This site works best with JavaScript enabled. Please enable JavaScript to get the best experience from this site.
Depending on mining skill level, there are two different skill names in Ru: "Горное дело" and "Добывание". You can check this at http://ru.wowhead.com/spell=74517/mining
Seems that you only check the low-level one in Collector:SpellStarted().So, here's a quick little fix.
Collector.lua:
local miningSpell = (GetSpellInfo(195122)) local miningSpell2 = (GetSpellInfo(2575)) ... local spells = { -- spellname to "database name" [miningSpell] = "Mining", [miningSpell2] = "Mining", [herbSpell] = "Herb Gathering", [fishSpell] = "Fishing", [gasSpell] = "Extract Gas", [openSpell] = "Treasure", [openNoTextSpell] = "Treasure", [pickSpell] = "Treasure", [archSpell] = "Archaeology", [sandStormSpell] = "Treasure", [loggingSpell] = "Logging", }
So far I've only checked it on a few copper (lvl 20 character, mining skill 1) and leystone nodes (lvl 110, mining skill 255) - seems ok.Also, there's a reference to miningSpell in Collector:UIError, but I don't know much about programming, so I'll leave fixing it to you guys =)
I'm having the same issue with archaeology -- no minimap icons for nodes.
Added the second alternative mining spell.
To post a comment, please login or register a new account.