Cartographer 3.0
This is a map addon for World of Warcraft that replaces the map and offers shiny features.
The idea is for it to work very much like Google Maps, only in-game.
Cartographer 3.0 is brand new, "experimental" version of Cartographer.
This is a map addon for World of Warcraft that replaces the map and offers shiny features.
The idea is for it to work very much like Google Maps, only in-game.
Cartographer 3.0 is brand new, "experimental" version of Cartographer.
I have to agree with everyone. I have never seen anything like this addon, and I recommend it to everyone that I talk to. I would love it if you updated it, and kept us informed on your progress with this. You have a damn good thing going here, and I would hate to see it become unrelaible.
(Can we tell that I play Alliance? Lol)
This is the best by far map add-on out there, much better than BLizz's original, but it's gonna lose credibility without some updating..
currently in the current version there are the realm circles left over from the blizzard map ui would it be possible in a future update to remove those so that they do not interfere with functionality.
Do you want to fixe the InstancePortalPOIs.lua bug ?
open that file and goto line 99
Find
poi.name = L["%s Entrance"]:format(instance)
Replace to
if (type(instance) == "string") then poi.name = L["%s Entrance"]:format(instance) end
can it track it ?
i deaktivated carbonite and no crash...
i have the old cartographer 2.x
and update it now
The problem is that WoW is running into the 2 GB per process memory limit for 32 bit programs, when the 'Virtual Memory' number (seen in Task Manager / Process Explorer) rises above that number, malloc fails.
This doesn't mean that Cartographer 3 is bugged, but more that WoW isn't too smart about how much memory it can allocate. A quick test shows that Cartographer 3 can help trigger a crash.
Load WoW, without C3 -> 1.0G memory used.
Load C3 with ACP + reload ui, open map, browse around the minimap -> 1.4G memory used.
Take the scenic route around Northrend (Howling Fjord -> Dalaran -> Borean Tundra): crashed when memory usage rises above 1.9G.
For now, my workaround is to watch wow's memory usage and restart the game when it rises above 1.7-1.8G.
Hypothesis: WoW watches the Free Memory count, which is stuck at around 4G here, so it never frees any opened texture, world data, etc etc, but it doesn't know that going over 2G will kill itself.
Sucks, because this is an otherwise incredible addon.