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261x GatherMate2/GatherMate2.lua:527: table index is secret[tail call]: ?[GatherMate2/GatherMate2.lua]:527: in function 'GetIDForNode'[GatherMate2/Collector.lua]:291: in function 'GetWorldTarget'[GatherMate2/Collector.lua]:163: in function '?'[BagBrother/libs/CallbackHandler-1.0-8/CallbackHandler-1.0.lua]:119: in function <...her/libs/CallbackHandler-1.0/CallbackHandler-1.0.lua:119>[C]: ?[BagBrother/libs/CallbackHandler-1.0-8/CallbackHandler-1.0.lua]:29: in function <...her/libs/CallbackHandler-1.0/CallbackHandler-1.0.lua:25>[BagBrother/libs/CallbackHandler-1.0-8/CallbackHandler-1.0.lua]:64: in function 'Fire'[Bagnon/legacy/AceEvent-3.0-4/AceEvent-3.0.lua]:120: in function <...eBagnon/legacy/AceEvent-3.0/AceEvent-3.0.lua:119>[C]: in function 'TurnOrActionStop'[TURNORACTION]:4: in function <[string "TURNORACTION"]:1>
Locals:
Didn't want to create a new issue, so adding it to this one since it's recent. Been getting some frequent errors recently. This is today's. Not sure which addon listed is creating the error. I'll post this to each addon author.
18x GatherMate2/GatherMate2.lua:527: table index is secret[GatherMate2/GatherMate2.lua]:527: in function 'GetIDForNode'[GatherMate2/Collector.lua]:291: in function 'GetWorldTarget'[GatherMate2/Collector.lua]:163: in function '?'[Altoholic/Libs/CallbackHandler-1.0-8/CallbackHandler-1.0.lua]:109: in function <...lic/Libs/CallbackHandler-1.0/CallbackHandler-1.0.lua:109>[C]: ?[Altoholic/Libs/CallbackHandler-1.0-8/CallbackHandler-1.0.lua]:19: in function <...lic/Libs/CallbackHandler-1.0/CallbackHandler-1.0.lua:15>[Altoholic/Libs/CallbackHandler-1.0-8/CallbackHandler-1.0.lua]:54: in function 'Fire'[Bartender4/libs/AceEvent-3.0-4/AceEvent-3.0.lua]:120: in function <Bartender4/libs/AceEvent-3.0/AceEvent-3.0.lua:119>
Locals:self = <table> { modules = <table> { } nodeTextures = <table> { } defaultModuleState = true db_types = <table> { } nodeIDReplacementMap = <table> { } db = <table> { } HBD = <table> { } enabledState = true reverseNodeIDs = <table> { } defaultModuleLibraries = <table> { } rareNodes = <table> { } name = "GatherMate2" orderedModules = <table> { } gmdbs = <table> { } Visible = <table> { } baseName = "GatherMate2" phasing = <table> { } nodeExpansion = <table> { } db_storage_map = <table> { } mapBlacklist = <table> { } nodeIDs = <table> { }}type = "Treasure"name = <no value>(*temporary) = <table> { Disturbed Earth = 566 Tattered Chest = 503 Large Darkwood Chest = 510 Wicker Chest = 526 Mechanized Chest = 560 Primitive Chest = 527 Jelly Deposit = 563 Glowing Tome = 557 Dented Footlocker = 517 Twice-Fortified Arcwine = 559 Gleaming Draenic Chest = 551 Leypetal Blossom = 555 Prismatic Crystal = 562 Battered Chest = 502 Mysterious Camel Figurine = 538 Large Solid Chest = 506 Netherwing Egg = 531 Mana-Infused Gem = 558 Everfrost Chip = 532 Trove of the Thunder King = 547 Ancient Mana Shard = 552 Dart's Nest = 542
Brightly Colored Egg = 533 Giant Clam = 501 Radiating Apexis Shard = 550 Large Mithril Bound Chest = 509 Solid Fel Iron Chest = 528 Practice Lockbox = 514 Scarlet Footlocker = 519 Buccaneer's Strongbox = 508 Sturdy Treasure Chest = 535 Solid Chest = 504 Glimmering Chest = 561 Runestone Treasure Chest = 536 Ravasaur Matriarch's Nest = 544 Battered Footlocker = 515 Heavy Fel Iron Chest = 522 Onyx Egg = 546 Felsteel Chest = 524 Waterlogged Footlocker = 516 Ancient Mana Crystal = 554 Large Iron Bound Chest = 505 Ground Wart = 565 Glowcap = 525 Dark Iron Treasure Chest = 539 Maplewood Treasure Chest = 540 Bound Adamantite Chest = 530 Silverbound Treasure Chest = 537 Suspiciously Glowing Chest = 549 Takk's Nest = 541 Ancient Mana Chunk = 553 Large Battered Chest = 507 Bound Fel Iron Chest = 529 Leypetal Powder = 556 Large Jelly Deposit = 564 Bloodpetal Sprout = 512 Fel Iron Chest = 521 Razormaw Matriarch's Nest = 543 Silken Treasure Chest = 534 Highmaul Reliquary = 548 Adamantite Bound Chest = 523 Burial Chest = 520 Dark Soil = 545 Mossy Footlocker = 518}(*temporary) = "table index is secret"
Getting somewhat the same error, though one line has a different line number error. Has been happening while running a Delve and mousing over mobs and items in the Delve. Thanks,
89x GatherMate2/GatherMate2.lua:527: table index is secret[GatherMate2/GatherMate2.lua]:527: in function 'GetIDForNode'[GatherMate2/Collector.lua]:291: in function 'GetWorldTarget'[GatherMate2/Collector.lua]:225: in function '?'[Altoholic/Libs/CallbackHandler-1.0-8/CallbackHandler-1.0.lua]:109: in function <...lic/Libs/CallbackHandler-1.0/CallbackHandler-1.0.lua:109>[C]: ?[Altoholic/Libs/CallbackHandler-1.0-8/CallbackHandler-1.0.lua]:19: in function <...lic/Libs/CallbackHandler-1.0/CallbackHandler-1.0.lua:15>[Altoholic/Libs/CallbackHandler-1.0-8/CallbackHandler-1.0.lua]:54: in function 'Fire'[AskMrRobot/Libs/AceEvent-3.0-4/AceEvent-3.0.lua]:120: in function <AskMrRobot/Libs/AceEvent-3.0/AceEvent-3.0.lua:119>
Locals:self = <table> { modules = <table> { } nodeTextures = <table> { } defaultModuleState = true db_types = <table> { } nodeIDReplacementMap = <table> { } db = <table> { } HBD = <table> { } enabledState = true reverseNodeIDs = <table> { } defaultModuleLibraries = <table> { } rareNodes = <table> { } name = "GatherMate2" orderedModules = <table> { } gmdbs = <table> { } Visible = <table> { } baseName = "GatherMate2" phasing = <table> { } nodeExpansion = <table> { } db_storage_map = <table> { } mapBlacklist = <table> { } nodeIDs = <table> { }}type = "Treasure"name = <no value>(*temporary) = <table> { Disturbed Earth = 566 Tattered Chest = 503 Large Darkwood Chest = 510 Wicker Chest = 526 Mechanized Chest = 560 Primitive Chest = 527 Jelly Deposit = 563 Glowing Tome = 557 Dented Footlocker = 517 Twice-Fortified Arcwine = 559 Gleaming Draenic Chest = 551 Leypetal Blossom = 555 Prismatic Crystal = 562 Battered Chest = 502 Mysterious Camel Figurine = 538 Large Solid Chest = 506 Netherwing Egg = 531 Mana-Infused Gem = 558 Everfrost Chip = 532 Trove of the Thunder King = 547 Ancient Mana Shard = 552 Dart's Nest = 542 Brightly Colored Egg = 533 Giant Clam = 501 Radiating Apexis Shard = 550 Large Mithril Bound Chest = 509 Solid Fel Iron Chest = 528 Practice Lockbox = 514 Scarlet Footlocker = 519 Buccaneer's Strongbox = 508 Sturdy Treasure Chest = 535 Solid Chest = 504 Glimmering Chest = 561 Runestone Treasure Chest = 536 Ravasaur Matriarch's Nest = 544 Battered Footlocker = 515 Heavy Fel Iron Chest = 522 Onyx Egg = 546 Felsteel Chest = 524 Waterlogged Footlocker = 516 Ancient Mana Crystal = 554 Large Iron Bound Chest = 505 Ground Wart = 565 Glowcap = 525 Dark Iron Treasure Chest = 539 Maplewood Treasure Chest = 540 Bound Adamantite Chest = 530 Silverbound Treasure Chest = 537 Suspiciously Glowing Chest = 549 Takk's Nest = 541 Ancient Mana Chunk = 553 Large Battered Chest = 507 Bound Fel Iron Chest = 529 Leypetal Powder = 556 Large Jelly Deposit = 564 Bloodpetal Sprout = 512 Fel Iron Chest = 521 Razormaw Matriarch's Nest = 543 Silken Treasure Chest = 534 Highmaul Reliquary = 548 Adamantite Bound Chest = 523 Burial Chest = 520 Dark Soil = 545 Mossy Footlocker = 518}(*temporary) = "table index is secret"
769x GatherMate2/GatherMate2.lua:527: table index is secret[GatherMate2/GatherMate2.lua]:527: in function 'GetIDForNode'[GatherMate2/Collector.lua]:291: in function 'GetWorldTarget'[GatherMate2/Collector.lua]:225: in function '?'[Ace3/CallbackHandler-1.0-8/CallbackHandler-1.0.lua]:109: in function <...Ons/Ace3/CallbackHandler-1.0/CallbackHandler-1.0.lua:109>[C]: ?[Ace3/CallbackHandler-1.0-8/CallbackHandler-1.0.lua]:19: in function <...Ons/Ace3/CallbackHandler-1.0/CallbackHandler-1.0.lua:15>[Ace3/CallbackHandler-1.0-8/CallbackHandler-1.0.lua]:54: in function 'Fire'[Ace3/AceEvent-3.0-4/AceEvent-3.0.lua]:120: in function <Ace3/AceEvent-3.0/AceEvent-3.0.lua:119>
Been getting the same experience lately.
This one from a run through the Azjol-Nerub instance;
478x GatherMate2/GatherMate2.lua:527: table index is secret[GatherMate2/GatherMate2.lua]:527: in function 'GetIDForNode'[GatherMate2/Collector.lua]:291: in function 'GetWorldTarget'[GatherMate2/Collector.lua]:163: in function '?'[Bartender4/libs/CallbackHandler-1.0/CallbackHandler-1.0.lua]:109: in function <...er4/libs/CallbackHandler-1.0/CallbackHandler-1.0.lua:109>[C]: ?[Bartender4/libs/CallbackHandler-1.0/CallbackHandler-1.0.lua]:19: in function <...er4/libs/CallbackHandler-1.0/CallbackHandler-1.0.lua:15>[Bartender4/libs/CallbackHandler-1.0/CallbackHandler-1.0.lua]:54: in function 'Fire'[Bartender4/libs/AceEvent-3.0/AceEvent-3.0.lua]:120: in function <Bartender4/libs/AceEvent-3.0/AceEvent-3.0.lua:119>
Another instance of this error:
```
15x GatherMate2/GatherMate2.lua:527: table index is secret[GatherMate2/GatherMate2.lua]:527: in function 'GetIDForNode'[GatherMate2/Collector.lua]:291: in function 'GetWorldTarget'[GatherMate2/Collector.lua]:225: in function '?'[TomTom/libs/CallbackHandler-1.0/CallbackHandler-1.0.lua]:109: in function <...Tom/libs/CallbackHandler-1.0/CallbackHandler-1.0.lua:109>[C]: ?[TomTom/libs/CallbackHandler-1.0/CallbackHandler-1.0.lua]:19: in function <...Tom/libs/CallbackHandler-1.0/CallbackHandler-1.0.lua:15>[TomTom/libs/CallbackHandler-1.0/CallbackHandler-1.0.lua]:54: in function 'Fire'[Breakables/libs/AceEvent-3.0/AceEvent-3.0.lua]:120: in function <Breakables/libs/AceEvent-3.0/AceEvent-3.0.lua:119>
The following should eliminate the error. Replace the function at line 526 in GatherMate2.lua.
function GatherMate:GetIDForNode(type, name) if issecretvalue and issecretvalue(name) then return nil end return self.nodeIDs[type][name] end
FWIW, using `type` as a variable name could cause problems as it is also a valid Lua function.
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