Homing Digeon
Tired of having to flip back and forth between the World Map and the Flight Map to find archaeology digs!?!
Homing Digeon provides a simple overlay to the Flight Map highlighting active dig sites and their closest flight points. With the lack of free-flight in Warlords of Draenor, Homing Digeon is invaluable for quick and efficient archaeological excavations!
As of v1.7, Homing Digeon has been updated to work with World of Warcraft client version 7.0.
Thanks to karl_w_w on #wowuidev IRC for the name.
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Posted Mar 5, 2015after 6.1 seems to be not working quite right...
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Posted Feb 9, 2015Only shows Orange Flight Paths, and not Digsites.
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Posted Dec 16, 2014so happy to see this fantastic addon updated! thank you very much :)
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Posted Dec 16, 2014Cheers - I was missing it too,especially with the lack of flying in WoD :)
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Posted Dec 15, 2014@shelmadina
the 1.6 version of Homing Digeon now works with MoP and WoD :)
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Posted Sep 13, 2013Changes upto 5.4
Edit HomingDigeon.lua and change:
local HomingDigeon = CreateFrame("FRAME", "HomingDigeon")
local x1, x2, y1, y2 = WorldMap_GetPOITextureCoords(177)
local digSites = {}
-- Turns out every flightmap and atlas map for each continent have differing
-- ratios between them. So magic numbers ahoy
-- [1] - Kalimdor
-- [2] - Eastern Kingdoms
-- [3] - Outlands
-- [4] - Northrend
local MagicXRatio = { [4] = 1.2, [3] = 1.3, [2] = 1.3, [1] = 1.5 }
local MagicYRatio = { [4] = 0.8, [3] = 1, [2] = 1, [1] = 1}
local MagicYOffset = { [4] = -30, [3] = 5, [2] = -5, [1] = -5}
local MagicXOffset = { [4] = 15, [3] = 0, [2] = 0, [1] = 0 }
to
local HomingDigeon = CreateFrame("FRAME", "HomingDigeon")
local x1, x2, y1, y2 = GetPOITextureCoords(177)
local digSites = {}
-- Turns out every flightmap and atlas map for each continent have differing
-- ratios between them. So magic numbers ahoy
-- [1] - Kalimdor
-- [2] - Eastern Kingdoms
-- [3] - Outlands
-- [4] - Northrend
-- [6] - Pandaland
local MagicXRatio = { [6] = 1.2, [4] = 1.2, [3] = 1.3, [2] = 1.3, [1] = 1.5 }
local MagicYRatio = { [6] = 0.8, [4] = 0.8, [3] = 1, [2] = 1, [1] = 1}
local MagicXOffset = { [6] = -10, [4] = 15, [3] = 0, [2] = 0, [1] = 0 }
local MagicYOffset = { [6] = 0, [4] = -30, [3] = 5, [2] = -5, [1] = -5}
That should fix it up for now
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"Better to remain silent and be thoughht a fool, than to speak and remove all doubt."
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Posted Aug 23, 2013I'm getting that same error. It seems to be working though. I really wish we could get an update, this is about the best Archaelogy addon out ther.
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Posted Jan 24, 2013Date: 2013-01-24 09:24:24
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\HomingDigeon\HomingDigeon.lua line 3:
attempt to call global 'WorldMap_GetPOITextureCoords' (a nil value)
Debug:
HomingDigeon\HomingDigeon.lua:3: in main chunk
Locals:
HomingDigeon = HomingDigeon {
0 = <userdata>
}
(*temporary) = nil
(*temporary) = 177
(*temporary) = "attempt to call global 'WorldMap_GetPOITextureCoords' (a nil value)"
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Posted Nov 11, 2012its not working for me
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Posted Oct 16, 2012change for 5.0.5
local MagicXRatio = { [4] = 1.2, [3] = 1.3, [2] = 1.3, [1] = 1.5 }
local MagicYRatio = { [4] = 0.8, [3] = 1, [2] = 1, [1] = 1}
local MagicYOffset = { [4] = -30, [3] = 5, [2] = -5, [1] = -5}
local MagicXOffset = { [4] = 15, [3] = 0, [2] = 0, [1] = 0 }
to
local MagicXRatio = { [6] = 1.2, [4] = 1.2, [3] = 1.3, [2] = 1.3, [1] = 1.5 }
local MagicYRatio = { [6] = 0.8, [4] = 0.8, [3] = 1, [2] = 1, [1] = 1}
local MagicXOffset = { [6] = 38, [4] = 15, [3] = 0, [2] = 0, [1] = 0 }
local MagicYOffset = { [6] = -5, [4] = -30, [3] = 5, [2] = -5, [1] = -5}
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Posted Sep 13, 2013Looks like we need a new ratio/offset now Pandaria is bigger...
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Posted Sep 19, 2012Thanks alot for the addon! Now that we have flight speed guild bonus this addon is even more mandatory for anyoe who wants to get to digsites fast. Cant wait for the update and meanwhile I'm using the fix Tarkumi posted.
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Posted Sep 15, 2012You do not plan to update the addon under MoP?
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Posted Aug 29, 2012Is there any chance we'll see an update for this addon?
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Posted Aug 29, 2012Once MoP comes out, I'll be resubscribing, so quite likely then!
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Posted Aug 30, 2012Looking forward to that, then. Thank you!
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Posted Aug 30, 2012Can't wait! :)
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Posted Sep 2, 2012Quick fix:
Change line 3 to:
local x1, x2, y1, y2 = GetPOITextureCoords(177)
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Posted Sep 3, 2012Ha! Brilliant, thank you so much for this fix :)
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Posted Sep 7, 2012Thank you, that works perfect!