2013
  • Adirelle removed a tag New Sep 22, 2013
  • Adirelle added a tag Waiting Sep 22, 2013
  • monochrony posted a comment Sep 26, 2013

    i have the exact same problem. the functionallity of the debuff aura is inconsistent.

    however i don't think this is caused by the number of buttons rather than the fact, that i hide that specific bar when not in combat. i'm using dominos aswell and the problem only occurs on bars that were previously hidden outside combat.


    Edited Sep 27, 2013

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