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Bulk Mail literally "freezes" thew hole game client when opening the mailbox.The freeze duration depends on how many other addons are loaded?!Without ANY addon loaded, the freeze duration is about 2 seconds.With my interface and about 60 addons active, the freeze duration is about 10-20 seconds up to a limit where the addon crashes!Error:
1x ...bMagicUtil-1.0/LibMagicUtil-1.0/LibMagicUtil-1.0.lua:433: script ran too long [BulkMail2/Libs/LibMagicUtil-1.0/LibMagicUtil-1.0/LibMagicUtil-1.0.lua]:433: in function <...bMagicUtil-1.0/LibMagicUtil-1.0/LibMagicUtil-1.0.lua:408> [BulkMail2/Libs/LibMagicUtil-1.0/LibMagicUtil-1.0/LibMagicUtil-1.0.lua]:448: in function 'GetMailFrame' [BulkMail2/BulkMail.lua]:967: in function '?' [AccWideUILayoutSelection/Libs/AceTimer-3.0/AceTimer-3.0.lua]:55: in function <...UILayoutSelection/Libs/AceTimer-3.0/AceTimer-3.0.lua:50> Locals: frame=Cooldown <AurasNext.lua:149> name=nil (*temporary)=Cooldown <AurasNext.lua:149> (*temporary)=nil (*temporary)=Cooldown <AurasNext.lua:149> (*temporary)=nil (*temporary)="script ran too long" cachedTSMMailFrame=nil tsmScanComplete=false
Eventtrace says "MAIL_INBOX_UPDATE" was 19.925 seconbds when Bulk Mail is loaded?!This is VERY annoying and makes the addon unusable!
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