• Filename
  • Uploaded by
  • Uploaded
    Aug 14, 2016
  • Size
    286.36 KB
  • Downloads
  • MD5

Supported Game Versions

  • 7.0.3


Healers Have To Die

Change log

version 2.4.2 (2016-08-14):

  • Do not add a healer mark to the player's resource nameplate.

  • Fix a rare issue with nameplate tracking (incompatibility error message).

  • Add a note in the changelog and main description on what to do when a false
    positive is observed (see below).

That player is not a healer?

NOTE: If you see a player marked as healer that should not be:

  1. If their mark's background is NOT grey, check the 'Logging' option in the
    option panel (/HHTDG) ; then when you see such a player, reopen the option
    panel and check the content of the 'Logs' tab and report to me
    ([email protected] or open a ticket, avoid comments on
    curse as it's impossible to follow what happens there).

  2. If their mark's background is grey then enable the 'Healer specialization
    option so as to only report specialized healers ignoring others.

Also note that the healer's rank is displayed as a number in the center of the
displayed mark so you can judge the importance of that player in the healing
currently being done (the lower the number, the better the healer).

version 2.4.1 (2016-07-27):

  • WoW 7 (Legion) compatible

  • Enable "Accurate PVE detection" NamePlateHooker module's option by default
    since in Legion GUIDs can be properly linked to nameplates.

version 2.4.0 (2016-02-22):

  • New Module: CustomMarks - Allows you to set persistent custom marks on
    targets only seen by you. Type /HHTDG and head to the new "Custom Marks" tab!

  • The friendly healer under attack alerts ('Protect friendly healers' option)
    are now only triggered if a healer is hit with a succession of
    attacks that do more damage than the 'Damage amount threshold' (new
    setting). This should make it less likely to react on AOEs and more useful
    in general.

  • The RAID_WARNING channel will be used if possible in instance groups (BG and
    LFG groups). The 'Party' and 'Instance chat' channel options have been
    removed. Use the default 'Auto' instead which will choose the most right
    channel depending on the current group type. When not in a group the 'SAY'
    channel will be used.

  • It's now possible to swap enemy healer symbols with friendly healer symbols.

  • Added /hhtd ShowGUI command (in addition to the existing /hhtdg) so that it
    appears when typing the /hhtd chat command.

version 2.3.7 (2015-08-02):

  • Sounds were no longer played.

  • Invalid healer spell mitigation may have failed for some players.

version 2.3.6 (2015-06-25):

  • Bump TOC to 60200

version 2.3.5 (2015-02-26):

  • Bump TOC to 60100

version 2.3.4 (2014-11-09):

  • Fix two minor cases of severe false-positives (where the scoreboard is not

version 2.3.3 (2014-11-02):

  • On certain locals (such as ruRU), HHTD could fail to add its symbols on
    cross-realm players.

version 2.3.2 (2014-11-01):

  • Add protections and mitigations to avoid false-positives (ie: when a DPS/TANK
    spec is detected as healer due to internal bad spell classification or special
    game mechanics such as 'Dark Simulacrum'). This is only possible in situations
    where the scoreboard is available.

This fixes a false positive on Retribution Paladins using 'Avenging Wrath'
and prevent Death knights using Dark Simulacrum from being flagged as healer.

NOTE: The spells HHTD uses to detect specialized healers are listed here.
Leave a comment there if you see inconsistencies.

  • Changed default heal threshold a healer must reach to 50% of the player's
    maximum health and allow this threshold to be set to up to 300%.

  • Contrary to what "Specialized players only"'s tooltip said, checking this
    does not disable the heal threshold filter. (The tooltip has been fixed)

version 2.3.1 (2014-10-13):

  • Compatibility fixes for WoD:

    • Add detection for spells that have become healer specific:
      Atonement, Divine Star, Holy Nova, Binding Heal, Echo of Light,
      Renew, Chain Heal, Healing Wave, Daybreak and Tranquility.
    • Remove detection for spells that no longer exist in WoD.
  • Increased default healing threshold to 23% of the player's health (up from 5%).

  • Add new Gratipay and Bitcoin donation options on Curse and WowAce.

  • Added more details on the way HHTD works in the main description (WowAce and

version 2.3 (2013-12-31):

  • New beautiful healer icons designed by OligoFriends for enemy and friendly healers.

  • The color of each specialized healer's class is now shown in the icons background.

  • The "Specialized players only" option is now off by default as the new healer
    icons indicate non-specialized healers with a dark grey background (instead
    of the player's class color).

  • Uses version 0.8 of LibNamePlateRegistry which solves an unexpected
    incompatibility alert with Aloft and possibly others.

version 2.2.2 (2013-11-17):

  • Uses version 0.6 of LibNamePlateRegistry fixing a race condition which could
    prevent HHTD from adding its healer symbols on some nameplates.

version 2.2.1 (2013-09-13):

  • Fix symbol display on players from foreign servers (those who have an
    asterisk between round brackets appended to their nameplates).

This issue is an old one, probably dating back to last March.
HHTD detected those foreign healers properly (the mouse-over sound worked)
but would fail to find their nameplates because of the asterisk present in
their displayed names and thus would not display any symbol...

version 2.2 (2013-09-11):

  • Now using the new LibNamePlateRegistry-1.0 shared
    library instead of the namesake submodule.

  • A rare Lua runtime error was fixed.

version 2.1.4 (2013-05-21):

  • Fixed a rare Lua error that would cause '?' to be displayed on human healers'
    symbols instead of their ranks.

  • HHTD now Hooks nameplates' base frame instead of hooking the health bar's
    frame. This should make HHTD more tolerant to sub-elements hiding (such as
    hiding the original health bar to gain performances).

version 2.1.3 (2013-04-15):

  • Enhanced add-on incompatibility detection (when using another add-on
    which modifies nameplates in the wrong way): the nameplate module will disable
    itself instead of displaying wrong information (such as a healer symbol above
    a warrior's nameplate...) because it can't reliably identify nameplates anymore.

There are many nameplate add-ons around and only a few of them are not coded
selfishly. Most of these add-ons modify the default nameplates instead of
making them invisible and creating their own frames. These modifications,
which are particular to each of these add-ons, prevent HHTD (and any other
add-ons wanting to use nameplates) from working properly as they can't
identify and read the nameplates anymore.

I could have coded around the modifications of a few of these selfish add-ons
(the most used ones) but I chose not to, it's far better to have their author
fix them and code responsibly than creating exceptions and bugs for everyone.

So if you want HHTD to be compatible with your favorite nameplate add-ons,
just ask their author to do things the right way, it'll be better for everyone.

version 2.1.2 (2013-04-05):

  • HHTD's nameplate module broke completely whenever someone's nameplate changed
    side (upon mind controls and the likes). Thanks to all the people who helped
    me to diagnose the problem and to test the alpha versions leading to this

  • HHTD will fail more graciously if another add-on is unduly modifying
    Blizzard's nameplates (a message is displayed but no Lua error is thrown).

version 2.1.1 (2013-03-17):

  • Fix huge compatibility problems with other (selfish) add-ons breaking
    nameplates hooking. This caused HHTD's symbols being displayed above the
    wrong players. HHTD will also denounce these add-ons in the chat so you can
    ask their author to fix them.

  • HHTD will also disable its nameplate module when another add-on unilaterally
    modifies nameplate making them unusable for other add-ons. A message will be
    displayed. (FYI: the add-on "Tidy Plates" doesn't do this and
    therefore is fully compatible with HHTD)

  • Fix automatic healer role setting while in combat which was causing a
    'protected function call' exception pop-up for BG leaders.

  • Fix a problem which could lead into healer symbols not being hidden.

  • Special thanks to Cegthlhekz who helped a lot by testing the numerous alpha
    versions leading to this release of Healers Have To Die.

version 2.1.0 (2013-03-06):

  • HHTD no longer relies on LibNamePlate-1.0. The HHTD's NamePlateHooker module
    includes its own highly optimized sub-module (written from scratch) to handle
    nameplates. I might turn this sub-module into a library since LibNamePlate-1.0
    has become too difficult to maintain and would need a complete rewrite. This
    change should translate into an overall gain in performance and reliability for
    HHTD's end users.

  • Fix 'Holy Fire' detection.

  • Do not display any 'Friendly healer under attack' alert if the healer being
    attacked turns out to be ourself...

  • Using AceTimer-3.0 again.

version 2.0.4 (2012-12-10):

  • Fix: the chat announcer was no longer working in Battlegrounds

version 2.0.3 (2012-11-28):

  • Compatible with WoW 5.1

  • Removed HHTD's options from the WoW Interface panel since it causes global UI tainting. (Fear not, Blizzard might fix this in just a few years).
    Until then, just use the command /HHTDG to access HHTD's option panel.

  • Fixes a very rare Lua error.

version 2.0.2 (2012-09-25):

  • Fix a bug where HHTD could crash if an NPC with a hyphen in its name healed.

  • Replaced AceTimer-3.0 with LibShefkiTimer-1.0 to fix random 'Script ran too
    long' issues happening with AceTimer's current implementation.

version 2.0.1 (2012-09-01):

  • Compatible with Mists of Pandaria

  • Updated healers' spell list (including Monk's): specialized
    healers detection should be perfectly accurate now. Do not hesitated to leave
    comments on the spell list page.

  • Fixed bug: 'NamePlateHooker.lua:452: attempt to index field '?' (a nil
    value)' which was caused by the fact that LibNameplate-1.0 fires twice when
    plates are hidden if TidyPlates is used.

  • Fixed bug: Healers below the healing threshold could be flagged as healers if
    they were casting spells right after the player had logged in (player's
    maximum health being null at that specific time).

  • Fix wrong description for the 'Heal amount threshold' slider which
    incorrectly said that it had no effect in PvP if the 'Healer specialization
    detection' option was checked. This was no longer true since HHTD 2.0.

  • Many micro-optimizations in the combat log parser, especially for when the
    PVE option is disabled. The analyzer leaves even earlier in such cases. Not
    that it should have any noticeable impact for any user. However, if you take
    HHTD's user base as a whole, you could probably fry an egg per day with the
    saved power :-) Is this called green programming?

  • Added support for Italian localization

version 2.0.0 (2012-06-03):

  • Nameplate markers now include the healer's rank (the lower the number, the better
    the healer).

  • Nameplate markers are now resizable and movable (see the 'Name Plate
    Hooker' module's options).

  • It's now possible to test how markers look like using the 'Test HHTD's
    behavior on current target' button in the general options (along with other
    HHTD's features).

  • HHTD's core has been rewritten and reorganized with all the current features
    in mind making HHTD more effective and reliable.

  • The logs have been improved, they are now sorted and include all healing
    spells cast by healers with emphasising for specialised healers' spells.

  • The logs can now be disabled if the announcer module is enabled (they are no
    longer linked).

  • Improved healer detection for PVP and PVE (faster and more reliable).

  • Better handling of multi-instanced units in PVE (especially with nameplate

  • Many small improvements and bug fixes.

  • Localization is needed, if you want to contribute you can directlty write your translations using this very link.

version (2012-01-09):

  • Fix LibNamePlate bug during cutscenes.

version (2011-11-29):

  • Updated TOC to be compatible with WoW 4.3

version 1.9.1 (2011-07-04):

  • FIX: Friendly healers were reportedly attacked by their own pets or

  • Fix: In battleground there is no raid warning channel, HHTD now falls back to raid
    channel in this situation.

version 1.9.0 (2011-07-03):

  • New feature: It's now possible to announce friendly and enemy healers to chat
    for other players to see, you have to enable and configure the messages in
    the 'Announcer' options.

  • New feature: HHTD will display an alert when a nearby friendly healer is
    being attacked.

  • New feature: HHTD will automatically apply the HEALER role to detected
    friendly healers (if possible).

  • Compatible with WoW 4.2

version 1.8.4 (2011-04-28):

  • Updated LibNamePlate again to actually be compatible with WoW 4.1

version 1.8.3 (2011-04-26):

  • Updated LibNamePlate to be compatible with WoW 4.1

version 1.8.2 (2011-04-10):

  • New feature: Logs are available in HHTD's option panel with detailed information about each detected healers (specific spell used, heal amount, activity state). You must check the 'Logging' option to enable logging and add the 'Logs' tab.

  • Fix: The 'Minimum Heal Amount' filter was ignored by non-healing specialized spells (buffing spells and such available in healing talent trees).

  • Localization updates and fixes, notably for ruRU (thanks to AlexFlexy).

version 1.8.1 (2011-03-13):

  • Updated version of LibNamePlate-1.0 (this should fix a Lua error some users experienced)

  • Updated description with links to the official forum threads about HHTD (someone should tell them that only 12,000 people are using HHTD...)

version 1.8.0 (2011-03-06):

  • New feature: HHTD now adds the healer role symbol on friendly Healers if allies' name-plates are shown so you can protect your beloved healers and prevent them from being slaughtered!!

  • Changed minimum heal amount to be a percentage of the player maximum health.

version (2011-02-06):

  • FIX: PVE healer detection was broken when "Healer specialization detection" option was enabled (all NPCs were detected as healers)

version 1.7.0 (2011-02-05):

  • New feature: "Healer specialization detection" option. (thanks to Zalgorr for the spell list)
  • New feature: "Use minimum heal amount filter" option.

  • New command: /hhtdg to open the configuration UI.

  • AceLocale-3.0 library was missing in previous releases preventing HHTD to
    work in certain conditions.

  • Fixes and optimizations.

version 1.6.0 (2011-01-22):

  • Healers-Have-To-Die is now useful in PVE, it's able to ring and add crosses over NPC healers' name plates (can be disabled).
  • Multiple fixes to detection algorithm: only actual players or NPCs (if option checked) will be reported as healers. (no longer reporting guardians, pets, etc...)
  • Announcer module: Added an option to disable sounds.
  • Massive code cleanup and re-organization, now using modules for the different add-on parts.
  • Added support for AddonLoader.

  • Localization is needed, if you want to contribute: http://www.wowace.com/addons/healers-have-to-die/localization/

version 1.5.1 (2010-10-26):

  • HHTD is now able to add a red cross above enemy name plates when they've been caught healing.
  • New option to disable messages printed by HHTD.

Additional Files

Type Name Size Uploaded Game Version Downloads
154.17 KB Aug 14, 2016 7.0.3 861