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What version of Grid2 are you using (Version is displayed in General/About Tab) ?
3.3.17
What game client version, classic or retail, windows or mac and language are you using ?
Midnight, 12.0.5 - Windows OS / English
What steps will reproduce the problem?
Displaying FramesDid you try having Grid2 as the only enabled addon and everything else disabled?
Yes
Was it working in a previous version? If yes, which was the last good one?
Yes, 3.3.15
Do you have an error log of what happened? If you don't see any errors, make sure that error reporting is enabled (`/console scriptErrors 1`) or install [BugSack](https://mods.curse.com/addons/wow/BugSack).
275x Grid2/modules/IndicatorIcons.lua:96: attempt to perform indexed assignment on local 'aura' (a nil value)[Grid2/modules/IndicatorIcons.lua]:96: in function <Grid2/modules/IndicatorIcons.lua:25>[Grid2/modules/IndicatorIcons.lua]:161: in function <Grid2/modules/IndicatorIcons.lua:159>
Locals:f=Frame <GridIndicator.lua:42>{ myIndicator=<table> auras=<table> visibleCount=0 myFrame=Grid2LayoutHeader1UnitButton2 <SecureGroupHeaders.lua:170>}unit="player"self=<table>{ ctFontOffsetX=0 uy=-1 fontOffsetX=0 borderOpacity=1 cbOffsetY=0 cbColor=<table> ctColor=<table> fontPoint="CENTER" pw=1 fontOffsetY=0 showStack=true showIcons=true anchor="TOPRIGHT" anchorRel="TOPRIGHT" framesCreated=true fontFlags="OUTLINE" iconSpacing=1 offsety=0 statuses=<table> prototype=<table> ctFontOffsetY=-1 cbOrientation="HORIZONTAL" maxIcons=5 font="Fonts\FRIZQT__.TTF" ctFontSize=9 ux=0 name="Relevant-Buffs" offsetx=0 vx=-1 ctFontPoint="CENTER" fontSize=23 cbThickness=2 cbTexture="Interface\Addons\Grid2\media\white16x16" colorBorder=<table> showSwipe=true cbReverse=false cbDirection=1 cbPoint="BOTTOM" priorities=<table> showCooldown=true iconSize=28 anchorIcon="TOPRIGHT" borderSize=0 dbx=<table> ph=5 ctFontFlags="OUTLINE" frameLevel=8 cbOffsetX=0 ctFont="Fonts\FRIZQT__.TTF" maxIconsPerRow=6 colorStack=<table> showColors=false cbColorBack=<table> vertical=true maxRows=1 vy=0}max=5auras=<table>showStack=trueshowCool=trueshowIcons=trueshowColors=falseshowBar=nilneedDur=niluseStatus=nilhideDupes=nili=1(for state)=<table>{ 1=<table> 2=<table> 3=<table>}(for control)=1_=1status=<table>{ enabled=true handlerType="buff" name="buff-Riptide-mine" tex=<table> tkr=<table> indicators=<table> exp=<table> spellText="Riptide" cnt=<table> vId=0 dbx=<table> idx=<table> spell="Riptide" dur=<table> isMine=true priorities=<table> val=<table>}aura=nil(*temporary)=<table>{ enabled=true handlerType="buff" name="buff-Riptide-mine" tex=<table> tkr=<table> indicators=<table> exp=<table> spellText="Riptide" cnt=<table> vId=0 dbx=<table> idx=<table> spell="Riptide" dur=<table> isMine=true priorities=<table> val=<table>}(*temporary)="player"(*temporary)=true(*temporary)=nil(*temporary)=nil(*temporary)=nil(*temporary)=nil(*temporary)=nil(*temporary)=nil(*temporary)=nil(*temporary)=nil(*temporary)=nil(*temporary)=nil(*temporary)=nil(*temporary)=nil(*temporary)=nil(*temporary)=nil(*temporary)=nil(*temporary)=nil(*temporary)="attempt to perform indexed assignment on local 'aura' (a nil value)"
Please provide any additional information below.
Something must be crashing before this errror, can you post here previous LUA erros, and/or post your profile here (You can go to General/Profiles/Export&Import to export the profile to text format).
I Also have problems with my healthbar behing just black. Getting these:
109x bad argument #4 to '?' (Usage: local success = self:SetFont(fontFile, fontHeight [, flags])) [Grid2/modules/IndicatorText.lua]:125: in function 'Layout' [Grid2/GridFrame.lua]:184: in function 'Layout' [Grid2/GridFrame.lua]:135: in function <Grid2/GridFrame.lua:116> [Grid2/GridFrame.lua]:328: in function 'RegisterFrame' [Grid2/GridLayout.lua]:15: in function '?' [Grid2/GridGroupHeaders.lua]:36: in function 'CallMethod' [return function(self) self:SetAttribute("*type1", "target") self:SetAttribute("*type2", nil) self:SetAttribute("useparent-toggleForVehicle", true) self:SetAttribute("useparent-allowVehicleTarget", true) self:SetAttribute("useparent-unitsuffix", true) local header = self:GetParent() local clickcast = header:GetFrameRef("clickcast_header") if clickcast then clickcast:SetAttribute("clickcast_button", self) clickcast:RunAttribute("clickcast_register") end header:CallMethod("initialConfigFunction", self:GetName()) end]:12: in function 'initFunc' [Grid2/GridGroupHeaders.lua]:323: in function <Grid2/GridGroupHeaders.lua:315> [Grid2/GridGroupHeaders.lua]:351: in function <Grid2/GridGroupHeaders.lua:337> [Grid2/GridGroupHeaders.lua]:462: in function <Grid2/GridGroupHeaders.lua:451> [Grid2/GridGroupHeaders.lua]:478: in function <Grid2/GridGroupHeaders.lua:472> [C]: in function 'Show' ...[Grid2/GridCore.lua]:286: in function 'ReloadTheme' [Grid2/GridLayout.lua]:409: in function 'SetTestMode' [Grid2Options/modules/themes/GridLayouts.lua]:79: in function <...eGrid2Options/modules/themes/GridLayouts.lua:69> [C]: ? [Bartender4/libs/AceConfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.lua]:45: in function <...nfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.lua:43> [Bartender4/libs/AceConfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.lua]:839: in function <...nfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.lua:661> [C]: ? [ArcUI/Libs/AceGUI-3.0/AceGUI-3.0.lua]:66: in function <ArcUI/Libs/AceGUI-3.0/AceGUI-3.0.lua:64> [ArcUI/Libs/AceGUI-3.0/AceGUI-3.0.lua]:300: in function 'Fire' [ArcUI/Libs/AceGUI-3.0/widgets/AceGUIWidget-Icon.lua]:26: in function <.../ArcUI/Libs/AceGUI-3.0/widgets/AceGUIWidget-Icon.lua:25> Locals: self=<table>{ anchorRel="CENTER" framesCreated=true sideKick=<table> priorities=<table> anchor="CENTER" fontFlags="NONE" textlength=12 dbx=<table> shadowAlpha=1 offsety=-18 statuses=<table> prototype=<table> textsize=14 textfont="Interface\Addons\Details\fonts\Accidental Presidency.ttf" frameLevel=8 name="CenterText" offsetx=0 } parent=Grid2LayoutHeader1UnitButton1 <GridGroupHeaders.lua:318>{ Dungeon-Role=Frame <GridIndicator.lua:42> icons-Bottom-right=Frame <GridIndicator.lua:42> Mana=StatusBar <GridIndicator.lua:42> currentBackdrop=<table> Center=Texture <NineSlice.lua:52> icons-Top-left=Frame <GridIndicator.lua:42> container=Texture <GridFrame.lua:133> icons-Bottom-left=Frame <GridIndicator.lua:42> IsPingable=true RightEdge=Texture <NineSlice.lua:52> icon-center-left=Frame <GridIndicator.lua:42> BottomEdge=Texture <NineSlice.lua:52> Name-Left=Frame <GridIndicator.lua:42> BottomRightCorner=Texture <NineSlice.lua:52> Bar-Top=Frame <GridIndicator.lua:42> BottomLeftCorner=Texture <NineSlice.lua:52> icons-Top-Right=Frame <GridIndicator.lua:42> Dispellable=Frame <GridIndicator.lua:42> Name-Center=Frame <GridIndicator.lua:42> TopRightCorner=Texture <NineSlice.lua:52> TopLeftCorner=Texture <NineSlice.lua:52> backdropInfo=<table> CenterText=Frame <GridIndicator.lua:42> Overlay=Frame <GridIndicator.lua:42> Overshield=Frame <GridIndicator.lua:42> PVP-Icon=Frame <GridIndicator.lua:42> Bar-Left=Frame <GridIndicator.lua:42> Marks=Frame <GridIndicator.lua:42> icons-Bottom-left-Small=Frame <GridIndicator.lua:42> TopEdge=Texture <NineSlice.lua:52> Leader=Frame <GridIndicator.lua:42> TestMulit=Frame <GridIndicator.lua:42> icons-bottom-right-Small=Frame <GridIndicator.lua:42> Bar-Bottom=Frame <GridIndicator.lua:42> Bar-Right=Frame <GridIndicator.lua:42> LeftEdge=Texture <NineSlice.lua:52> Privateauras=Frame <GridIndicator.lua:42> } Frame=Frame <GridIndicator.lua:42>{ Text=FontString <IndicatorText.lua:114> } Text=FontString <IndicatorText.lua:114> justifyH=<table>{ RIGHT="RIGHT" TOPLEFT="LEFT" TOP="CENTER" LEFT="LEFT" BOTTOM="CENTER" BOTTOMRIGHT="RIGHT" BOTTOMLEFT="LEFT" TOPRIGHT="RIGHT" CENTER="CENTER" } justifyV=<table>{ RIGHT="MIDDLE" TOPLEFT="TOP" TOP="TOP" LEFT="MIDDLE" BOTTOM="BOTTOM" BOTTOMRIGHT="BOTTOM" BOTTOMLEFT="BOTTOM" TOPRIGHT="TOP" CENTER="MIDDLE" }
And :
19x FontString:SetText(): Font not set Lua Taint: Grid2 [Grid2/modules/IndicatorText.lua]:140: in function <Grid2/modules/IndicatorText.lua:138> [Grid2/modules/IndicatorText.lua]:178: in function 'OnUpdate' [Grid2/GridIndicator.lua]:107: in function 'Update' [Grid2/GridFrame.lua]:194: in function 'UpdateIndicators' [Grid2/GridFrame.lua]:89: in function <Grid2/GridFrame.lua:81> [C]: in function 'SetAttribute' [Blizzard_RestrictedAddOnEnvironment/SecureGroupHeaders.lua]:209: in function <...rd_RestrictedAddOnEnvironment/SecureGroupHeaders.lua:129> [Blizzard_RestrictedAddOnEnvironment/SecureGroupHeaders.lua]:492: in function <...rd_RestrictedAddOnEnvironment/SecureGroupHeaders.lua:391> [C]: in function 'Show' [Grid2/GridLayout.lua]:734: in function 'ForceFramesCreation' [Grid2/GridLayout.lua]:721: in function 'FixHeaderAttributes' [Grid2/GridLayout.lua]:593: in function 'AddHeader' [Grid2/GridLayout.lua]:562: in function 'LoadLayout' [Grid2/GridLayout.lua]:539: in function 'ReloadLayout' [Grid2/GridLayout.lua]:411: in function 'SetTestMode' [Grid2Options/modules/themes/GridLayouts.lua]:79: in function <...eGrid2Options/modules/themes/GridLayouts.lua:69> [C]: ? [Bartender4/libs/AceConfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.lua]:45: in function <...nfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.lua:43> [Bartender4/libs/AceConfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.lua]:839: in function <...nfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.lua:661> [C]: ? [ArcUI/Libs/AceGUI-3.0/AceGUI-3.0.lua]:66: in function <ArcUI/Libs/AceGUI-3.0/AceGUI-3.0.lua:64> [ArcUI/Libs/AceGUI-3.0/AceGUI-3.0.lua]:300: in function 'Fire' [ArcUI/Libs/AceGUI-3.0/widgets/AceGUIWidget-Icon.lua]:26: in function <.../ArcUI/Libs/AceGUI-3.0/widgets/AceGUIWidget-Icon.lua:25> Locals: self=<table>{ anchorRel="TOPLEFT" framesCreated=true sideKick=<table> priorities=<table> anchor="TOPLEFT" fontFlags="NONE" textlength=12 dbx=<table> shadowAlpha=1 offsety=0 statuses=<table> prototype=<table> textsize=21 textfont="Interface\Addons\Details\fonts\Accidental Presidency.ttf" frameLevel=6 name="Name-Left" offsetx=15 } Frame=Frame <GridIndicator.lua:42>{ Text=FontString <IndicatorText.lua:114> } unit="player" status=<table>{ indicators=<table> priorities=<table> dbx=<table> name="name" enabled=true } text="Neejtchurr" value=nil
Another one :
700x Grid2/modules/IndicatorMultiBar.lua:53: attempt to index local 'textures' (a nil value) [Grid2/modules/IndicatorMultiBar.lua]:53: in function 'Update' [Grid2/GridStatus.lua]:90: in function 'func' [Grid2/GridRosterUnitEvents.lua]:40: in function <Grid2/GridRosterUnitEvents.lua:38> Locals: self=<table>{ anchorRel="BOTTOM" alignPoint="LEFT" bars=<table> sideKick=<table> priorities=<table> anchor="BOTTOM" bstatuses=<table> framesCreated=true dbx=<table> name="TestMulit" reverseFill=false frameLevel=2 statuses=<table> prototype=<table> horizontal=true offsety=0 alignPointOp="RIGHT" orientation="HORIZONTAL" offsetx=0 backAnchor=2 } parent=Grid2LayoutHeader1UnitButton1 <SecureGroupHeaders.lua:170>{ Dungeon-Role=Frame <GridIndicator.lua:42> icons-Bottom-right=Frame <GridIndicator.lua:42> Mana=StatusBar <GridIndicator.lua:42> icons-Bottom-left-Small=Frame <GridIndicator.lua:42> currentBackdrop=<table> Center=Texture <NineSlice.lua:52> icons-Top-left=Frame <GridIndicator.lua:42> container=Texture <GridFrame.lua:133> icons-Bottom-left=Frame <GridIndicator.lua:42> IsPingable=true RightEdge=Texture <NineSlice.lua:52> icon-center-left=Frame <GridIndicator.lua:42> BottomEdge=Texture <NineSlice.lua:52> Name-Left=Frame <GridIndicator.lua:42> BottomRightCorner=Texture <NineSlice.lua:52> Bar-Top=Frame <GridIndicator.lua:42> BottomLeftCorner=Texture <NineSlice.lua:52> icons-Top-Right=Frame <GridIndicator.lua:42> Dispellable=Frame <GridIndicator.lua:42> Name-Center=Frame <GridIndicator.lua:42> TopRightCorner=Texture <NineSlice.lua:52> TopLeftCorner=Texture <NineSlice.lua:52> backdropInfo=<table> CenterText=Frame <GridIndicator.lua:42> unit="player" Marks=Frame <GridIndicator.lua:42> Overshield=Frame <GridIndicator.lua:42> PVP-Icon=Frame <GridIndicator.lua:42> Bar-Left=Frame <GridIndicator.lua:42> Overlay=Frame <GridIndicator.lua:42> TopEdge=Texture <NineSlice.lua:52> Leader=Frame <GridIndicator.lua:42> TestMulit=Frame <GridIndicator.lua:42> icons-bottom-right-Small=Frame <GridIndicator.lua:42> Bar-Bottom=Frame <GridIndicator.lua:42> Bar-Right=Frame <GridIndicator.lua:42> LeftEdge=Texture <NineSlice.lua:52> Privateauras=Frame <GridIndicator.lua:42> } unit="player" status=<table>{ indicators=<table> priorities=<table> dbx=<table> enabled=true name="shields" } frame=Frame <GridIndicator.lua:42> textures=nil index=3 (*temporary)=nil (*temporary)=nil (*temporary)=nil (*temporary)=nil (*temporary)=nil (*temporary)=nil (*temporary)=nil (*temporary)=nil (*temporary)=nil (*temporary)="attempt to index local 'textures' (a nil value)"
It seems your profile probably is using some invalid font .
With patch 12.0.5 now blizzard is forcing a crash if a font cannot be loaded or is not considered valid.
Try opening the settings and changing the default font (In general/indicators) and the fonts used on the text indicators.
No, i actually found it. I have to set both font and font border to default. Then it works.
Then i can have same as before patch. So i cant set different fonts in the indicator
https://www.wowace.com/projects/grid2/issues/1476
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