ClassTimer
Deprecation Notice: If possible, please use WeakAuras instead, this addon is no longer maintained
This is an addon to create timers for your own buffs and debuffs.
General
player bars on left, target in middle, focus on right, all can be moved
To track CC Effects you must set the CCed mob as your focus if its not your target.
Only icons and time can be shown if you don't want bars.
The text can be customized in the options by using, "%s for spell name", "%a for applications", "%u for unit name eg target or player", "%n for mob name"
This mod is set up with AceLocale so anyone who wants to add other locals feel free :)
If you want other textures for the bars, get the AddOn SharedMedia.
Note: When adding values in the files, double parentheses are necessary on the last item in a table because it contains all the values from the function call and we only want the first one.
Options
/classtimer or the LDB Launcher
Credits
Must give Nymbia credits as he is a legend!
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Posted Nov 3, 2008-
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Posted Nov 5, 2008-
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Posted Nov 5, 2008-
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Posted Nov 3, 2008Interface/AddOns/ClassTimer/ClassTimer.lua:347 attempt to compare number with strings
Would love to see the addon working again, it's a really nice help for a tank.
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Posted Nov 2, 2008Sometimes when the timer for Stormstrike or Flameshock is up, the bars suddenly disappear although the timer is still running.
This always happens as soon as I use Flameshock, although the flameshock-debuff is still active. All the bars disappear for 1 sec an the flameshock-timer is refreshed, same with stormtrike etc.
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Posted Nov 5, 2008-
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Posted Nov 7, 2008still don't know what caused the problem with the older version ^^
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Posted Nov 2, 2008Arcane:
Missile Barrage (talent: aura buff on proc)
Frost:
Fingers of Frost (talent: aura buff on proc)
Brain Freeze (talent: aura buff on proc)
Missing Debuff:
Arcane:
Slow (Talent)
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Posted Nov 1, 2008ok a few things, i added a few shaman spells and noticed that the weapon buffs not work and i have no idea how to fix that myself :P other then that, the human ability perception is passive now, so it can be removed.
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Posted Oct 31, 2008I found one bug. If i'm understanding this correctly. I want to show buffs and debuffs in one bar.
So I enable units for target to see debuffs on the target i'm fightin. And I enable player to see my own buffs on my self. I assume player equals self.
So for all in one. I enable target and player. So I'll so I see my battle shout and sunder armor in the all in one bar. Then for owner I choose target as the bar to show all my debuffs and buffs on. But the only way this works is if I have target enabled in the non all in one options which makes no sense. Shouldn't it be player enable since thats the bar i'm using. The mod is pretty confusing. So to recap.
Enable units target (to see debuffs on my target). Player (to see my own buffs on my self) All in one bar: target (puts target debuffs in the all in one bar). player (puts self buffs in the all in one bar) Owner: player. use the player bar as the all in one bar.
but still clumsy to get it to work the way I want it to.
Think I got it working. i changed the owner bar to target. Also possible to get text to be hidden for now I just put a space in the text options to blank it out. The icon is enough for me to know what spell it is.
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Posted Oct 31, 2008Is there a notified conflict with another addon?
I use: Xperl, Quartz, Bigwigs, Recount, Dominos and OmniCC.
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Posted Nov 5, 2008-
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Posted Oct 31, 2008Also possible to bind a tune to a certain event?
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Posted Oct 31, 2008-
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Posted Oct 30, 2008-
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Posted Oct 30, 2008Date: 2008-10-30 19:28:20
ID: 51
Error occured in: Global
Count: 1
Message: ..\AddOns\ClassTimer\ClassTimer.lua line 365:
attempt to compare number with string
Debug:
(tail call): ?
ClassTimer\ClassTimer.lua:365: GetBuffs()
ClassTimer\ClassTimer.lua:432: UpdateUnitBars()
ClassTimer\ClassTimer.lua:306: ?()
...non\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146:
...non\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146
[string "safecall Dispatcher[1]"]:4:
[string "safecall Dispatcher[1]"]:4
[C]: ?
[string "safecall Dispatcher[1]"]:13: ?()
...non\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:91: Fire()
...ace\AddOns\Bagnon\libs\AceEvent-3.0\AceEvent-3.0.lua:70:
...ace\AddOns\Bagnon\libs\AceEvent-3.0\AceEvent-3.0.lua:69
[C]: TurnOrActionStop()
[string "TURNORACTION"]:4:
[string "TURNORACTION"]:1
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Posted Oct 30, 2008-
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Posted Oct 30, 2008-
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Posted Oct 30, 2008-
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Posted Oct 30, 2008