dG Killshot
dG Killshot
Plays Unreal Tournament style sounds when you get a Killshot! It keeps count of your streaks working well with War Mode. It also tracks how many times you have killed or been killed by each player. Guild, raid and party communications are built in so it notifies others with that also have the mod that you got the kill-shot. It does this by playing the Unreal Tournament sounds. ("Ownage!", "Killing Spree!", "Dominating!", "Unstoppable!", "Godlike!", and "Wicked Sick!")
Use /dgks to quickly open to GUI. Or navigate to it through the built-in Blizzard game menu.
Sound Notifications: Plays Unreal Tournament, DoTA, Mortal Kombat, or custom sounds when you get a kill-shot.
Statistics: Records who you have killed and who has killed you.
Execute: Plays sound when target hits a configurable life threshold.
Screenshots: Takes a screenshot on kills, multi-kills, streaks, or deaths.
Emotes: Does a built-in and/or custom emote on killshots.
Text Notifications: Many output options including scrolling text mods, chat windows, emotes, etc.
Synchronized Communication: With all other mod users in your group, raid, guild or BG.
Streaks: Plays different sounds depending on the length of your killing streak.
Multi-kills: Different notifications for streaks of kills in a short period of time.
Easy Configuration: GUI integrated into the Blizzard add-on interface.
Logging: Kills and deaths are logged and displayed in the GUI.
Very Customizable: Add custom .mp3 or .ogg files.
Notes:
The Interface setting under Combat "Scrolling Text for Self" must be enabled for the floating text to work.
If you have any trouble please hit the Reset all dG Killshot Data button.
If sounds are too quiet try different Sound Channel settings.
Special thanks to the following users for ideas, suggestions, and general help with this mod: zwarmapapa, solidus0079, Blackbeard666, Daisylawlz, Valiard, hatecrew_88 and everyone who has given feedback.
Other mods I have released:
In reply to Forge_User_17463666:
In reply to leech:
In reply to leech:
So the addon SHOULD play the sound every kill =)
In reply to Forge_User_17463666:
In reply to Forge_User_17463666:
In reply to Forge_User_17463666:
In reply to leech:
The only thing I noticed is that is gives a false positive when a hunter feigns death. But Im guessing that might be hard to work around.
Thank you for all your hard and fast work, and thank you for a really nice addon!
In reply to Forge_User_17463666:
In reply to leech:
Thanks for the audio output update!!! Makes a world of difference in the quality of the addon. Have Recommended to a few pvp buddies, all love it. Keep up the good work!
Side note; Did notice there may be a slight bug somewhere that will auto turn on your 'combat text to self' Without that setting enabled in game or add on. After every reload, or switching toons.
However, it seemed to fix itself by disabling and re-enabling the addon. Weird, but happened to my buddy too. Something to look into perhaps? Not a huge deal but just putting it out there. =)
In reply to steeb91:
In reply to leech:
In reply to leech:
1.) Can we get UT-Sounds on every kill, please?
2.) Is it possible to turn off this message "dgks: You have killed XY 2 times." in the chat?
In reply to Forge_User_59448620:
still cant get any of the sounds to play. Is there something that I am missing here. I dont get it
In reply to Arcadeus:
hi. can you add killmark? like crossfire or callofduty =)
In reply to Klipson:
I have added a solution to the sound problems some people have been having.
You can now change the sound channel used for audio notifications! It will default to Master, but may also be changed to SFX, Music, or Ambience.
Love it. Love the updates. If you check the versions of others players it will spam it like you are hitting it over and over even though you've only hit it once.
In reply to Ixcelbrien: