CooldownCount
This addon displays a large yellow number (and text for numbers > 60 seconds) on spell icons for action bars, bags, character sheet, and quest icons in the tracker. Font can be modified, and the cut-off for how long a cooldown needs to be in order to display on the button can also be changed. The number begins flashing when time remaining is less than 10 seconds.
This is an update for WoW >= 3.3.5 compatibility since 4.0's new API nuked some of the code here. The original addon was created by hshh and the compatibility has been fixed by TheCheat5 and Kiki.
Additional Note: Tested and confirmed working after dependency update for Patch 6.0.2
- updated by DigitalSorceress
Enjoy!
I believe the error of showing the cooldown of a spell on your action bar when there is still a remaining stack has returned. I have seen the error in OminCC and another mod as well but no reports yet.
Anyone else confirm this issue?
same here for some reason
I got same after updating bartender4. In bt4 there is 1 library which causes that problem. LibActionButton-1.0 newest patch note says "Update for 7.1 cooldown API changes". Solved my problem by donwgrading that library. (That library is used in bt4 not cooldowncount)
I'm using BT4 too, and have the issue as well since yesterday after BT update.
I won't have the time to take a look tonight, I hope I can tomorrow, but if it's BT 's fault, I won't be able to do much ;(
Latest version I downloaded today (7.0.1) is throwing errors:
Message: ..\AddOns\CooldownCount\CooldownCount.lua line 352:
attempt to concatenate a nil value
Debug:
CooldownCount\CooldownCount.lua:352: CreateCooldownCount()
CooldownCount\CooldownCount.lua:323:
CooldownCount\CooldownCount.lua:310
[C]: CooldownFrame_Set()
..\FrameXML\ActionButton.lua:540: StartChargeCooldown()
..\FrameXML\ZoneAbility.lua:106: ZoneAbilityFrame_Update()
..\FrameXML\ZoneAbility.lua:59:
..\FrameXML\ZoneAbility.lua:31
Also, I believe a change that's now happening is that it's showing the countdown number while an ability is gaining charges (before it would only show up when the ability was completely out of charges). Can it to go back to the old way or at least have an option to toggle it to not display when there are charges available?
(A good example of this is the Artillery Strike garrison ability with 3 charges)
I tested the 'charge' thing with the monk's Roll ability, and it's working as expected (cooldown shown only when there are no charges).
I don't have control anymore on the number of charges when a cooldown is triggered, it looks like Blizzard is now filtering it in the C part of the code, before it does to lua... except maybe for some special abilities like garrison zone spells. Not sure I'll be able to do something about it. Can you try with character abilities?
For the lua error issue, I won't by able to test it myself (still no valid account, at least not an account that has access to WoD maps).
Can you do a /framestack on the ability icon when it's shown, and post the screenshot, thanks
Noticed the lua error from garrison ability also today, whilst its not a big deal here are my 2 cents again.
Regarding the 'Charge' thing; I tested it with Epidemic (DK ability with 3 charges), Roll (Monk ability with 2 or 3 charges) and Shield Block (Warrior ability with 2 charges) and all of them behaved the same way: They displayed the cooldown as soon as 1 charge was used. But as far as i remember it's always shown charges like this?
Framestack of Lua error from garrison ability with charges: http://imgur.com/a/pTWXl
Noe: The ability can be pulled to an action bar or kept in the middle of the screen as an "extra button".
I don't really know how to fix this issue, a starter account cannot join a group, so I cannot show the party/raid frames to test.
Maybe someone can try to use the "/framestack" command to display the name of the frames, and use "/cc bl add <NaameOfRaidFrame>" to blacklist it. If it works, give me the name so I can add it to the code directly.
"RaidFrame" is already blacklisted but if you say it doesn't work anymore, it means the name changed (although I checked blizzard code and saw the name didn't change... there might be something more in that)
I took some screenshots with the framestack visible, maybe these would help.
http://imgur.com/a/ftzYp
Edit: Looks like adding CompactRaidGroup1 to the blacklist fixes the huge cooldown issue, so i guess adding groups 1-8 to the default blacklist would fix this issue for all groups?
Thanks a lot, but adding just "CompactRaidGroup" should be enough, I'm mathing every frame that include the text given in the blacklist :)
I'll add this to the default bl and release a new version, please confirm it works
Everything seems to work fine now. Thank you for still maintaining this add-on even if you haven't been playing yourself!
I really love this addon.
But since yesterday huge numbers of the cooldown of several buffs/debuffs appear in my blizzard default raidframe.
That is very annoying. Can you fix it please?
Debuffs and buffs on blizzard default raid frames show huge cooldown numbers for some reason. I might have messed up something on my part.
I'm releasing a new version, should be working.
Please tell me if you have issues
@ccc38941
I'm releasing a new version, should be working. Please tell me if you have issues.
Looks like there is an issue with auto-packaging. I tagged the repository with the new code but it looks like it's not generating the new archive for release. Ok nevermind, it just took a crap lot of time :)
it has broken 7.0.3 came today.
Really need an update for this now.....
It will come, as soon as I find the time to login and update the stuff.
Too hot currently for me to power on the computer.
kiki....
I'm just happy you're putting the effort into it. I love add-on, and thanks in advance.
Any update to this?