Bartender4
Bartender4 is a full ActionBar replacement mod. It provides you with all the features needed to fully customization most aspects of your action and related bars.
Status for Dragonflight / 10.0
- Hold-to-cast is not currently available for addons
- Action Bars have been slightly re-arranged in Bartender4 for Dragonflight
- Bar 1-8 now reflect Blizzard Bars 1-8 (these are old 1, 3-6, and the 3 new bars)
- The old bars 7-10 are now called "Class Bar 1-4" (Shapeshifting, Stances, etc)
- The old bar 2 is now called Bonus Action Bar
Features
- Support for all Action Bars and all related bars
- 10 Action Bars (13 in Dragonflight!)
- Stance Bar
- Pet Bar
- Bag Bar
- Micro Menu
- XP/Reputation Bar
- All Bars are fully customizable (Scale, Alpha, Fade-Out settings, ...)
- Very flexible and customizable Show/Hide driver based on Macro Conditions
- Additional Layout and Paging settings for Action Bars
- Page all bars based on Stance or Modifier
- Possess Bar support
- Custom State driver support with Macro Conditions
- Options to hide specific elements of the buttons (Macro Text, HotKey, more could be added on demand)
- StickyFrames support
- Masque/ButtonFacade support!
- Easy Hotkey Binding using KeyBound
- Options to control the hiding of the default blizzard artwork (you might still want that to be displayed..)
FAQ
Q: I cannot move/drag my skills on my bars?
A: Hold Shift to move skills safely. You can also unlock your bars in the Bartender4 options, but using Shift is safer and recommended.
Q: How do i access the Configuration?
A: You can open the configuration with the Slash Commands (/bt or /bartender) or through the Bartender4 LDB plugin.
Q: Where are my keybindings? And how do i bind new keys?
A: Bartender4 buttons should automatically inherit keybindings from the Blizzard bars. For new keybindings, you can use KeyBound to re-bind your keys. You can access KeyBound by its slash command (/kb) or through the button in the BT4 config. Hover a button, press key → voila!
Q: Can I skin the buttons beyond the built-in options?
A: Bartender4 allows skinning through Masque! After installing both Bartender4 and Masque, you can customize the BT4 appearance in the Masque options.
Q: How do i disable the snapping of the bars?
A: Currently, you can temporarily override the snapping by holding down the Shift Key while moving your bars, or uncheck the option in the popup when your bars are unlocked.
Feature Requests/Bug Tracker
Please submit Bugs and/or Feature Requests using the Ticket System on the WoWAce Project page or in the Bartender4 Forum Thread. Please provide as many information as possible, including your client language, the exact version you are running, how to reproduce any errors, and a stack trace, if applicable.
Links
WoWAce Project: Bartender4 on WoWAce
Custom State Header: Info page on WoWAce
In reply to Andmyaxe90:
Thank you, kind Sir, that worked like a charm! Stay amazing!
something i've noticed in the last couple of days, when switching between specs, any spells that are spec specific are lost during the change. This was never the case in any previous years of using bartender, any chances something is now broken or I need to change how i'm using this?
In reply to jeffreyseul:
In the talent spec page, when selecting a talent spec, there is a little cogwheel that is available to edit the spec name or delete. Select this and when the new window pops up, choose "Use Shared Action Bars." When you do this for all your specs, your bars won't change or lose abilities when you switch out of those talents.
Is it possible to page to my normal action bar 2-3-4-5 when I am dragonriding?
when it switches to the dragonriding bar when I press shift+2/3/4/5 it stays on the dragonriding bar, if I dismount the bar pagged in the background. I would like to be able to page when I am dragonriding
In reply to Clongetty:
This is my question too, I don't know how to make the dragonriding bar page to my other bars. Is there any way to do it? Or is it possible to add the dragonriding bar to the Bartender settings?
The game now allows your spells to be casted on mouseover targets by default (without macro or anything). But bartender4 disables that.
Is there a way to keep the mouseover feature while having bartender4?
I have set NONE for mouseover modifier, and enable the mouseover state configuration on the individual bar, but nothing helps.
I have action bar 1 keybinds as 1/3/4/5 in that order, is there a way to make it 1/2/3/4 only when in vehicles?
That's it!!! Yep; [bonusbar:5] as a show/hide conditional works! THANKYOU!
It actually seems that it uses bar 11...but either way it doesn't seem like a conditional can be used for Bartender as far as I can tell:
https://github.com/Gethe/wow-ui-source/blob/532edb9c5c2930dcc60a2f59c48f8fb414652be1/Interface/AddOns/Blizzard_Tutorials/Blizzard_Tutorials_Dragonriding.lua#L29
In reply to dmeister406:
I'm using [bonusbar:5] (on my paladin) and its working fine with bartender. My bar shows when i'm mounted on my dragon. My full conditionals are
Hi,
I've been using bartender for years. Now with dragonflying I'm missing an easy way to dismount. Frankly, this is a blizz problem - I reported it months back on beta but obviously blizz didn't fix it. Could you modify the dragonflying bar to include a dismount button, like how you are injecting a leave vehicle button in the vehicle bars?
In reply to azymyrta:
OK, I'm slow. You don't need an addon for this. Since the dragonriding bar is a fully functional bonus bar, you can just move around stuff on it, or add your own. Like a dismount macro.
So I have a custom conditional set up for my Bartender bar to show only when in a vehicle, being possessed or if overridden and I am trying to insert a condition to also show when on a dragon riding mount. I can’t seem to find any conditional specifically for dragon riding mounted status, so tried inserting the name of the mount:
[target=vehicle,exists]show;[overridebar]show;[possessbar]show;Renewed Proto-Drake[mounted]show;hide
The above works, but it applies for ANY mount. I am only wanting this to occur for dragon riding mount(s)…
Any ideas on how to accomplish that?
In reply to dmeister406:
Dragon riding and Soar uses a bonus bar. Dragon riding uses [bonusbar:5] and Soar uses [bonusbar:1]. Note: bonusbar:1 is also used for other classes like druids. If you use the same profile for all chars you have to add something like [bonusbar:1, known:Soar] so it will only trigger for Dracthyrs.
In reply to dmeister406:
Dragon riding and Soar uses a bonus bar. Dragon riding uses [bonusbar:5] and Soar uses [bonusbar:1]. Note: bonusbar:1 is also used for other classes like druids. If you use the same profile for all chars you have to add something like [bonusbar:1, known:Soar] so it will only trigger for Dracthyrs.
In reply to zagnoyakno:
how do I write condition for it please sir?
Hello,
I currently using Bartender for my spells, and im using the configuration of stats for Shift click so my bars changing, and im getting other spells to use.
Since last update i have a bug, so randomly when i press shift my bars stay blocked on the shift bars, like im keeping pressing Shift but im not. Sometimes it stay 2-3 secondes, sometimes more, sometimes not at all, randomly, and when it blocks on shift bars, for the normal bar to come back i usually have to press shift again, or any other key like space to jump, or going left/right etc.
Any solution for this ?
All was well in game last night with UI layout but this morning I can see behind by bags a squares.
So each bag is in it own gold circle but behind that I can see squares.
edit: Just found out, an empty bag slot does not have the square behind it but as soon as you equip a bag the square show up.
Square has a black border with a thinner white border around the black.
With the last few updates, I am getting slammed with this error on all my toons in combat. I have ALL of Blizzard's action bars disabled in the interface options.
FrameXML/EditModeSystemTemplates.lua:631: attempt to perform arithmetic on local 'offsetY' (a nil value)
[string "@FrameXML/EditModeSystemTemplates.lua"]:631: in function `GetBottomAnchoredHeight'
[string "@FrameXML/EditModeUtil.lua"]:44: in function `GetBottomActionBarHeight'
[string "@FrameXML/UIParent.lua"]:3083: in function `UIParentManageFramePositions'
[string "@FrameXML/UIParent.lua"]:2570: in function <FrameXML/UIParent.lua:2557>
[string "=[C]"]: in function `SetAttribute'
[string "@FrameXML/UIParent.lua"]:3113: in function `UIParent_ManageFramePositions'
[string "@FrameXML/EditModeManager.lua"]:640: in function <FrameXML/EditModeManager.lua:607>
[string "=[C]"]: in function `UpdateBottomActionBarPositions'
[string "@FrameXML/EditModeManager.lua"]:554: in function `UpdateActionBarLayout'
[string "@FrameXML/EditModeSystemTemplates.lua"]:655: in function `UpdateGridLayout'
[string "@FrameXML/StanceBar.lua"]:73: in function `UpdateState'
[string "@FrameXML/StanceBar.lua"]:25: in function `Update'
[string "@FrameXML/ActionBarController.lua"]:81: in function <FrameXML/ActionBarController.lua:55>
Locals:
self = StanceBar {
0 = <userdata>
buttonPadding = 2
UpdateSystemSettingAlwaysShowButtons = <function> defined @FrameXML/EditModeSystemTemplates.lua:772
UpdateMagnetismRegistration = <function> defined @FrameXML/EditModeSystemTemplates.lua:506
GetSnapOffsets = <function> defined @FrameXML/EditModeSystemTemplates.lua:411
UpdateFrameStrata = <function> defined @FrameXML/ActionBar.lua:194
UpdateButtonArt = <function> defined @FrameXML/EditModeSystemTemplates.lua:669
IsFrameAnchoredToMe = <function> defined @FrameXML/EditModeSystemTemplates.lua:469
buttonTemplate = "StanceButtonTemplate"
UpdateState = <function> defined @FrameXML/StanceBar.lua:35
IsShown = <function> defined @FrameXML/ActionBar.lua:286
GetSelectionOffset = <function> defined @FrameXML/EditModeSystemTemplates.lua:363
ResetToDefaultPosition = <function> defined @FrameXML/EditModeSystemTemplates.lua:148
RefreshButtonArt = <function> defined @FrameXML/EditModeSystemTemplates.lua:662
GetScaledSelectionSides = <function> defined @FrameXML/EditModeSystemTemplates.lua:355
SelectSystem = <function> defined @FrameXML/EditModeSystemTemplates.lua:534
buttonArtDirty = false
GetFrameMagneticEligibility = <function> defined @FrameXML/EditModeSystemTemplates.lua:489
Update = <function> defined @FrameXML/StanceBar.lua:22
AddLayoutChildren = <function> defined @SharedXML/LayoutFrame.lua:48
IsBelowFrame = <function> defined @FrameXML/EditModeSystemTemplates.lua:322
UpdateSystemSettingIconSize = <function> defined @FrameXML/EditModeSystemTemplates.lua:714
SetScaleBase = <function> defined =[C]:-1
HasActiveChanges = <function> defined @FrameXML/EditModeSystemTemplates.lua:244
GetScaledCenter = <function> defined @FrameXML/EditModeSystemTemplates.lua:348
DoesSettingDisplayValueEqual = <function> defined @FrameXML/EditModeSystemTemplates.lua:268
OnLoad = <function> defined @FrameXML/StanceBar.lua:6
UpdateDisplayInfoOptions = <function> defined @FrameXML/EditModeSystemTemplates.lua:279
dontShowAllButtonsInEditMode = true
settingDisplayInfoMap = <table> {
}
addSystemIndexToName = true
IsLayoutFrame = <function> defined @SharedXML/LayoutFrame.lua:36
DoesSettingValueEqual = <function> defined @FrameXML/EditModeSystemTemplates.lua:263
MarkDirty = <function> defined @SharedXML/LayoutFrame.lua:90
ShouldResetSettingsDialogAnchors = <function> defined @FrameXML/EditModeSystemTemplates.lua:91
dirtySettings = <table> {
}
UpdateGridLayout = <function> defined @FrameXML/EditModeSystemTemplates.lua:648
IsToTheLeftOfFrame = <function> defined @FrameXML/EditModeSystemTemplates.lua:304
GetSettingsDialogAnchor = <function> defined @FrameXML/EditModeSystemTemplates.lua:288
hasActiveChanges = false
OnSystemLoad = <function> defined @FrameXML/EditModeSystemTemplates.lua:3
ClearFrameSnap = <function> defined @FrameXML/EditModeSystemTemplates.lua:448
GetCombinedCenterOffset = <function> defined @FrameXML/EditModeSystemTemplates.lua:398
SetupSettingsDialogAnchor = <function> defined @FrameXML/EditModeSystemTemplates.lua:232
IsShownOverride = <function> defined @FrameXML/ActionBar.lua:286
dirty = false
SetPointBase = <function> defined =[C]:-1
UpdateSystem = <function> defined @FrameXML/EditModeSystemTemplates.lua:586
UpdateShownButtons = <function> defined @FrameXML/ActionBar.lua:198
UpdateDirtySettings = <function> defined @FrameXML/EditModeSystemTemplates.lua:112
BreakSnappedFrames = <function> defined @FrameXML/EditModeSystemTemplates.lua:431
HideOverride = <function> defined @FrameXML/ActionBar.lua:313
systemIndex = 11
snappedFrames = <table> {
}
SetShownOverride = <function> defined @FrameXML/ActionBar.lua:298
SetPointOverride = <function>
In reply to Squishy_D:
I'm getting these errors as well, wasn't sure if they were from bartender but it does seem to be.