FocusInterruptSounds
Makes a sound when your current target (or focus**) starts casting. To configure settings type '/fis' (or go to Interface Options).
Also has basic functionality to announce successful interrupts.
** Use with [target=focus] macros for interrupts (Counterspell, Spell Lock, Wind Shear, ...).
The only change for pre-patch is marking the Addon as ready for 9.0. I didn't see any Lua errors in my testing.
If you know of any classes whose interrupts changed, or if you encounter any errors, let me know. Thanks!
In reply to corgatag:
Any chanse this addon could be made to work for TBC ?
I used it in retail and i miss i a lot now that i play TBC...
will this addon be updated/release version name updated for 9.0
In reply to kingreboot:
Yes, I'm still here. But I don't really do the PTR thing, so it will be a few days after prepatch probably.
In reply to corgatag:
cool, thanks for the update
There are a couple of the tree type mobs in Nazjatar that cast Coral Growth (healing spell) that doesn't trigger FIS. The elite mobs and named bosses do trigger FIS, but the non elites do not. Not sure of each mob I've seen, but here' the list from Wowhead:
https://www.wowhead.com/spell=299584/coral-growth
In reply to Honeyflake_WoW:
Thanks, I'll try to debug with today's daily
Is someone going to update this?
In reply to Milky63:
In reply to Corg:
Aloha Corg,
FIS makes sound when interrupt is successful,
but nothing happens when target is casting interruptible spell.
even with default settings and new machine, account
* playing at ru client
In reply to Hddxr700:
Check spell availability = no
In reply to Corg:
it works, thank you
did as u said and then realize that all i need to do is just
add russian spell name to "Player Interrupt Spells" list
In reply to Hddxr700:
Dear Corg
It would be fantastic to have a volume feature, if possible .
The sound is far to loud and there is no way to quiet it a bit down.
never mind I just saw your com. about it.
Is it possible to get a volume feature?
In reply to dryloffa:
In reply to Corg:
Hi there,
I was wondering as your in the game of making alert noises for things, is it possible you could also make a better alert noise for when someone stealthed comes nearby?
i find it hard to hear the standard swooosh noise sometimes, its so quiet?
thanks in advance
Martin
In reply to Forge_User_70902779: